Difference between revisions of "Super Sky Courtyard"

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|type= Sky, Aerial, Courtyard
 
|type= Sky, Aerial, Courtyard
 
|version= RC1
 
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|date of release= 2015-06-25
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|date of release= 2015-06-26
|editors used= SketchUp, 3DS Max, CTools, SZS Modifier, KMP Cloud, Paint.NET, Wiimms SZS Tools, BrawlBox, Notepad
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|editors used= SketchUp, 3ds Max, CTools, SZS Modifier, KMP Cloud, Paint.NET, Wiimms SZS Tools, BrawlBox, Notepad
 
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Revision as of 00:40, 26 June 2015

Super Sky Courtyard
Author: HelloImYourMind
Version: RC1
Date of latest version: 2015-06-26
Editors used: SketchUp, 3ds Max, CTools, SZS Modifier, KMP Cloud, Paint.NET, Wiimms SZS Tools, BrawlBox, Notepad
Download: https://goo.gl

Overview

Sky Courtyard was originally released in 2011 as HelloImYourMind's third track. Its success was based upon the fact that it was used for KCL testings that led to a better understanding of the Type A flags, but the track itself was wacky and dull. A total failure. The idea of a racing course in mid-air has always been attractive to Mind, so he decided to make a revamp of his old work - thus creating Super Sky Courtyard. This new track took a few weeks to develop, and even though is almost entirely complete, there a few flaws the creator couldn't fix at all. There are no future updates planned, since the number of people that still play this game is the smallest ever since the beginning.

Credits to Torran for the boost pad animation

Media

Original Video

Version History

Version Date of release Information
RC1 2015-06-26 First and final release by the author

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

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