Sunset Raceway

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Revision as of 11:23, 20 October 2013 by Ermelber (talk | contribs)
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Sunset Raceway
Creator: Ermelber
Designer: Ray, Ermelber
Version: v3
Date of latest version: 2013-10-20
Editors used: 3ds Max, SketchUp, MagicY, KMP Cloud, CTools
Download: Google Drive

Template:Track rating

Overview

This is a Custom Track made by Ray for Mario Kart DS.

Ermelber ported it to Mario Kart Wii and improved the Model.

Special Thanks

  • ZillaSpaz, who taught Ermelber how to texture map on 3ds Max, for his textures and for his ideas.
  • Torran, for fixing some BRRES Issues
  • Ray, for his original DS model
  • BlackJax, for BrawlBox
  • Chadderz, for CTools
  • Vulcanus2, for KMP Cloud
  • Wiimm, for Wiimms SZS Tools

Media

v2
v1
Original Version


Version History

Version Date of release Information
v1 2013-05-10 First version
v2 2013-09-26

[KCL Fixes]

  • Added an Invisible Wall to prevent the no-lap counting Ultra.
  • Removed unwanted invisible walls (at the start)
  • Added Sticky Road

[KMP Fixes]

  • Added a respawn
  • Fixed seagulls routes
v3 2013-10-20
  • Various KCL Fixes
  • Fixed unfair respawn

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch:
French: Autodrome Crépuscule
German: Dämmerungspiste
Italian: Pista del Tramonto
Japanese: サンセットレースウェイ
Korean:
Portuguese: Pista Pôr-do-Sol
Russian:
Spanish: Pista del Atardecer
Greek:
Polish:
Finnish:
Swedish:
Czech:
Danish: