Difference between revisions of "Talk:DS Luigi's Mansion (zilly)"

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::: I think I'll create the new page [[KCL Tutorial (Wiimms Tools)/Script Example]] and store it there with some explanations. The you can decide to link it.
 
::: I think I'll create the new page [[KCL Tutorial (Wiimms Tools)/Script Example]] and store it there with some explanations. The you can decide to link it.
 
::: [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 10:17, 14 May 2013 (UTC)
 
::: [[User:Wiimm|Wiimm]] ([[User talk:Wiimm|talk]]) 10:17, 14 May 2013 (UTC)
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==Bugs==
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I don't know if you already noticed, but the floor underneath the carpet inside the mansion is blank. -- [[User:NiAlBlack|NiAlBlack]] ([[User talk:NiAlBlack|talk]]) 19:19, 28 September 2013 (UTC)

Revision as of 19:19, 28 September 2013

Item Routes

In this week we tested the track online. All worked fine, but we have found some little issue: Each moving tree (mole) mark its way as molehill-line. Red shells will be disintegrated if crossing such line. So it would be better, that the item routes will pass the tree lines on left or right. Another choice is to use KCL flag "Item Road (0x09)" for a little bridge (not sure, if it works).
Wiimm (talk) 11:26, 12 May 2013 (UTC)

I haven't decided if the trees and how they move will be permanent, but I will most likely just update the item routes to go around them. Thanks for the report.
ZillaSpaz (talk) 18:23, 12 May 2013 (UTC)
I have modified the KCL and added planes of type 0x09: Luigis-Mansion.zip
It works! The readme file explain more details. -- Wiimm (talk) 20:48, 12 May 2013 (UTC)
I tested in-game and I like what you did. A script did this? If so, I think it might be safer to build a 2-sided hill instead, but it's good for this course so far.
ZillaSpaz (talk) 21:22, 12 May 2013 (UTC)
Have you read "readme.txt"? It tells you, that the script is for my wkclt tool.
Anyway, I have re-uploaded the file with a 2-sided ramp.
Wiimm (talk) 06:33, 13 May 2013 (UTC)
Cancelled, because I made a position mistake. I'll we do it tomorrow. -- Wiimm (talk) 13:17, 13 May 2013 (UTC)
Fixed KCL is online now -- Wiimm (talk) 20:04, 13 May 2013 (UTC)

I didn't say it right; I know you used a wkclt script. I don't know if you are going to officially release the script, but I'm glad it makes double-sided Item Road hills now. So, this is the final version of your DS Luigi's Mansion KCL modification? If so, I'll release the new SZS as v1c and add your username to Version History.
ZillaSpaz (talk) 21:23, 13 May 2013 (UTC)

Relase it (after a test). If you want, you can make the script public. -- Wiimm (talk) 21:34, 13 May 2013 (UTC)
I tested the new KCL and it works perfectly. About your script, where I should I put it? Here?
ZillaSpaz (talk) 22:13, 13 May 2013 (UTC)
I think I'll create the new page KCL Tutorial (Wiimms Tools)/Script Example and store it there with some explanations. The you can decide to link it.
Wiimm (talk) 10:17, 14 May 2013 (UTC)

Bugs

I don't know if you already noticed, but the floor underneath the carpet inside the mansion is blank. -- NiAlBlack (talk) 19:19, 28 September 2013 (UTC)