Talk:CTGP Revolution

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Attention!

Old talk is archived at Talk:CTGP Revolution/Archive. Please continue discussion on this page.

The Track Wishlist has moved here: CTGP Revolution/Track Wishlist. Track suggestions and reports of bugged tracks go on the Track Wishlist.

ISO Patching

Before the talk was archived, I was asking about how one would be able to patch the most recent CTGP Revolution version directly into Mario Kart Wii, but I hadn't yet received a response. The old section of the talk page that I posted it in was this: ISO Patcher. - Ah2190, the Master of Nitrous, (Talk page) posted at 11:25, 9 January 2012 (CET)

Wiimm released an ISO patcher not too long ago (but after you posted this.) It's listed on the CTGP page currently. --Jefe 00:23, 13 February 2012 (CET)

I used the ISO patch and it made an ISO where the only usable track was Bigbox. Anyone know what happened? --Digital Monster, Guilmon35249vr 20:40, 22 February 2012 (CET)

Custom Vehicles

If you can't add custom characters, why don't add custom vehicles ([1]) ? It wouldn't be bad. --Beredezebe 15:04, 9 January 2012 (CET)

I think the "Hammer Brother" (by DJ Lowgey) is really excellent. Can I put it on the Track Wishlist ? --Beredezebe 18:56, 13 March 2012 (CET)

Multiple "My Stuff" Folders

Here's a feature request that should be pretty easy to implement: multiple "My Stuff" folders. The reason for having more than one is so you can activate (and deactivate) additional custom tracks, characters, texture/gui hacks and custom music independently without having to activate all of them at once, or edit the content of the My Stuff folder. For example, as a CT creator, I have to remove my test tracks from the My Stuff folder in order to go online with any other modifications active. 3 folders should be able to cover the needs of the average user. --Jefe 00:23, 13 February 2012 (CET)

I made an Ultimate Custom Stuff Template that does just that. -- JJMaC 15:25, 11 April 2012 (PST)

Multiple Menu Themes

If people are willing to make themes that are following the SuperMenu file formats, I think extra theme choices should be added. I'll gladly make a theme to get things started. --Digital Monster, Guilmon35249vr 03:06, 19 February 2012 (CET)

I was thinking about this too, it would be nice to have tutorials. Would it also be possible to edit Menu Music? That way we'd be able to have menu themes like Sonic Heroes, Mario Kart Double Dash, or ECT, it would be fun. -- SuperMario64DS, 03:20, 19 February 2012 (CET)
It's possible, but involves editing the sounds inside the BRSAR. Also, there's no tutorials needed, just take the files from your SD card in the menupatch folder and copy them and change textures. If you want to get technical, you can use Benzin to edit brlyt and brlan files, which control text color, positions and color of HUD elements, and their animations, like this. --Digital Monster, Guilmon35249vr 06:09, 19 February 2012 (CET)

So, if Mr Bean did decide to add these Menu Themes into the CTGP Pack, and they did have there own music, a different BRSAR could be loaded along with each new Menu Theme? I think it would be Good to also include Mario Kart Wii Default as an Option. I'd like to experiment with it some. Do menus use custom Text? Perhaps these Theme could replace Custom Text, as in that the Custom Fonts will still exist, but just with the Default CTGP Revolution Theme, so some themes could have custom text, like a SMG Theme, for example. -- SuperMario64DS, 06:40, 19 February 2012 (CET)

It would be possible to have a BRSAR to be included with each custom theme (if each theme has custom sounds), but the problem is that each BRSAR would need to be patched if the user uses custom BRSTMs... Also, the BRSAR file is huge, and having multiple on one SD card would limit the amount of custom data users could have, since most CTGPR players only have a 2GB card.
--Digital Monster, Guilmon35249vr 02:37, 27 February 2012 (CET)

Custom Characters

Hmm, now that we can create custom Characters with Animations, would it be okay to request Custom Characters for the CTGPR now? So far we have a 100% Animated Hammer Bro Character Hack, and it could use a Koopa's Voice, for example. I a, working on a few, and so are some other people, so more are coming. -- SuperMario64DS, SuperMario64DS 00:16, 21 March 2012 (CET)

Specific texture hacks as custom characters

Some texture hacks,for example Metal Mario, Red Yoshi, Baby Wario, Baby Waluigi, etc. can be like custom characters.

Hope they'll can be there.
08Juan80 15:48, 18 April 2012 (UTC)

New races CTGP revolution v1.02.0000?

Are there gonna be much more races in CTGP Revolution v1.02.0000?--Funkykong975 08:38, 14 April 2012 (UTC)

Custom Competitions

Even though custom competitions are not popular now I'd like to ask if it's possible to make custom competitions run from another place than save files (which is probably the reason it's not popular, as everyone that wants to play it has to edit their own save file). I think it's possible, you were able to redirect main.dol data, so I think other stuff should also be possible. If you need info about the format, look at the RKC page, all info of competitions are saved here. Note that this is just a request for a future update, no need to do this soon, as there is currently only 1 custom competition (Abandoned Daisy's Palace by me). --Vulcanus2 21:52, 18 April 2012 (UTC)

Expanded Roster

If Custom characters are ever going to appear on CTGP Revolution, then why not making an expanded roster? So we won't have to replace characters. Superstarxalien169 22:26, 19 April 2012 (UTC)