Super Sky Courtyard
|Editors used:||3ds Max, BrawlBox, CTools, KMP Cloud, Notepad, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools|
Super Sky Courtyard is a custom track made by HelloImYourMind, which is a new version of Sky Courtyard. The original track was meant for KCL testings that led to a better understanding of the Type A flags, but it was very dull and wacky to race on. The idea of a race track in midair always intrigued the author, so he decided to revamp the old track. It took a few weeks to develop, and even though it is almost entirely complete, there are a few flaws the author couldn't fix at all.
- Torran, for the boost pad animation.
|Version||Date of release||Information|
|RC2||2015-06-26|| Update by Torran:
|RC3||2015-07-04||Restored the waterfall speed factors from RC1.|
|RC3.hotfix||2018-04-04|| Update by Sucht93a:
|RC4||2018-08-29|| Update by Huili:
- When you start the race in last place, the game tells you that you are in 10th place.
- Two no lap count bugs are present, they can be done by going over a wall and avoiding the first spiral, or going out of bounds at the right after the tunnel with boost panels.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
|French:||Super Cour Céleste|
|Italian:||Super Cortile Celeste|
|Korean:||슈퍼 하늘 정원|
|Spanish:||Súper Patio Celeste (NTSC)|
Súper Vergel Celeste (PAL)
|Greek:||Σούπερ Ουράνια Αυλή|
|Finnish:||Super taivaan piha|