Difference between revisions of "Stunt Circuit (BCphoton)"
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|creator= [[BCphoton]] | |creator= [[BCphoton]] | ||
− | |designer= | + | |designer= |
|type= Circuit | |type= Circuit | ||
|version= v1.2 | |version= v1.2 | ||
− | |date of release= 2013-04- | + | |date of release= 2013-04-06 |
− | |editors used= [[ | + | |editors used= [[KMP Modifier]], [[SketchUp]], [[SZS Modifier]] |
|difficulty= 3/10 | |difficulty= 3/10 | ||
|download 1= https://sites.google.com/site/bcphotonofficial/download-stunt-circuit | |download 1= https://sites.google.com/site/bcphotonofficial/download-stunt-circuit | ||
}} | }} | ||
− | |||
</div> | </div> | ||
==Overview== | ==Overview== | ||
− | Stunt Circuit is a mostly flat circuit that is seemingly floating in the middle of a lake or outer space. This track has many boost panels and shortcuts. It also has many different things throughout the track. | + | '''Stunt Circuit''' is a mostly flat circuit that is seemingly floating in the middle of a lake or outer space. This track has many boost panels and shortcuts. It also has many different things throughout the track. |
'''Start Plaza:''' | '''Start Plaza:''' | ||
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'''Curves Plaza:''' | '''Curves Plaza:''' | ||
− | This is a plaza where you can go many different routes. You can take the shortcut, which will get you through the quickest, but you have to avoid falling off. There is the main route, which has an extra boost pad. There is the ramp, which, if you make the turn, you can do a trick off of. You can also go under the ramp, which keeps you safe from items like | + | This is a plaza where you can go many different routes. You can take the shortcut, which will get you through the quickest, but you have to avoid falling off. There is the main route, which has an extra boost pad. There is the ramp, which, if you make the turn, you can do a trick off of. You can also go under the ramp, which keeps you safe from items like Red Shells. Then there is the longcut, which is the longest route. But, there is an item box there which will always give you a mushroom, which, if kept, can get you into the Boost Shortcut. |
'''Jump Ramp:''' | '''Jump Ramp:''' | ||
− | After Curves Plaza, there is the Jump Ramp. When entering it, the road dips down in a curve. There are | + | After Curves Plaza, there is the Jump Ramp. When entering it, the road dips down in a curve. There are item boxes right before the jump. |
'''Outer Space:''' | '''Outer Space:''' | ||
After the Jump Ramp, you take a left turn and a right turn and go into Outer Space. This is due to the skybox not being centered or big enough to fit the circuit. This is more or less a glitch and was unintended. Stars were recently added to this section. | After the Jump Ramp, you take a left turn and a right turn and go into Outer Space. This is due to the skybox not being centered or big enough to fit the circuit. This is more or less a glitch and was unintended. Stars were recently added to this section. | ||
− | '''S Curve:''' | + | '''S-Curve:''' |
− | After Outer Space, you take a right turn. You can either go to Boost Shortcut on your left, which is only useful with a mushroom, or go straight onto the S-Curve. It is pretty self-explanatory | + | After Outer Space, you take a right turn. You can either go to Boost Shortcut on your left, which is only useful with a mushroom, or go straight onto the S-Curve. It is pretty self-explanatory. There are item boxes in between the two curves. There is also a mushroom in the middle of the first curve, which you can bounce off of for a shorter route, but you will miss the item boxes. |
'''Boost Shortcut:''' | '''Boost Shortcut:''' | ||
− | If you get a mushroom before this, you should save it for this. It is hidden right before the S-Curve. There is a long off road stretch, which can be overcome with a mushroom, and then there is a long boost pad with a jump at the end, which will skip you through all of the S-Curve and jump you over Pillar Plaza. | + | If you get a mushroom before this, you should save it for this. It is hidden right before the S-Curve. There is a long off-road stretch, which can be overcome with a mushroom, and then there is a long boost pad with a jump at the end, which will skip you through all of the S-Curve and jump you over Pillar Plaza. |
'''Pillar Plaza:''' | '''Pillar Plaza:''' | ||
− | After the S Curve, there is Pillar Plaza. It is a moderately sized plaza with many pillars in it. You can go straight through the middle, which is the quickest route, go off to the sides, which is longer but has | + | After the S-Curve, there is Pillar Plaza. It is a moderately sized plaza with many pillars in it. You can go straight through the middle, which is the quickest route, go off to the sides, which is longer but has item boxes, or say to the right and enter the shortcut. This shortcut has four item boxes. Two give a bomb, and two give a Red Shell. At the end of this shortcut, it will drop you into Chaos Plaza. |
'''Chaos Plaza:''' | '''Chaos Plaza:''' | ||
− | Chaos Plaza is, well, chaotic. There are two | + | Chaos Plaza is, well, chaotic. There are two Cataquacks positioned right where the shortest route would be. There are two woodboxes at the mouth of when you are leaving. Also, there is a hole at the top left corner, where Cataquacks could chase you into. |
==Media== | ==Media== | ||
− | + | {{youtube-box||IAnopVHDlv0|v1.1+ Online Race}} | |
<gallery> | <gallery> | ||
File:Stunt Circuit v1.1.png|A top view of the track | File:Stunt Circuit v1.1.png|A top view of the track | ||
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| Design v1.0 | | Design v1.0 | ||
| ≤ 2012-09-23 | | ≤ 2012-09-23 | ||
− | | | + | | Original design |
− | |||
|- | |- | ||
| Design v1.1 | | Design v1.1 | ||
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| 2013-03-01 | | 2013-03-01 | ||
| | | | ||
− | * | + | * Now running on Wii, but with major texture problems |
* Added a shortcut at the bottom and a plaza at the bottom left corner | * Added a shortcut at the bottom and a plaza at the bottom left corner | ||
* Removed both mushrooms, and replaced the first one with a jump ramp | * Removed both mushrooms, and replaced the first one with a jump ramp | ||
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| | | | ||
* Fixed texture loading problem and KMP problem | * Fixed texture loading problem and KMP problem | ||
− | * Now drivable, but AI routes, | + | * Now drivable, but AI routes, item routes, and checkpoints still have problems |
* Some walls are solid, but some just make the effect and sound, and can be passed through | * Some walls are solid, but some just make the effect and sound, and can be passed through | ||
|- | |- | ||
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| 2013-03-09 | | 2013-03-09 | ||
| | | | ||
− | * Fixed | + | * Fixed checkpoints |
− | * Fixed CPU and | + | * Fixed CPU and item routes |
* Fixed some jump ramps | * Fixed some jump ramps | ||
|- | |- | ||
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| | | | ||
* Changed the shortcut after the pillar plaza | * Changed the shortcut after the pillar plaza | ||
− | * Added | + | * Added Cataquacks and woodboxes in the chaos plaza |
* Added a hot air balloon in the center of the track | * Added a hot air balloon in the center of the track | ||
* Changed boost shortcut to make it easier when using a mushroom | * Changed boost shortcut to make it easier when using a mushroom | ||
Line 125: | Line 123: | ||
|- | |- | ||
| v1.2 | | v1.2 | ||
− | | 2013-04- | + | | 2013-04-06 |
| | | | ||
* Fixed minor KCL bugs | * Fixed minor KCL bugs | ||
* Fixed minor AI route problems | * Fixed minor AI route problems | ||
− | |||
|} | |} | ||
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This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
<!-- please insert distributions in alphabetic order --> | <!-- please insert distributions in alphabetic order --> | ||
− | * | + | * (none) |
{{User-BCphoton-Link}} | {{User-BCphoton-Link}} | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] |
Revision as of 18:27, 24 March 2015
Author: | BCphoton |
---|---|
Version: | v1.2 |
Date of latest version: | 2013-04-06 |
Editors used: | KMP Modifier, SketchUp, SZS Modifier |
Download: | Google Sites |
Overview
Stunt Circuit is a mostly flat circuit that is seemingly floating in the middle of a lake or outer space. This track has many boost panels and shortcuts. It also has many different things throughout the track.
Start Plaza: When you start the race, you will be in Start Plaza. It has two trick ramps, one on either side. It is right before Curves Plaza and right after Chaos Plaza.
Curves Plaza: This is a plaza where you can go many different routes. You can take the shortcut, which will get you through the quickest, but you have to avoid falling off. There is the main route, which has an extra boost pad. There is the ramp, which, if you make the turn, you can do a trick off of. You can also go under the ramp, which keeps you safe from items like Red Shells. Then there is the longcut, which is the longest route. But, there is an item box there which will always give you a mushroom, which, if kept, can get you into the Boost Shortcut.
Jump Ramp: After Curves Plaza, there is the Jump Ramp. When entering it, the road dips down in a curve. There are item boxes right before the jump.
Outer Space: After the Jump Ramp, you take a left turn and a right turn and go into Outer Space. This is due to the skybox not being centered or big enough to fit the circuit. This is more or less a glitch and was unintended. Stars were recently added to this section.
S-Curve: After Outer Space, you take a right turn. You can either go to Boost Shortcut on your left, which is only useful with a mushroom, or go straight onto the S-Curve. It is pretty self-explanatory. There are item boxes in between the two curves. There is also a mushroom in the middle of the first curve, which you can bounce off of for a shorter route, but you will miss the item boxes.
Boost Shortcut: If you get a mushroom before this, you should save it for this. It is hidden right before the S-Curve. There is a long off-road stretch, which can be overcome with a mushroom, and then there is a long boost pad with a jump at the end, which will skip you through all of the S-Curve and jump you over Pillar Plaza.
Pillar Plaza: After the S-Curve, there is Pillar Plaza. It is a moderately sized plaza with many pillars in it. You can go straight through the middle, which is the quickest route, go off to the sides, which is longer but has item boxes, or say to the right and enter the shortcut. This shortcut has four item boxes. Two give a bomb, and two give a Red Shell. At the end of this shortcut, it will drop you into Chaos Plaza.
Chaos Plaza: Chaos Plaza is, well, chaotic. There are two Cataquacks positioned right where the shortest route would be. There are two woodboxes at the mouth of when you are leaving. Also, there is a hole at the top left corner, where Cataquacks could chase you into.
Media
- Stunt Circuit v1.1.png
A top view of the track
- Stunt Circuit Depth v1.1.png
An overhead view of the track, showing depth
- Stunt Circuit Labels v1.1.png
A top view of the track, labeling the different part of it
Version History
Version | Date of release | Information |
---|---|---|
Design v1.0 | ≤ 2012-09-23 | Original design |
Design v1.1 | ≤ 2012-09-23 |
|
Alpha v1.0 | 2013-03-01 |
|
Beta v1.0 | 2013-03-04 |
|
Beta v1.1 | 2013-03-05 |
|
Beta v1.2 | 2013-03-05 |
|
v1.0 | 2013-03-09 |
|
v1.1 | 2013-03-10 |
|
v1.1.1 | 2013-03-13 |
|
v1.2 | 2013-04-06 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Custom Tracks:
Headlong Skyway —
SprinTrack —
Stunt Circuit
Unfinished Custom Tracks:
SMS Delfino Plaza —
Rainbow Run