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Date Name Thumbnail Size User Description Versions
21:57, 6 August 2011 SM64 Bowser.png (file) 75 KB Angek95 SM64 Bowser Road 1
22:00, 6 August 2011 SM64 Outside Peach Castle.jpg (file) 17 KB Angek95 SM64 Outside Peach Castle 1
22:01, 6 August 2011 SMG1 Dolceape.jpg (file) 17 KB Angek95 SMG Honeyhive Galaxy 1
11:32, 16 August 2011 CTWlogokh.png (file) 43 KB KHacker35000vr   1
23:25, 17 August 2011 WiiScrubber.ex.png (file) 41 KB LBFlbf1   1
00:22, 18 August 2011 Exporting from SZS Modifier.png (file) 2 KB LBFlbf1   1
11:47, 20 August 2011 WSZSTools - GUI v0.1.0.0 Program Preview 1.JPG (file) 18 KB Vulcanus2   1
11:47, 20 August 2011 WSZSTools - GUI v0.1.0.0 Program Preview 2.JPG (file) 21 KB Vulcanus2   1
11:47, 20 August 2011 WSZSTools - GUI v0.1.0.0 Command Console.JPG (file) 13 KB Vulcanus2   1
08:36, 21 August 2011 Replacing a KCL File in CTools.png (file) 66 KB KHacker35000vr   1
08:39, 21 August 2011 Creating a New KCL File in SZS Modifier.png (file) 148 KB KHacker35000vr   1
13:53, 23 August 2011 CTGP Revolution v1.0 Cup Selection Screen Preview.png (file) 158 KB MrBean35000vr A preview of the custom menu system to be used within the CTGP Revolution distribution. 1
10:44, 4 September 2011 Wiimms Mario Kart Fun 2011-08 Cover.png (file) 115 KB Wiimm Cover of Wiimms Mario Kart Fun 2011-08 1
23:33, 12 September 2011 Pac-Man (Camonsters) v1.0 In-Game Preview (Standard Kart M).png (file) 76 KB Camonsters Pac-man over Diddy Kong 1
17:09, 13 September 2011 Mikoopa's Citadel Model Preview.png (file) 709 KB Guilmon An updated screenshot of the model of Mikoopa's Citadel. The model was mirrored upon importing... 1
12:33, 9 October 2011 Rooster Island (Jefe) v1.0 House Preview.jpg (file) 61 KB Jefe A house on Rooster Island. This is the course_model version of the model, so the house is displayed in full detail. The flower beds are raised and can be driven through, which would normally collide with the player. 1
12:38, 9 October 2011 CollisionImage-OptimizedCollision.jpg (file) 63 KB Jefe A house on Rooster Island. This is the collision version of the model, so the house has been simplified. The upper windows and features have been deleted. The lower windows now have the same 'wall' texture as the sides of the house. A blue 'fall' te 1
19:01, 9 October 2011 TextureEditing-BRRESEditor.jpg (file) 112 KB Jefe A view of the BRRES editor with a texture selected. 1
12:18, 11 October 2011 Rooster Island (Jefe) v1.0 Model Preview.jpg (file) 102 KB Jefe An overview of Rooster Island taken in SketchUp. The Rooster outline can only be seen from above. 1
19:34, 14 October 2011 Sketchup-MaterialsEditor.jpg (file) 73 KB Jefe The materials editor of SketchUp. 1
19:48, 14 October 2011 Sketchup-TexturePositioning.jpg (file) 191 KB Jefe The Texturing interface in Sketchup. This can be accessed by right-clicking on a surface. For compatibility with the obj exporter plugin, only use the green and red pins when positioning textures. 1
02:13, 4 November 2011 Codename BIGBOX v2.0 Model Preview.png (file) 657 KB Guilmon Shows fully updated model, not the work-in-progress version. 1
15:47, 15 November 2011 KMP-Objects.png (file) 12 KB Wiimm wasted hspace removed 2
21:25, 17 November 2011 F-Zero Big Blue (Jefe) BRRES Preview.jpg (file) 47 KB Jefe Screenshot from the BRRES editor of F-Zero Big Blue 1
20:24, 19 November 2011 Space Patrol (Font) v1.0 Preview 2.jpg (file) 55 KB Jefe Space_Patrol_(Font) 1
20:25, 19 November 2011 Space Patrol (Font) v1.0 Preview 1.jpg (file) 40 KB Jefe Space_Patrol_(Font) 1
20:57, 19 November 2011 MV Boli (Font) v1.0 Preview.jpg (file) 57 KB Jefe MV_Boli_(Font) 1
15:10, 20 November 2011 Sunset Ridge (Vulcanus2 & BigOto2) Original Design.JPG (file) 40 KB Vulcanus2   1
23:01, 28 November 2011 RemakingMSPaintLevels1.jpg (file) 115 KB Jefe View of the KMP Editor Window. The Notepad window has the values from the left, upper corner and the right, lower corner. The red dot is on 0,0,0. 1
23:05, 28 November 2011 RemakingMSPaintLevels2.jpg (file) 146 KB Jefe After making the printscreen, the paint bucket tool was used to change the background color from black to green for better visibility. The image was imported into Sketchup, and the road outline traced. The offset tool was used to make the roads a bi 1
15:03, 1 December 2011 HexEditingPostEffectBFG.jpg (file) 88 KB Jefe Editing a post effect file. 1
18:03, 1 December 2011 MapmodelcreationSZSModifier.jpg (file) 108 KB Jefe Selecting polygons based on textures in SZS modifier. Only the textures used on the road are selected. 1
18:25, 1 December 2011 MapmodelcreationSketchup.jpg (file) 225 KB Jefe First, all textures used on road surfaces are selected. Next, the selected surfaces are pasted into a new SketchUp file. The lines between textures have been deleted to reduce model complexity. 1
22:45, 1 December 2011 BRRESEditorImportingOBJ.jpg (file) 44 KB Jefe The OBJ importer component of the BRRES Editor. 1
00:40, 2 December 2011 MapmodelcreationSZSModifierMinimapcontrols.jpg (file) 33 KB Jefe The Minimap control interface. 1
15:34, 2 December 2011 Wiimms Mario Kart Fun 2011-11 Cover.png (file) 409 KB Wiimm   1
16:40, 3 December 2011 MinimapwithlandmarksforKMPediting.jpg (file) 132 KB Jefe A minimap with landmarks, viewed from the KMP Editor of SZS Modifier. The thin white lines are low barriers in the level. These landmarks assist with the placement of checkpoints, objects, cameras, routes, etc. Without landmarks, it would be necessary t 1
22:01, 5 December 2011 Helado Mountain Model Preview.png (file) 1,011 KB Strobenz   1
20:59, 9 December 2011 Petite Park Alpha Map.jpg (file) 57 KB WorldsBoss   1
03:35, 10 December 2011 Rezway II Preview.jpg (file) 126 KB Jefe updated model 1
15:57, 18 December 2011 Clear Yoshi on Mach Bike (Yoshi Edit) RC1 In-Game Preview.png (file) 89 KB Guilmon Clear Yoshi on Mach Bike, RC1. 1
11:35, 21 December 2011 Dark Gorge (Mushroom Gorge Texture) v1.0 In-Game Preview 1.png (file) 227 KB TheYoshi   1
11:35, 21 December 2011 Dark Gorge (Mushroom Gorge Texture) v1.0 In-Game Preview 2.png (file) 240 KB TheYoshi   1
11:36, 21 December 2011 Dark Gorge (Mushroom Gorge Texture) v1.0 In-Game Preview 3.png (file) 243 KB TheYoshi   1
04:45, 27 December 2011 F-Zero White Land I (Jefe) v2.0 SketchUp Model Preview.jpg (file) 115 KB Jefe v2.0 1
09:56, 31 December 2011 Kmp-transformation-select-points.png (file) 5 KB Wiimm KMP Transformation: Select good points. 1
03:50, 2 January 2012 Tree Circuit (YellowYoshi) In-Game Preview 1 (Ending Green Mushroom Area).jpg (file) 65 KB Jefe Tock shouldn't have to pay for hosting hi res 2mb screenshots. 1
03:51, 2 January 2012 Tree Circuit (YellowYoshi) In-Game Preview 2 (Ending Section).jpg (file) 54 KB Jefe   1
03:52, 2 January 2012 Tree Circuit (YellowYoshi) In-Game Preview 3 (Beginning Bouncy and Green Mushroom Area).jpg (file) 69 KB Jefe   1
04:33, 2 January 2012 Stone Route v1.0 Model Preview.jpg (file) 59 KB Jefe   1
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