Difference between revisions of "Talk:Custom Track Tutorial"
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:--[[User:Guilmon|'''Guilmon35249vr''']] ([[User Talk:Guilmon|talk]]) 02:14, 28 November 2014 (UTC) | :--[[User:Guilmon|'''Guilmon35249vr''']] ([[User Talk:Guilmon|talk]]) 02:14, 28 November 2014 (UTC) | ||
− | + | Still does not load. Why is that? | |
--[[User:Yoshinator|Yoshinator]] ([[User talk:Yoshinator|talk]]) 23:14, 28 November 2014 (UTC) | --[[User:Yoshinator|Yoshinator]] ([[User talk:Yoshinator|talk]]) 23:14, 28 November 2014 (UTC) |
Revision as of 23:21, 29 November 2014
Discuss here about the Custom Track Tutorial
Which track do I replace?
How do I know which track to replace with my Custom Track? ~§ω★ξviL 22:44, 18 August 2012 (UTC)
- It depends of used sound effects and more of the special features of the slots. -- Wiimm 07:54, 19 August 2012 (UTC)
I think I'm gonna take the job of re-writing the KMP tutorial. I know a good way to write it ~igorseabra4
- And why did you completely removed the PROGRAM tutorial page? Which aim is just to describe how programs work (ok kmp part wasn't good)
- Vulcanus2 20:54, 19 March 2011 (CET)
- I was going to re-write it in each tutorial's page. For example, using the SZS Modifier is so easy it doesn't require a tutorial, but the KMP editor does. So the tutorial for it is the same as the KMP editing ~igorseabra4
- Much better than before, huh?
- Igorseabra4 00:15, 21 March 2011 (CET)
- Where can i find the download of SZS Explorer?!? I cant find it and i downloaded CTools!--Funkykong975 13:58, 4 August 2012 (UTC)
- SZS Explorer is part of CTools. When you install CTools, you get SZS explorer. --Jefe 15:28, 4 August 2012 (UTC)
- I still don't find it on my computer.--Funkykong975 06:13, 5 August 2012 (UTC)
- SZS Explorer is part of CTools. When you install CTools, you get SZS explorer. --Jefe 15:28, 4 August 2012 (UTC)
- Where can i find the download of SZS Explorer?!? I cant find it and i downloaded CTools!--Funkykong975 13:58, 4 August 2012 (UTC)
- I was going to re-write it in each tutorial's page. For example, using the SZS Modifier is so easy it doesn't require a tutorial, but the KMP editor does. So the tutorial for it is the same as the KMP editing ~igorseabra4
Is there the possibility to make a Music Editing / Modification tutorial in here ? A lot of people find difficult the BRSTM making.
HelloImYourMind 01:17, 9 June 2011 (CEST)
- You can start :P
- Tock 02:04, 9 June 2011 (CEST)
- Thanks! I'll start as soon as possible :) but I might need some help, I dunno this page format.
- HelloImYourMind 02:09, 9 June 2011 (CEST)
Please! Update the tutorial, in the Kcl archives, when I put these values an error message appears:
- "The KCL generation encoutered a problem with one or more areas. These have been excluded from the Kcl."
Type | Variant | Hex Value |
---|---|---|
Road (0x00) | 002 | 0040 |
LBFlbf1 12:38, 3 July 2011
- You can ignore this errors.
- Tock 17:54, 3 July 2011 (CEST)
- Thanks!
- LBFlbf1, 18:27, 3 July 2011
Unlock
Can this page be unlocked? I'd like a stab a cleaning up this page.--Jefe 20:01, 9 October 2011 (CEST)
It's only locked for unregistred people.
Tock 21:46, 9 October 2011 (CEST)
- Ah. I misread the message at the top of the page then. --Jefe 00:57, 10 October 2011 (CEST)
- Maybe it's the change you made to my user group, but this page is still locked for me. --Jefe 12:22, 15 October 2011 (CEST)
- Now it must work :P
- Tock 13:40, 16 October 2011 (CEST)
Shadows
I wanna make shadow on my CT, but i dony know how to make shadows. Could someone create a shadow tut?
PC Freak 17:06, 17 July 2012 (UTC)
- There are so far four ways to create shadows for a course.
- Vertex colors (requires a 3D editor that supports vertex colors and DAE exporting for BrawlBox)
- Shadow mapping (requires a 3D editor that supports multiple uv maps and DAE exporting for BrawlBox)
- Shadow polygon and texture blending
- Darkened textures and/or polygons
- They are listed in order of difficulty with the last option being the easiest in my opinion.
- I'm not good at tutorial writing but maybe whoever writes it can explain each of these options for CT creators. --Torran 19:44, 17 July 2012 (UTC)
- I'll do that last one first on a earlier version, if someone makes a tutorial I'll do the better one, becouse the characters don't get darker.
- PC Freak 06:01, 18 July 2012 (UTC)
Need Help Importing Files
Hi guys, I'm new to your wiki and I like it a lot to be honest. I was directed here while trying to make a custom track. I have a problem when trying to import my obj file that I made in GoogleSketchup onto my brres editor. Every time I try to import my .obj file it says, "Importer Error, Invalid Argument vn.768448e-017-1.24703e-015-1. What do I do to fix this? I've heard that I need to use the OBJexporter because my sketchup is too new, but I don't know where to put it and how to use it to update. Help? Please? Sorry if this is in the wrong place or format, I'm still a noob on here.
-- Unsigned comment by Pokecole37 (talk)17:02, August 25, 2013 (UTC)
- Your object exporter for Sketchup is overdated. You'll need to find an older version of the obj exporter. --Segatendo 8:04, 14 February 2014 (UTC)
Saving a Track
Can someone please make a tutorial on how to save custom tracks and where to save them on the SD for Mario Kart Wii?--TAS EPIC (talk) 05:22, 2 August 2014 (UTC)
- Read this. --Quajeek99 (a.k.a. ezioma3) (talk) 14:06, 2 August 2014 (UTC)
Custom Track will not load.
I followed all the instructions on the tutorial, but my custom track will not load when I try it on my wii.
--Yoshinator (talk) 00:25, 28 November 2014 (UTC)
- There are so many causes for a track to not load. Have you tried removing objects from the KMP if there are any?
- --Guilmon35249vr (talk) 02:14, 28 November 2014 (UTC)
Still does not load. Why is that?
--Yoshinator (talk) 23:14, 28 November 2014 (UTC)