Difference between revisions of "Super Sky Courtyard"

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<div class="float-right">
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{{about|For the older version of this custom track, see [[Sky Courtyard]].}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[HelloImYourMind]]
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|author= [[HelloImYourMind]]
|designer=
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|version= RC4
|type= Sky, Aerial, Courtyard
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|date of release= 2018-08-29
|version= RC3
 
|date of release= 2015-07-04
 
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], Notepad, Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], Notepad, Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|difficulty= 3/10
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|wbz-id= 2074
|download 1= http://www.mediafire.com/download/j7pb66uej0korl9/Super+Sky+Courtyard.szs
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|download 1= https://cdn.discordapp.com/attachments/167117539078307840/484203308446253061/Super_Sky_Courtyard_RC4HelloImYourMind_r52Sucht93a_Huili.szs
 
}}
 
}}
</div>
 
  
==Overview==
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== Overview ==
'''[[Sky Courtyard]]''' was originally released in 2011 as [[HelloImYourMind]]'s third track. Its success was based upon the fact that it was used for KCL testings that led to a better understanding of the Type A flags, but the track itself was wacky and dull; a total failure. The idea of a racing course in midair has always been attractive to the author, so he decided to make a revamp of his old work—thus creating '''Super''' Sky Courtyard. This new track took a few weeks to develop, and even though it is almost entirely complete, there are a few flaws the creator couldn't fix at all. There are no future updates planned, since the number of people that still play this game is the smallest ever since the beginning.
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'''Super Sky Courtyard''' is a [[custom track]] made by [[HelloImYourMind]], which is a new version of [[Sky Courtyard]]. The original track was meant for [[KCL]] testings that led to a better understanding of the Type A flags, but it was very dull and wacky to race on. The idea of a race track in midair always intrigued the author, so he decided to revamp the old track. It took a few weeks to develop, and even though it is almost entirely complete, there are a few flaws the author couldn't fix at all.
  
===Credits===
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=== Credits ===
* [[User:Torran|Torran]] for the boost pad animation
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* [[Torran]], for the boost pad animation.
  
==Media==
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== Media ==
 
{{youtube-box||bld8LW5j508|RC3 VS Race}}
 
{{youtube-box||bld8LW5j508|RC3 VS Race}}
  
==Bugs==
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== Version History ==
* Players can drive through a wall: [https://youtu.be/clzmoj2WKDg?t=22]
 
 
 
==Version History==
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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! align=left| Information
 
! align=left| Information
 
|-
 
|-
| RC1
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| [https://ln.sync.com/dl/1a8031760/nwfqsfwp-gkndrna2-rvr34jpt-jaw5ntzc RC1]
 
| 2015-06-26
 
| 2015-06-26
 
| First release
 
| First release
 
|-
 
|-
| RC2
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| [https://ln.sync.com/dl/0ae0eca30/rzjyctuh-7fbb799f-6ab4dhbv-au4tzbex RC2]
 
| 2015-06-26
 
| 2015-06-26
| Hotfixes by [[User:Torran|Torran]]:
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| Update by [[Torran]]:
* [fix] Slower logs, Chain Chomp and waterfall
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* Slowed down the logs, the Chain Chomp and the waterfall.
* [misc] Cleaned unused
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* Cleaned unused files.
 
|-
 
|-
| RC3
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| [https://ln.sync.com/dl/ef75f7550/3i4jg4cz-f7ujf7yf-9apbawvw-bpmq9tub RC3]
 
| 2015-07-04
 
| 2015-07-04
| Reverted the horrible waterfall speed factors in RC2 to the ones in RC1.
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| Restored the waterfall speed factors from RC1.
 +
|-
 +
| [https://ln.sync.com/dl/74c776b00/ejib6a4w-cntsccih-aeeza8fs-e6pe2a84 RC3.hotfix]
 +
| 2018-04-04
 +
| Update by [[Sucht93a]]:
 +
* Fixed check points.
 +
|-
 +
| [https://cdn.discordapp.com/attachments/167117539078307840/484203308446253061/Super_Sky_Courtyard_RC4HelloImYourMind_r52Sucht93a_Huili.szs RC4]
 +
| 2018-08-29
 +
| Update by [[Huili]]:
 +
* Removed invalid [[KCL]] triangles.
 +
* Removed some palm trees before the cannon.
 +
* Other minor gameplay improvements.
 
|}
 
|}
  
==Custom Track Distributions==
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== Known Bugs ==
 +
 
 +
* When you start the race in last place, the game tells you that you are in 10th place.
 +
* Two no lap count bugs are present, they can be done by going over a wall and avoiding the first spiral, or going out of bounds at the right after the tunnel with boost panels.
 +
 
 +
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
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* {{Distrib-ref|CTGP Revolution|2074|ctgp-r}}
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1010]] (RC3)
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* {{Distrib-ref|MKW Hack Pack|4768|hackpack}}
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* {{Distrib-ref|Wiimms Mario Kart Fun|2074|mkwfun}}
  
==Names in Other Languages==
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== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|name=Translations
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|nl=Super Wolkenhof
|nl={{no|-}}
 
 
|fr=Super Cour Céleste
 
|fr=Super Cour Céleste
|de={{no|-}}
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|de=Super Himmelhof
|it=Super Cortile celeste
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|it=Super Cortile Celeste
|ja={{no|-}}
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|ja=スーパースカイコートヤード
|ko={{no|-}}
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|ko=슈퍼 하늘 정원
 
|pt={{no|-}}
 
|pt={{no|-}}
|ru={{no|-}}
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|ru=Супернебесный двор
 
|es=Súper Patio Celeste (NTSC)<br>Súper Vergel Celeste (PAL)
 
|es=Súper Patio Celeste (NTSC)<br>Súper Vergel Celeste (PAL)
|el={{no|-}}
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|el=Σούπερ Ουράνια Αυλή
 
|pl={{no|-}}
 
|pl={{no|-}}
|fi={{no|-}}
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|fi=Super taivaan piha
 
|sv=Super Himmelsgården
 
|sv=Super Himmelsgården
 
|cs={{no|-}}
 
|cs={{no|-}}
|sq={{no|-}}
 
 
|da={{no|-}}
 
|da={{no|-}}
 
}}
 
}}

Revision as of 13:51, 26 June 2020

For the older version of this custom track, see Sky Courtyard.
Super Sky Courtyard
Author: HelloImYourMind
Version: RC4
Date of latest version: 2018-08-29
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, Notepad, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Super Sky Courtyard is a custom track made by HelloImYourMind, which is a new version of Sky Courtyard. The original track was meant for KCL testings that led to a better understanding of the Type A flags, but it was very dull and wacky to race on. The idea of a race track in midair always intrigued the author, so he decided to revamp the old track. It took a few weeks to develop, and even though it is almost entirely complete, there are a few flaws the author couldn't fix at all.

Credits

  • Torran, for the boost pad animation.

Media

RC3 VS Race

Version History

Version Date of release Information
RC1 2015-06-26 First release
RC2 2015-06-26 Update by Torran:
  • Slowed down the logs, the Chain Chomp and the waterfall.
  • Cleaned unused files.
RC3 2015-07-04 Restored the waterfall speed factors from RC1.
RC3.hotfix 2018-04-04 Update by Sucht93a:
  • Fixed check points.
RC4 2018-08-29 Update by Huili:
  • Removed invalid KCL triangles.
  • Removed some palm trees before the cannon.
  • Other minor gameplay improvements.

Known Bugs

  • When you start the race in last place, the game tells you that you are in 10th place.
  • Two no lap count bugs are present, they can be done by going over a wall and avoiding the first spiral, or going out of bounds at the right after the tunnel with boost panels.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Super Wolkenhof
French: Super Cour Céleste
German: Super Himmelhof
Italian: Super Cortile Celeste
Japanese: スーパースカイコートヤード
Korean: 슈퍼 하늘 정원
Portuguese: -
Russian: Супернебесный двор
Spanish: Súper Patio Celeste (NTSC)
Súper Vergel Celeste (PAL)
Greek: Σούπερ Ουράνια Αυλή
Polish: -
Finnish: Super taivaan piha
Swedish: Super Himmelsgården
Czech: -
Danish: -

Template:User-HelloImYourMind-Link