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- 13:23, 27 September 2022 diff hist +166 List of Identifiers →Section Identifiers: Documentation of some early numbered cases.
- 00:49, 12 June 2020 diff hist -65 List of Identifiers →Menu Identifiers
- 12:59, 29 November 2019 diff hist +26 List of Identifiers →Screen Identifiers
- 20:08, 21 July 2019 diff hist +438 Network Protocol/STATUS →Message Types: Found STATUS-0C in code along with logs indicating what it is.
- 13:35, 13 June 2019 diff hist +4 Mission Mode Undo revision 167202 by Yosh (talk) - Unless you have proof this is what these are used for, you can't fill them in. (They're not).
- 03:34, 10 May 2019 diff hist +278 m Network Protocol/STATUS →Message Types: More STATUS packet type updates.
- 01:18, 10 May 2019 diff hist +133 m Network Protocol/STATUS →Type 06: Same Network (Skip NATNEG): New definition for STATUS-06.
- 22:50, 9 May 2019 diff hist +26 Network Protocol/STATUS →Type 01: Ask for entrance: Minor updates based on code analysis. May be inaccurate due to lack of packet dumps.
- 02:17, 3 January 2019 diff hist +355 CTGP Revolution/Translation/CTGP Revolution Channel/Cont 2 Small text related to 200cc.
- 02:16, 3 January 2019 diff hist +407 CTGP Revolution/Translation →Status Messages: Small text related to 200cc.
- 00:10, 26 October 2018 diff hist +371 CTGP Revolution/Translation →Menus, Races and Undisplayed Countries: Error 60000 skip text!
- 14:43, 27 May 2018 diff hist +926 CTGP Revolution/Translation/CTGP Revolution Channel Small text update for a feature that helps restrict who joins friend rooms.
- 08:37, 17 May 2018 diff hist +88 m LAN Multiplayer Token CTGP reference added.
- 21:58, 15 May 2018 diff hist -239 CTGP Revolution/Translation/LAN Japanese translation: Mario Kart Wii does not support the "達" and "彼" characters.
- 23:32, 14 May 2018 diff hist -212 CTGP Revolution/Translation/LAN Japanese translation: Mario Kart Wii does not support the "職" character.
- 15:32, 1 May 2018 diff hist +88 Compiler →Multithreading
- 17:22, 27 April 2018 diff hist +457 Talk:CTGP Revolution/Translation/CTGP Revolution Channel →What are "Network Multiplayer Mode" and "Network Data Rate"? current
- 15:53, 27 April 2018 diff hist +2,448 CTGP Revolution/Translation/CTGP Revolution Channel New text for upcoming update.
- 22:55, 25 April 2018 diff hist -281 Mission Mode Undo revision 133651 by MrDark35000vr (talk) - My cheat code does not confirm what these values were used for, I merely used unknown space. Therefore these values are unknown.
- 02:25, 15 January 2018 diff hist +67 Mission Mode →Objectives: A little find about the unused mode 0x7.
- 23:27, 25 August 2017 diff hist -1 m Mission Mode →Other Useful Codes: Typo fix.
- 18:25, 24 August 2017 diff hist -4 m Mission Mode →mission_ui_single.bin: Sentence flow fix. Again, makes things slightly clearer.
- 18:24, 24 August 2017 diff hist -8 m Mission Mode Changed "Objective ID" to "Scenario ID", which better describes what it is and is clearer since "Objective" was used in a different context elsewhere on the page.
- 21:54, 23 August 2017 diff hist +106 Mission Mode →Gameplay and Features: Another minor correction, battle music not boss music.
- 21:41, 23 August 2017 diff hist +216 m Mission Mode →Gameplay and Features: Boss intro music!
- 20:32, 23 August 2017 diff hist 0 m Mission Mode →mission_single.kmt: Minor fix.
- 20:29, 23 August 2017 diff hist +187 m Talk:Mission Mode →3-4 and later crashing on code without KMT Patch [NTSC-U]
- 20:27, 23 August 2017 diff hist 0 m Mission Mode →Other Useful Codes: Ack, I keep making this mistake!
- 20:26, 23 August 2017 diff hist +1,592 Mission Mode →Other Useful Codes: A new antifreeze for mission_ui_single.
- 20:16, 23 August 2017 diff hist -369 Mission Mode No, it IS speculation: I completely made up that header format, and they copied it. IT IS NOT REAL. I MADE IT! So we DO NOT know what it is meant to look like!
- 19:46, 23 August 2017 diff hist -321 Mission Mode Undo revision 119071 by ISYan (talk) - The header doesn't exist, so that's just speculation. You can't add that!
- 19:46, 23 August 2017 diff hist -1 Mission Mode Undo revision 119072 by ISYan (talk) - The header doesn't exist, so that's just speculation. You can't add that!
- 19:39, 23 August 2017 diff hist +29 Mission Mode →mission_ui_single.bin: Cute finding about drift restriction.
- 19:38, 23 August 2017 diff hist -1,346 Mission Mode Undo revision 119068 by ISYan (talk) - The header doesn't exist, so that's just speculation. You can't add that!
- 19:29, 23 August 2017 diff hist +1,520 Mission Mode Documentation on mission_ui_single.bin added.
- 19:10, 23 August 2017 diff hist +306 Talk:Mission Mode →3-4 and later crashing on code without KMT Patch [NTSC-U]
- 17:06, 23 August 2017 diff hist +2,844 Mission Mode Undo revision 119050 by Wexos (talk) Maybe we should wait until the other page is more complete?
- 03:29, 23 August 2017 diff hist +319 m Talk:Mission Mode →KMT Confusion
- 23:45, 21 August 2017 diff hist +249 Mission Mode →Playing the Mode: A note about what the mode does to the save file.
- 21:56, 21 August 2017 diff hist 0 m Mission Mode →Other Useful Codes: Changed the NTSC-U label code for a better placeholder text label, too.
- 03:08, 21 August 2017 diff hist +307 m Mission Mode →Accessing Mission Mode: Minor description tweaks.
- 22:26, 20 August 2017 diff hist +464 Talk:Mission Mode →Code Doesn't Work on Wii U
- 17:07, 20 August 2017 diff hist +689 Talk:Mission Mode
- 07:45, 20 August 2017 diff hist 0 m Mission Mode →Other Useful Codes: Altered the NTSC-J label code to use a better text ID as a placeholder.
- 00:18, 20 August 2017 diff hist -1 Mission Mode →NTSC-U Codes: Fixed a bug in the NTSC-U code! Porting sucks.
- 00:11, 20 August 2017 diff hist -1 m Mission Mode →NTSC-J Codes: Fixed a bug in NTSC-J code.
- 23:26, 19 August 2017 diff hist -1 m Mission Mode →Accessing Mission Mode: Rogue blank line caught my eye! I got this.
- 22:09, 19 August 2017 diff hist +10,249 Mission Mode Added the access codes for NTSC-U and NTSC-J. The existing NTSC-U Mission Button code was wrong and is therefore altered.
- 19:35, 18 August 2017 diff hist +69 m Mission Mode →Gameplay and Features: Oddball finding about mode 0x0D.
- 20:35, 17 August 2017 diff hist +492 Mission Mode →Other Useful Codes: I've got the actual Mission Mode button to work! Added a code that draws it, and updated the missing text code to account for it.