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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | User | Description | Versions |
---|---|---|---|---|---|---|
11:47, 20 August 2011 | WSZSTools - GUI v0.1.0.0 Command Console.JPG (file) | 13 KB | Vulcanus2 | 1 | ||
08:36, 21 August 2011 | Replacing a KCL File in CTools.png (file) | 66 KB | KHacker35000vr | 1 | ||
08:39, 21 August 2011 | Creating a New KCL File in SZS Modifier.png (file) | 148 KB | KHacker35000vr | 1 | ||
13:53, 23 August 2011 | CTGP Revolution v1.0 Cup Selection Screen Preview.png (file) | 158 KB | MrBean35000vr | A preview of the custom menu system to be used within the CTGP Revolution distribution. | 1 | |
10:44, 4 September 2011 | Wiimms Mario Kart Fun 2011-08 Cover.png (file) | 115 KB | Wiimm | Cover of Wiimms Mario Kart Fun 2011-08 | 1 | |
23:33, 12 September 2011 | Pac-Man (Camonsters) v1.0 In-Game Preview (Standard Kart M).png (file) | 76 KB | Camonsters | Pac-man over Diddy Kong | 1 | |
17:09, 13 September 2011 | Mikoopa's Citadel Model Preview.png (file) | 709 KB | Guilmon | An updated screenshot of the model of Mikoopa's Citadel. The model was mirrored upon importing... | 1 | |
12:33, 9 October 2011 | Rooster Island (Jefe) v1.0 House Preview.jpg (file) | 61 KB | Jefe | A house on Rooster Island. This is the course_model version of the model, so the house is displayed in full detail. The flower beds are raised and can be driven through, which would normally collide with the player. | 1 | |
12:38, 9 October 2011 | CollisionImage-OptimizedCollision.jpg (file) | 63 KB | Jefe | A house on Rooster Island. This is the collision version of the model, so the house has been simplified. The upper windows and features have been deleted. The lower windows now have the same 'wall' texture as the sides of the house. A blue 'fall' te | 1 | |
19:01, 9 October 2011 | TextureEditing-BRRESEditor.jpg (file) | 112 KB | Jefe | A view of the BRRES editor with a texture selected. | 1 | |
12:18, 11 October 2011 | Rooster Island (Jefe) v1.0 Model Preview.jpg (file) | 102 KB | Jefe | An overview of Rooster Island taken in SketchUp. The Rooster outline can only be seen from above. | 1 | |
19:34, 14 October 2011 | Sketchup-MaterialsEditor.jpg (file) | 73 KB | Jefe | The materials editor of SketchUp. | 1 | |
19:48, 14 October 2011 | Sketchup-TexturePositioning.jpg (file) | 191 KB | Jefe | The Texturing interface in Sketchup. This can be accessed by right-clicking on a surface. For compatibility with the obj exporter plugin, only use the green and red pins when positioning textures. | 1 | |
02:13, 4 November 2011 | Codename BIGBOX v2.0 Model Preview.png (file) | 657 KB | Guilmon | Shows fully updated model, not the work-in-progress version. | 1 | |
15:47, 15 November 2011 | KMP-Objects.png (file) | 12 KB | Wiimm | wasted hspace removed | 2 | |
21:25, 17 November 2011 | F-Zero Big Blue (Jefe) BRRES Preview.jpg (file) | 47 KB | Jefe | Screenshot from the BRRES editor of F-Zero Big Blue | 1 | |
20:24, 19 November 2011 | Space Patrol (Font) v1.0 Preview 2.jpg (file) | 55 KB | Jefe | Space_Patrol_(Font) | 1 | |
20:25, 19 November 2011 | Space Patrol (Font) v1.0 Preview 1.jpg (file) | 40 KB | Jefe | Space_Patrol_(Font) | 1 | |
20:57, 19 November 2011 | MV Boli (Font) v1.0 Preview.jpg (file) | 57 KB | Jefe | MV_Boli_(Font) | 1 | |
15:10, 20 November 2011 | Sunset Ridge (Vulcanus2 & BigOto2) Original Design.JPG (file) | 40 KB | Vulcanus2 | 1 | ||
23:01, 28 November 2011 | RemakingMSPaintLevels1.jpg (file) | 115 KB | Jefe | View of the KMP Editor Window. The Notepad window has the values from the left, upper corner and the right, lower corner. The red dot is on 0,0,0. | 1 | |
23:05, 28 November 2011 | RemakingMSPaintLevels2.jpg (file) | 146 KB | Jefe | After making the printscreen, the paint bucket tool was used to change the background color from black to green for better visibility. The image was imported into Sketchup, and the road outline traced. The offset tool was used to make the roads a bi | 1 | |
15:03, 1 December 2011 | HexEditingPostEffectBFG.jpg (file) | 88 KB | Jefe | Editing a post effect file. | 1 | |
18:03, 1 December 2011 | MapmodelcreationSZSModifier.jpg (file) | 108 KB | Jefe | Selecting polygons based on textures in SZS modifier. Only the textures used on the road are selected. | 1 | |
18:25, 1 December 2011 | MapmodelcreationSketchup.jpg (file) | 225 KB | Jefe | First, all textures used on road surfaces are selected. Next, the selected surfaces are pasted into a new SketchUp file. The lines between textures have been deleted to reduce model complexity. | 1 | |
22:45, 1 December 2011 | BRRESEditorImportingOBJ.jpg (file) | 44 KB | Jefe | The OBJ importer component of the BRRES Editor. | 1 | |
00:40, 2 December 2011 | MapmodelcreationSZSModifierMinimapcontrols.jpg (file) | 33 KB | Jefe | The Minimap control interface. | 1 | |
15:34, 2 December 2011 | Wiimms Mario Kart Fun 2011-11 Cover.png (file) | 409 KB | Wiimm | 1 | ||
16:40, 3 December 2011 | MinimapwithlandmarksforKMPediting.jpg (file) | 132 KB | Jefe | A minimap with landmarks, viewed from the KMP Editor of SZS Modifier. The thin white lines are low barriers in the level. These landmarks assist with the placement of checkpoints, objects, cameras, routes, etc. Without landmarks, it would be necessary t | 1 | |
22:01, 5 December 2011 | Helado Mountain Model Preview.png (file) | 1,011 KB | Strobenz | 1 | ||
20:59, 9 December 2011 | Petite Park Alpha Map.jpg (file) | 57 KB | WorldsBoss | 1 | ||
03:35, 10 December 2011 | Rezway II Preview.jpg (file) | 126 KB | Jefe | updated model | 1 | |
15:57, 18 December 2011 | Clear Yoshi on Mach Bike (Yoshi Edit) RC1 In-Game Preview.png (file) | 89 KB | Guilmon | Clear Yoshi on Mach Bike, RC1. | 1 | |
11:35, 21 December 2011 | Dark Gorge (Mushroom Gorge Texture) v1.0 In-Game Preview 1.png (file) | 227 KB | TheYoshi | 1 | ||
11:35, 21 December 2011 | Dark Gorge (Mushroom Gorge Texture) v1.0 In-Game Preview 2.png (file) | 240 KB | TheYoshi | 1 | ||
11:36, 21 December 2011 | Dark Gorge (Mushroom Gorge Texture) v1.0 In-Game Preview 3.png (file) | 243 KB | TheYoshi | 1 | ||
04:45, 27 December 2011 | F-Zero White Land I (Jefe) v2.0 SketchUp Model Preview.jpg (file) | 115 KB | Jefe | v2.0 | 1 | |
09:56, 31 December 2011 | Kmp-transformation-select-points.png (file) | 5 KB | Wiimm | KMP Transformation: Select good points. | 1 | |
03:50, 2 January 2012 | Tree Circuit (YellowYoshi) In-Game Preview 1 (Ending Green Mushroom Area).jpg (file) | 65 KB | Jefe | Tock shouldn't have to pay for hosting hi res 2mb screenshots. | 1 | |
03:51, 2 January 2012 | Tree Circuit (YellowYoshi) In-Game Preview 2 (Ending Section).jpg (file) | 54 KB | Jefe | 1 | ||
03:52, 2 January 2012 | Tree Circuit (YellowYoshi) In-Game Preview 3 (Beginning Bouncy and Green Mushroom Area).jpg (file) | 69 KB | Jefe | 1 | ||
04:33, 2 January 2012 | Stone Route v1.0 Model Preview.jpg (file) | 59 KB | Jefe | 1 | ||
11:10, 14 January 2012 | Posteffect blight change.png (file) | 79 KB | LuigiCTGPMaster | A posteffect.blight in CTools Hex Editor. | 1 | |
07:11, 21 January 2012 | Wiimms Mario Kart Fun 2012-01 Cover.png (file) | 375 KB | Wiimm | Front cover of Wiimms Mario Kart Fun 2012-01 | 1 | |
13:32, 22 January 2012 | GBA Boo Lake (Glitch Alpha) Overview.jpg (file) | 165 KB | Glitch Alpha | An overview image of GBA Boo Lake | 1 | |
22:26, 27 January 2012 | Tock's Profile Picture.png (file) | 53 KB | Tock | 1 | ||
19:34, 1 February 2012 | Mario Kart NFS Cover.png (file) | 378 KB | Mircojanisch | 1 | ||
17:29, 3 February 2012 | WavefrontOBJ1.png (file) | 269 KB | KHacker35000vr | Used for the obj file format page | 1 | |
21:37, 3 February 2012 | WavefrontOBJ2.png (file) | 12 KB | KHacker35000vr | 1 | ||
22:13, 3 February 2012 | WavefrontOBJ3.png (file) | 17 KB | KHacker35000vr | 1 |