Talk:DS Shroom Ridge
Ermelber's unfinished version talk
To get textures in the final, you can also open at the left the *.carc file and on the right the *Tex.carc file. (I know this because I am the creator of MKDS Course Modifier)
Gericom 16:51, 19 January 2012 (CET)
Cars & stuff
Just out of curiosity... You will be adding cars, right? Simply releasing a version where it is the track without proper cars would not be enough, if that is what was planned. Remember, I did offer to do the KMP... -- SuperMario64DS 19:41, 10 May 2012 (UTC)
Yes, we will add cars and all stuft like the nds course.
-- Ermelber 15:43, 15 June 2012 (CET)
SuperMario64DS's version talk
Jefe, SM64ds told me to use this page. i said yes. So now the page belongs to him. -- Ermelber 17:24, 27 September 2012 (CET)
Track Discussions
Some thoughts my me after playing the track 2 times:
- Wow, this is SM64DS master peace!!
- Only 2 item rows are 1-2 rows to less.
- Why a double item row at the beginning.
- Car routes and distances are very good.
- Some enemies will stay a a position and try to drive always into the hill.
- Missing some trick points at peak of the road hills.
Wiimm 11:48, 7 October 2012 (UTC)