Stunt Circuit (BCphoton)

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Revision as of 19:44, 9 March 2013 by Zilly (talk | contribs) (um... fail)
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Stunt Circuit (BCphoton)
Creator: BCphoton
Designer: BCphoton
Version: Beta v1.2
Date of latest version: 2013-03-05
Editors used: SketchUp, SZS Modifier, KMP Modifier
Download: adf.ly

Template:Track rating

Overview

Stunt Circuit is an unfinished Custom Track that has been made into an SZS file and runs on the Wii.

Progress

The things that need to be fixed are:

  • Checkpoints
  • AI Routes
  • Item routes

Help needed! See Talk:Stunt Circuit.

Media

A top view of the track

Version History

Version Date of release Information
Design v1.0 ≤ 2012-09-23
  • Original design
Design v1.1 ≤ 2012-09-23
  • Added turbopad before first mushroom, and another after the bottom square
  • Added the second mushroom
  • Removed hole in bottom square
  • Added pillars
Alpha v1.0 2013-03-01
  • Now running on Wii, but with major texture problems
  • Added a shortcut at the bottom and a plaza at the bottom left corner
  • Removed both mushrooms, and replaced the first one with a jump ramp
  • Fixed minor KCL and KMP problems
  • Added required files
Beta v1.0 2013-03-04
  • Fixed texture loading problem and KMP problem
  • Now drivable, but AI routes, Item routes, and Checkpoints still have problems
  • Some walls are solid, but some just make the effect and sound, and can be passed through
Beta v1.1 2013-03-05
  • Fixed minor KMP problems
  • Ramps are now trickable
  • All walls are solid
  • Lowered the bottom left plaza
  • Added some small things throughout the track
Beta v1.2 2013-03-05
  • Added trick ramps at start
  • Added shortcut after pillar plaza
  • Added multiplayer version
Beta v1.3 Not finalized
  • Work in Progress

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)