Stunt Circuit (BCphoton)

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Stunt Circuit (BCphoton)
Creator: BCphoton
Designer: BCphoton
Version: Beta 1.2
Date of latest version: 2012-8-12
Editors used: Google Sketchup, SZS Modifier, KMP Modifier
Download: adf.ly

Template:Track rating


Overview

Stunt Circuit is an unfinished track made by BCphoton. It has been made into an SZS file and runs on Wii, but with checkpoint, CPU, and Item route problems. It is part of the List of Unfinished Tracks. The things that need to be fixed are:

Fix Checkpoints. (1st priority)

Fix CPU and Item routes. (2nd priority)


Help needed! See Talk:Stunt Circuit.

Media

File:Stunt Circuit Beta 1.2.png
A top view of the track


Version History

Alpha 1.0: Same main track frame, had a hole in the bottom square, no second mushroom, less turbopads.

Alpha 1.1: Added turbopad before first mushroom, one after the bottom square, and added the second mushroom. Removed hole in bottom square. Added pillars.

Alpha 1.2: Added a shortcut at the bottom and a plaza at the bottom left corner. Got rid of both mushrooms, and replaced the first one with a jump ramp. Fixed minor KCL and KMP problems. Added required files. Now running on Wii, but with major texture problems.

Beta 1.0 Fixed texture loading problem and KMP problem. You can now drive on it, but CPU routes, Item routes, and Checkpoints still have problems. Some walls are solid, but some just make the effect and sound, and you drive right through.

Beta 1.1 Fixed minor KMP problems. You can now do tricks on ramps. All walls are solid. Sunk the bottom left plaza down, and added some small things throughout the track.

Beta 1.2 Added trick ramps at start. Added shortcut after pillar plaza. Added multiplayer.

Custom Track Distributions

This track is part of the following:

  • none