https://wiki.tockdom.com/w/api.php?action=feedcontributions&user=AWMonopolyMan+000&feedformat=atomCustom Mario Kart - User contributions [en]2024-03-28T16:21:47ZUser contributionsMediaWiki 1.35.14https://wiki.tockdom.com/w/index.php?title=Castle_Raceway&diff=57604Castle Raceway2014-01-23T05:25:12Z<p>AWMonopolyMan 000: /* Version History */</p>
<hr />
<div><div class="float-right"><br />
{{Misc-Info<br />
|name= {{PAGENAME}}<br />
|creator= [[Chris]], [[Rukasudo90]]<br />
|designer= [[Chris]], [[Rukasudo90]]<br />
|type= Castle<br />
|version= RC2<br />
|date of release= 2014-01-23<br />
|editors used= [[Sketchup]], [[CTools]], [[SZS Explorer]], [[KMP Cloud]], [[Wiimms SZS Tools]]<br />
|difficulty= 4/10 <br />
|download 1= https://www.dropbox.com/s/732jv0s1rdmkx7j/Castle%20Raceway-RC2%20%28Chris%2CRukasudo90%29.rar?m=<br />
}}<br />
<!-- {{track rating}} --> <!-- This adds a rating. Delete the arrows around it if you want to use this after release day. --><br />
</div><br />
<br />
== Media ==<br />
{{youtube-box||HpvkMFjlCZw|RC2 VS Race}}<br />
<br />
== Version History ==<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| RC1<br />
| 2014-1-22<br />
| First release.<br />
|-<br />
| RC2<br />
| 2014-1-23<br />
| <br />
*Better textures.<br />
*More objects added.<br />
*Increased the difficulty.<br />
|}<br />
<br />
== Custom Track Distributions ==<br />
This track is part of the following [[Custom Track Distribution]]s:<br />
<!-- please insert distributions in alphabetic order --><br />
* (none)<br />
<br />
[[Category:Track/Custom]]<br />
<br />
<br />
{{User-Rukasudo90-link}}</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Darky_Kart_Wii&diff=48126Darky Kart Wii2013-09-15T02:18:16Z<p>AWMonopolyMan 000: /* Version History */</p>
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<div>{| class="textbox float-right grid width:30%"<br />
|+ Overview<br />
! Author:<br />
| [[DarkyBenji]]<br />
|-<br />
! Type:<br />
| [[Riivolution]]<br />
|-<br />
! Tracks: <br />
| 77 Tracks<br />
|-<br />
! Battle: <br />
| 10 Battle Tracks<br />
|-<br />
! Current Version:<br />
| v5.1<br />
|-<br />
! Release:<br />
| 2013-09-12<br />
|-<br />
! Download:<br />
|[http://www.darkygallery.fr/crbst_9.html Darky Gallery]<br />
|}<br />
<br />
== Overview ==<br />
This is a Mario Kart Wii texture hack distribution by DarkyBenji with many of his textures. It's compatible with [[CTGP Revolution]], but for the moment the time will be yellow in [[CTGP Revolution|CTGP]] for some reason.<br />
<br />
== Media ==<br />
{{youtube-box|blue left|VzhsPRKtzF8|v5 Preview}}<br />
<br />
== Mushroom Cup ==<br />
<br />
<!-- Colors are in RGB format. For example, #0000FF is BLUE, #FFFF00 is YELLOW. It is recommended, however, to use the default colors.--><br />
{| class="wikitable sortable" <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
| width="1%"|'''Version'''<br />
| width="25%"|'''Music'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Luigi Circuit<br />
|[[Darky Circuit (Luigi Circuit Texture)|Darky Circuit]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=x1iKaxBbuVk MLP x Mario Kart Toad Circuit and Mario Circuit ~Pinkie Pie GP Remix~ KSX37 Edition]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Rollercoasting (Luigi Circuit Texture)|Rollercoasting]]<br />
|v1.0<br />
| [http://www.youtube.com/watch?v=cAHyrxbbbo4 Rollercoasting - Dance Dance Revolution Mario Mix]<br />
|-style="background-color:#F0F0FF;"<br />
| Moo Moo Meadows<br />
|[[Moo Moo Caverns (Moo Moo Meadows Texture)|Moo Moo Caverns]]<br />
| v1.0<br />
| [http://www.youtube.com/watch?v=PA_7TtxDJwk Super Paper Mario - Floro Sapien Caverns]<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=5|Mushroom Gorge<br />
|[[Country Gorge (Mushroom Gorge Texture)|Country Gorge]]<br />
|v4.0<br />
|[http://www.youtube.com/watch?v=M6xOTl-IyHs Donkey Kong Country Returns Weighty Way]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Planet Wisp (Mushroom Gorge Texture)|Planet Wisp]]<br />
|v2.0<br />
|[http://www.youtube.com/watch?v=GsDBVpQGitA Sonic Generations Modern Planet Wisp]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Sky Sanctuary (Mushroom Gorge Texture)|Sky Sanctuary]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=vogPYx8bcNQ Sonic Generations Modern Sky Sanctuary]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Humongous Fungus (Mushroom Gorge Texture)|Humongous Fungus]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=DhnIkvrlGqs Super Mario Galaxy 2 Humongous Fungus Galaxy (Fanmade Theme)]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Mushroom Hill (Mushroom Gorge Texture)|Mushroom Hill]]<br />
|v1.0<br />
| [http://www.youtube.com/watch?v=dbRoSBYZFSQ Sonic Generations Mushroom Hill (Classic Sonic)]<br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=5|Toad's Factory <br />
|[[Prison Lane (Toad's Factory Texture)|Prison Lane]]<br />
| v2.0<br />
|[http://www.youtube.com/watch?v=u4jwyXaw5NA Sonic Adventure 2 Prison Lane]<br />
|-style="background-color:#F0F0FF;" <br />
|[[Chemical Plant (Toad's Factory Texture)|Chemical Plant]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=JO6eF6-6DL8 Sonic Generations Modern Chemical Plant]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Fleet Glide Galaxy (Toad's Factory Texture)|Fleet Glide Galaxy]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=Rttm5oROmuk Super Mario Galaxy 2 Fleet Glide Galaxy]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Megalo Stadium (Toad's Factory Texture)|Megalo Stadium]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=jEPuJn0aM74 Sonic Rider Megalo Stadium]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Security Hall (Toad's Factory Texture)|Security Hall]]<br />
|v1.0<br />
| [http://www.youtube.com/watch?v=snuviYih8HQ Sonic Adventure Security Hall]<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center <br />
|}<br />
<br />
== Flower Cup ==<br />
<!-- Colors are in RGB format. For example, #0000FF is BLUE, #FFFF00 is YELLOW. It is recommended, however, to use the default colors.--><br />
{| class="wikitable sortable" <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
| width="1%"|'''Version'''<br />
| width="25%"|'''Music'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Mario Circuit <br />
|[[Darky Circuit (Mario Circuit Texture)|Darky Circuit]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=x1iKaxBbuVk MLP x Mario Kart Toad Circuit and Mario Circuit ~Pinkie Pie GP Remix~ KSX37 Edition] <br />
|-style="background-color:#F0F0FF;"<br />
|[[Rollercoasting (Mario Circuit Texture)|Rollercoasting]]<br />
|v1.0<br />
| [http://www.youtube.com/watch?v=cAHyrxbbbo4 Rollercoasting - Dance Dance Revolution Mario Mix] <br />
|-style="background-color:#F0F0FF;" <br />
| Coconut Mall <br />
|[[Darky Gallery (Coconut Mall Texture)|Darky Gallery ]]<br />
|v2.0<br />
|[http://www.youtube.com/watch?v=EW2eSXXEaFs Sonic Mega Collection Plus Intro] <br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=2|DK Summit <br />
|[[Pic Plains (DK Summit Texture)|Pic Plains]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=jPasL3nXHTA Super Smash Bros. Brawl The Plain]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Sweet Mountain (DK Summit Texture)|Sweet Mountain]]<br />
|v2.0<br />
|Sweet Mountain [http://www.youtube.com/watch?v=HfdJvw-nfJA Act1] [http://www.youtube.com/watch?v=kjt6oc2ZRLk Act3]<br />
|-style="background-color:#F0F0FF;" <br />
| Wario's Gold Mine <br />
|[[Windy Valley (Wario's Gold Mine Texture)|Windy Valley]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=jFDfoXSQ2zc Sonic Adventure DX Windy Valley 3]<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
|}<br />
<br />
== Star Cup ==<br />
<!-- Colors are in RGB format. For example, #0000FF is BLUE, #FFFF00 is YELLOW. It is recommended, however, to use the default colors.--><br />
{| class="wikitable sortable" <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
| width="1%"|'''Version'''<br />
| width="25%"|'''Music'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|Daisy Circuit <br />
|[[Casino Park (Daisy Circuit Texture)|Casino Park]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=oGjnLXRau50 Sonic Heroes Casino Park] <br />
|-style="background-color:#F0F0FF;"<br />
|[[Tropical Resort (Daisy Circuit Texture)|Tropical Resort]]<br />
|v4.0<br />
| Sonic Colors Tropical Resort [http://www.youtube.com/watch?v=oKBUGSpKUUc Act 1][http://www.youtube.com/watch?v=v1smOT-fA7s Act 2]<br />
|-style="background-color:#F0F0FF;" <br />
|[[Windmill Isle Day (Daisy Circuit Texture)|Windmill Isle Day]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=rDhIJV8L_sI Sonic Unleashed Windmill Isle Day] <br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=3|Koopa Cape<br />
|[[Emerald Coast 2 (Koopa Cape Texture)|Emerald Coast 2]]<br />
|v2.0<br />
|[http://www.youtube.com/watch?v=yiOabACoCp0 Sonic Adventure DX Emerald Coast]<br />
|-style="background-color:#F0F0FF;" <br />
|[[Seaside Hill (Koopa Cape Texture)|Seaside Hill]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=7JBG5o6EkPo Sonic Heroes Seaside Hill]<br />
|-style="background-color:#F0F0FF;" <br />
|[[Aquarium Park 2 (Koopa Cape Texture|Aquarium Park 2]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=00c7dKvcUOM Sonic Colours Aquarium Park Remix]<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Maple Treeway<br />
|[[Forest Maze (Maple Treeway Texture)|Forest Maze]]<br />
|v1.1<br />
|[http://www.youtube.com/watch?v=YCAoj8Lmimw Super Smash Bros. Brawl Forest Maze]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Dragon Road (Maple Treeway Texture)|Dragon Road]]<br />
|v1.0<br />
|[http://www.youtube.com/watch?v=N40ANWV6TZU Sonic Unleashed Chun-Nan Dragon Road Day]<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Grumble Volcano<br />
|[[Asteroide Coaster (Grumble Volcano Texture)|Asteroide Coaster]]<br />
|v1.0<br />
|Sonic Colors Asteroid Coaster [http://www.youtube.com/watch?v=hLb2JYMfqjw Act1] [http://www.youtube.com/watch?v=SR-6fbaQz_E Act3]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Ice Cap (Grumble Volcano Texture)|Ice Cap]]<br />
|v1.0<br />
| Sonic Generations Twinkle Snow [http://www.youtube.com/watch?v=lkXX6w_D2oE Classic][http://www.youtube.com/watch?v=lkXX6w_D2oE Modern]<br />
|}<br />
<br />
== Special Cup ==<br />
{| class="wikitable sortable" <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|Dry Dry Ruins<br />
|[[Castle of Time (Dry Dry Ruins Texture)|Castle of Time]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Sand Ocean (Dry Dry Ruins Texture)|Sand Ocean]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Snow Ruins (Dry Dry Ruins Texture)|Snow Ruins]]<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|Moonwiew Highway<br />
|[[City Escape (Moonview Highway Texture)|City Escape]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[F-Zero Mute City (Moonview Highway Texture)|F-Zero Mute City]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Morning Sun (Moonview Highway Texture)|Morning Sun]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Speed Highway (Moonview Highway Texture)|Speed Highway]]<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|Bowser's Castle<br />
|[[Bowser's Galaxy Generator (Bowser's Castle Texture)|Bowser's Galaxy Generator]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Dark Bowser's Castle (Bowser's Castle Texture)|Dark Bowser's Castle]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Lost World (Bowser's Castle Texture)|Lost World]]<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|Rainbow Road<br />
|-style="background-color:#F0F0FF;"<br />
|[[Darky Road V3 (Rainbow Road Texture)|Darky Road V3]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Heaven Road (Rainbow Road Texture)|Heaven Road]]<br />
|-style="background-color:#F0F0FF;"<br />
|[[Starlight Carnival (Rainbow Road Texture)|Starlight Carnival]]<br />
|-style="background-color:#F0F0FF;"<br />
|}<br />
<br />
== Green Shell Cup ==<br />
== Banana Cup ==<br />
== Leaf Cup ==<br />
== Lighting Cup ==<br />
== Wii Stages ==<br />
== Retro Stages ==<br />
==Version History==<br />
<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| v4.0<br />
| 2012-10-02<br />
| <br />
* You can choose a country or a custom region for other texture hacks<br />
* You can enable bypass 20102<br />
* Blue menu and white menu is updated for backmodel.szs<br />
* Brlyt edited for "Live"<br />
* New textures added <br />
* Effect and item updated<br />
* Works with [[CTGP Revolution]] 1.02 beta<br />
* Some old textures updated<br />
|-<br />
| v4.5<br />
| 2012-10-29<br />
|<br />
* All menus are complete and updated<br />
* Dreamscape Castle is now Blue Castle<br />
* Aquarium Park v2 is here<br />
* Fixed problems with the CTGP menu (you must disable menu of DKW and select "with DKW" on CTGP settings)<br />
* New animation for countdown (work on [[CTGP Revolution]] and normal MKW)<br />
* New position animation (only works in MKW)<br />
* New font for countdown and symbol updated<br />
* You can choose the drift colors you want<br />
|-<br />
| v5.0<br />
| 2013-07-10<br />
|<br />
* 8 new textures added <br />
* 8 texture updates<br />
* Many textures have updated (small update)<br />
* Blue Castle is now Nightmare Castle<br />
* Speed Highway battle is replaced with Bowser Jr.'s Fiery Flotilla<br />
* Splash Hill battle is replaced with Sweet Battle<br />
* SFX edited <br />
* Menu has different music<br />
* CTGP + DKW more easy than before<br />
* Only 3 regions (2 different + your region (so white time only))<br />
* Darky item updated (v5)<br />
* New drift : Silver Star (special)<br />
* New drift : Green Star (special)<br />
* New drift : Luna/purple <br />
* Added multiplayer support for drift colors (use this for no lag)<br />
* CTGP MenuMulti fixed<br />
* Font updated<br />
* All custom fonts (Darky, Default, Outline, etc) now have the DKW custom icons (star, rank, etc)<br />
* New classic songs added<br />
* "My Stuff" folder added for custom characters, items, and tracks (doesn't really work for music sadly)<br />
* Invisible THP for Select Cup/Track/Battle<br />
* Darky Circuit on Winning and Loser cup scene<br />
* Some brstms fixed and updated<br />
|-<br />
| v5.1<br />
| 2013-09-13<br />
|<br />
* White time fixed for NTSC-U<br />
* White time is integred on menu<br />
* added a new charctere [[Gardevoir]]<br />
* all character bike/kart is updated<br />
* fix the Texture [[Humongous Fungus (Mushroom Gorge Texture)|Humongous Fungus]]<br />
* Menu updated (text edited)<br />
|}<br />
<br />
{{user-DarkyBenji-Link}}<br />
[[Category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Gardevoir&diff=48048Gardevoir2013-09-14T02:29:59Z<p>AWMonopolyMan 000: /* Texture Hack Distributions */</p>
<hr />
<div><div class="float-right"><br />
{{Misc-Info<br />
|name= {{PAGENAME}}<br />
|creator= [[DarkyBenji]]<br />
|designer= Game Freak, [[Nintendo]]<br />
|type= Import<br />
|date of release= 2013-09-13<br />
|editors used= Photoshop CS6<br />
|version= v1.0<br />
|difficulty= 8/10<br />
|download 1= http://www.darkygallery.fr/crbst_59.html<br />
}}<br />
</div><br />
<br />
==Overview==<br />
The author had the model from Super Smash Bros. Brawl.<br />
<br />
It uses Rosalina's animations.<br />
==Media==<br />
{{youtube-box||0Osi65jZ06E|v1.0}}<br />
[[File:Gardevoir Character.png|180px]]<br />
[[File:Gardevoir Vehicle.png|308px]]<br />
<br />
==Version History==<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| v1.0<br />
| 2013-09-13<br />
| First release<br />
|}<br />
<br />
==Texture Hack Distributions==<br />
This track is part of the following [[Texture Hack Distribution]]s:<br />
<!-- please insert distributions in alphabetic order --><br />
* [[Darky Kart Wii]] (v5.1)<br />
<br />
{{User-DarkyBenji-Link}}<br />
[[Category:Character/Import]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Halogen_Highway&diff=46965Halogen Highway2013-08-25T19:03:22Z<p>AWMonopolyMan 000: /* Version History */</p>
<hr />
<div><div class="float-right"><br />
{{Misc-Info<br />
|name= {{PAGENAME}}<br />
|creator= [[BigOto2]]<br />
|designer=<br />
|type= City/Island<br />
|version= v0.2c<br />
|date of release= 2013-07-13<br />
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[Wiimms SZS Tools]], [[CTools]], [[SZS Modifier]], Paint.NET<br />
|difficulty= 5/10<br />
|download 1= http://wiimm.de/r/d/mkw-tracks<br />
}}<br />
{{track rating}}<br />
</div><br />
<br />
==Overview==<br />
Halogen Highway is a futuristic city track which takes place on an Earth-like moon called Laythe, which orbits the gas giant planet Jool, in a distant solar system thousands of light years away from Earth. This is a reference to the planets and moons in Kerbal Space Program, which is a space-flight simulator PC game. The track took 5 solid weeks to create, and is currently still in beta. There are some glitches with the opacity so it looks a little bit funky, and the water stream in the underwater tunnel doesn't look quite right, which will be fixed in a future update.<br />
<br />
==Media==<br />
{{youtube-box||BOaBMPnZcRc|v0.2b Release Video}}<br />
<br />
==Version History==<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| v0.1b<br />
| 2012-12-25<br />
| First release<br />
|-<br />
| v0.2b<br />
| 2012-12-25<br />
| Fixed some KMP issues<br />
|-<br />
| [https://docs.google.com/file/d/0BzP93HviBIt9NlZJamo0RldFM3M/edit?usp=sharing}} v0.2c]<br />
| 2013-07-13<br />
| Hotfixes by [[User:Torran|Torran]]:<br />
* [fix] Lap 0 should count<br />
* [fix] Rainbow road is stickier<br />
|-<br />
| [http://wiimm.de/r/d/mkw-tracks v0.2d]<br />
| 2013-08-25<br />
| Item route fixed by [[User:Wiimm|Wiimm]]:<br />
* Bullet Bill fell through the road in the section after the finish line.<br />
|}<br />
<br />
==Bugs==<br />
{{youtube-box|bug|jDTHDAHqrp0|No Lap Count Bug}}<br />
<br />
==Custom Track Distributions==<br />
This track is part of the following [[Custom Track Distribution]]s:<br />
<!-- please insert distributions in alphabetic order --><br />
* [[Cam, Tom and Troy's CTGP Pack]] (v?)<br />
* [[Legend's Awesome CT Pack]] (v0.2c)<br />
* [[Newest Mario Kart Wii Revolution: Sunset Sun & Dark Moon]] (v0.2b)<br />
<br />
{{User-BigOto-link}}<br />
[[Category:Track/Custom]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Emerald_Beach_(GBA_Shy_Guy_Beach_Texture)&diff=41417Emerald Beach (GBA Shy Guy Beach Texture)2013-06-03T18:53:05Z<p>AWMonopolyMan 000: /* Overview */</p>
<hr />
<div><div class="float-right"><br />
{{Text-Info<br />
|texture hack name= {{PAGENAME}}<br />
|author= [[DarkyBenji]]<br />
|type= Sonic Generation - Emerald Beach<br />
|version= v2.0<br />
|date of released= 2013-06-02<br />
|download= http://darky.gallery.xooit.fr/t952-Emerald-Beach.htm<br />
}}<br />
{{track rating}}<br />
</div><br />
<br />
== Overview ==<br />
This Texture hack was made like Emerald Beach in Sonic Battle<br />
<br />
== Media ==<br />
<br />
{{youtube-box|blue left|nI4Ynde-rsw|v2.0}}<br />
<br />
== Version History ==<br />
<!-- info: Use yyyy-mm-dd. It is an international date format and good for sorting. --><br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| v1.0<br />
| <br />
|<br />
* First release<br />
|-<br />
| v2.0<br />
| 2013-06-02<br />
| <br />
* Textures remaked<br />
* model edited (crab)<br />
|}<br />
<br />
<br />
{{User-DarkyBenji-Link}}<br />
<br />
<br />
[[Category:Track/Texture]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Emerald_Beach_(GBA_Shy_Guy_Beach_Texture)&diff=41416Emerald Beach (GBA Shy Guy Beach Texture)2013-06-03T18:50:48Z<p>AWMonopolyMan 000: /* Overview */</p>
<hr />
<div><div class="float-right"><br />
{{Text-Info<br />
|texture hack name= {{PAGENAME}}<br />
|author= [[DarkyBenji]]<br />
|type= Sonic Generation - Emerald Beach<br />
|version= v2.0<br />
|date of released= 2013-06-02<br />
|download= http://darky.gallery.xooit.fr/t952-Emerald-Beach.htm<br />
}}<br />
{{track rating}}<br />
</div><br />
<br />
== Overview ==<br />
This Track was made like Emerald Beach in Sonic Battle<br />
<br />
== Media ==<br />
<br />
{{youtube-box|blue left|nI4Ynde-rsw|v2.0}}<br />
<br />
== Version History ==<br />
<!-- info: Use yyyy-mm-dd. It is an international date format and good for sorting. --><br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| v1.0<br />
| <br />
|<br />
* First release<br />
|-<br />
| v2.0<br />
| 2013-06-02<br />
| <br />
* Textures remaked<br />
* model edited (crab)<br />
|}<br />
<br />
<br />
{{User-DarkyBenji-Link}}<br />
<br />
<br />
[[Category:Track/Texture]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Koopa_Greencap_(Koopa_Cape_Texture)&diff=37998Koopa Greencap (Koopa Cape Texture)2013-04-18T23:08:45Z<p>AWMonopolyMan 000: </p>
<hr />
<div><div class="float-right"><br />
{{Text-Info<br />
|texture hack name= Koopa Greencap<br />
|author= [[mkwjason]]<br />
|type= Green<br />
|version= v1.0 <br />
|date of released= 2013-18-04<br />
|download= http://www.2shared.com/file/zzIjWZI7/Koopa_Greencap.html}}<br />
{{track rating}} <br />
</div><br />
<br />
==Overview==<br />
This texture hack is a green version of Koopa Cape.<br />
<br />
==Media==<br />
{{youtube-box||HJrm3xEuGq4|v1.0}}<br />
<br />
==Version History==<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| v1.0<br />
| 2013-18-04<br />
| First release<br />
|}<br />
<br />
[[Category:Track/Texture]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Retro_Raceway_(wiimaster35000vr,_Bj%C3%B6rn_%26_LuigiM)&diff=29284Retro Raceway (wiimaster35000vr, Björn & LuigiM)2013-01-11T17:24:23Z<p>AWMonopolyMan 000: /* Version History */</p>
<hr />
<div><div class="float-right"><br />
{{Misc-Info<br />
|name= {{PAGENAME}}<br />
|creator= [[Wiimaster35000vr]], [[Björn]] and [[LuigiM]]<br />
|designer= Björn and LuigiM<br />
|type= Custom Track<br />
|date of release= 2012-01-11<br />
|editors used= Blender, [[Sketchup]], 3ds Max, [[SZS Modifier]], SZS Tools, [[BrawlBox]], Paint.NET<br />
|version= RC2<br />
|difficulty= 4/10<br />
|download 1= http://rapidshare.com/files/1949212721/old_mario_64(Retro%20Raceway).szs<br />
|download 2=<br />
}}<br />
{{track rating}}<br />
</div><br />
<br />
==Overview==<br />
{| class="wikitable"<br />
|-<br />
! Things<br />
! Made by<br />
|-<br />
! align=left| Model<br />
| Björn<br />
|-<br />
! align=left| Decorations, Shadows, etc.<br />
| LuigiM<br />
|-<br />
! align=left| Brres<br />
| LuigiM<br />
|-<br />
! align=left| [[KMP]]<br />
| Wiimaster35000vr<br />
|-<br />
! align=left| [[KCL]]<br />
| LuigiM<br />
|-<br />
|}<br />
<br />
==Media==<br />
{{youtube-box|blue left|vT_BQSe8oKg| RC1}}<br />
{{youtube-box|blue left|Cdpm5GLiLXA| RC2}}<br />
<br />
==Version History==<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| RC1<br />
| 2012-09-04<br />
|<br />
* Initial release.<br />
|-<br />
| RC2<br />
| 2013-01-11<br />
| <br />
* Vertex colors<br />
* Mip map removed<br />
* Sign texture changed<br />
* better respawns<br />
* better boost animation<br />
* Lens flare added<br />
|-<br />
|}<br />
<br />
==Thanks to==<br />
*[[SpyKid]]<br />
**for helping with the respawn error<br />
<br />
==Custom Track Distributions==<br />
*[[CTGP Revolution v1.02]]<br />
<br />
==Names in Other Languages==<br />
{| class="wikitable"<br />
! Language !! Track Name<br />
|-<br />
| Dutch || Retro Racebaan<br />
|-<br />
| French || Autodrome Retro<br />
|-<br />
| German || Retro Rennpiste<br />
|-<br />
| Italian || Pista Nostalgica<br />
|-<br />
| Japanese || レトロレースウェイ<br />
|-<br />
| Korean || 레트로 레이스 웨이<br />
|-<br />
| Spanish || Pista Retro<br />
|-<br />
| Greek || Πίστα Ρέτρο<br />
|-<br />
| Portuguese || Pista Retro<br />
|-<br />
| Polish || Retrasa<br />
|-<br />
| Finnish || Retrokilpatie<br />
|-<br />
| Swedish || Retroracerbanan<br />
|-<br />
| Czech || -<br />
|-<br />
|}<br />
<br />
{{User-Björn-link}}<br />
{{user-LuigiCTGPMaster-Link}}<br />
{{User-Wiimaster35000vr-link}}<br />
[[category:Custom Track]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=GBA_Rainbow_Road&diff=25475GBA Rainbow Road2012-11-01T01:26:18Z<p>AWMonopolyMan 000: /* By NiAlBlack */</p>
<hr />
<div>{{Custom-Track-Info<br />
|name=GBA Rainbowroad<br />
|creator=MKDasher + MrBean35000vr<br />
|designer=Nintendo<br />
|type=Rainbow<br />
|version=v5<br />
|difficulty=5/10<br />
|video=http://www.youtube.com/watch?v=Be_CsgjQXTU<br />
|download=http://www.megaupload.com/?d=QABT8NHX<br />
}}<br />
<br />
<br />
= By MrBean35000vr + MKDasher =<br />
<br />
== Overview ==<br />
This is GBA Rainbow Road, another custom track for Mario Kart Wii based on the Rainbow Road of Mario Kart Super Circuit for the GBA. The track is made with paint, has alot of bouncy road just like the orginal version and a nice road-layout<br />
<br />
==Media==<br />
{{Youtube|QftLVQypVXE|left|GBA Rainbow Road (by MrBean35000vr + MKDasher)}}<br />
<br />
== Version History ==<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| RC5<br />
| 10-09<br />
| Online position fixed<br />
|}<br />
<br />
== Custom Track Distributions ==<br />
This track is part of the following [[Custom Track Distribution]]s:<br />
<!-- please insert distributions in alphabetic order --><br />
* [[CTGP 2.8]]<br />
* [[CTGP 4.4]]<br />
* [[CTGP Revolution]]<br />
<br />
= By NiAlBlack =<br />
<br />
<div class="float-right"><br />
{{Misc-Info<br />
|name= {{PAGENAME}}<br />
|creator= [[NiAlBlack]]<br />
|designer= [[Nintendo]]<br />
|type= Port / Rainbow<br />
|date of release= 2012-10-31<br />
|editors used= [[CTools]], Paint.NET, [[Sketchup]], [[SZS Modifier]], iPhotoPlus 4, Wiimms SZS Tools<br />
|version= BETA v2<br />
|difficulty= 7/10<br />
|download 1= http://www.mediafire.com/?87gpm9g6pz8u5dm<br />
}}<br />
<Rating comment=false> <br />
What do you think about NiAlBlack's track? <br />
1 (Unplayable) <br />
2 <br />
3 <br />
4 <br />
5 <br />
6<br />
7<br />
8<br />
9<br />
10 (Amazing)<br />
</Rating><br />
</div><br />
<br />
== Overview ==<br />
<br />
This Custom Track is a remake of Rainbow Road from Mario Kart Super Circuit for the GameBoy Advance. It is still in a beta state but it already comes close to remakes by Nintendo. Planned for the next version is a semi-transparent road.<br />
<br />
== Media ==<br />
<br />
{{Youtube|ZwVEn-FKeA8|left|GBA Rainbow Road BETA v1 (by NiAlBlack)}}<br />
<br />
== Version History ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| BETA<br />
| 2012-10-30<br />
| First release.<br />
|-<br />
| BETA v2<br />
| 2012-10-31<br />
| Minimap added, boost panels fixed, road uses Rainbow Road sound effects now<br />
|}<br />
<br />
== Custom Track Distributions ==<br />
This track is part of the following [[Custom Track Distribution]]s:<br />
<!-- please insert distributions in alphabetic order --><br />
* None<br />
<br />
==Names in Other Languages==<br />
The translations for this track as they appear in the CTGP Revolution (confirmed by native speakers)<br />
<br />
{| class="wikitable"<br />
! Language !! Track Name<br />
|-<br />
| Dutch || GBA Regenboogbaan <br />
|-<br />
| French || GBA Route Arc-en-ciel <br />
|-<br />
| German || GBA Regenbogen-Boulevard <br />
|-<br />
| Italian || GBA Pista Arcobaleno<br />
|-<br />
| Japanese || GBA レインボーロード<br />
|-<br />
| Spanish || GBA Senda Arco Iris <br />
|-<br />
| Greek || GBA Δρόμος Ουράνιου Τόξου<br />
|-<br />
| Portuguese || GBA Estrada Arco-Íris <br />
|-<br />
| Polish || GBA Tęczowa Droga <br />
|-<br />
|}<br />
<br />
[[category:Custom Track]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Wiimms_Mario_Kart_N64_2012-10&diff=25371Wiimms Mario Kart N64 2012-102012-10-30T16:35:16Z<p>AWMonopolyMan 000: </p>
<hr />
<div>{| class="textbox float-right grid"<br />
|+ [[Wiimms Mario Kart N64 2012-10|Wiimms Mario Kart<br/>N64 2012-10]]<br />
|-<br />
! [http://wiitdb.com/Game/RMCP18 Cover:]<br />
| [[File:Wiimms-Mario-Kart-N64-2012-10-cover.png|160px|WiiTDB cover]]<br />
|-<br />
! Author:<br />
| [[user:Wiimm|Wiimm]]<br />
|-<br />
! Type:<br />
| [[ISO Patcher]] &amp;<br/> [[Riivolution|Riivolution Generator]]<br />
|-<br />
! Wii IDs:<br />
| RMCE18, RMCP18<br />
|-<br />
! Online Region:<br />
| 118<br />
|-<br />
! Tracks:<br />
| 32 custom tracks ([[Wiimms Mario Kart N64 2012-10/Videos|Videos]])<br />
|-<br />
! Battle:<br />
| 10 custom arenas<br />
|-<br />
! Vehicles:<br />
| 27 texture hacks<br />
|-<br />
! Release v2:<br />
| 2012-06-29 ([[Wiimms Mario Kart: Download and Install|Download]])<br />
|}<br />
<br />
'''Wiimms Mario Kart N64 2012-10''' is a [[N64]] collection with a mix of Nintendo and custom tracks. The 4 cups are identical to [[Mario Kart 64]] (12 custom and 4 Nintendo tracks). The other 4 cups contains other related custom and boost tracks.<br />
<br />
The distibuton is released as [[ISO Patcher]]. This [[ISO Patcher]] can also create a [[Riivolution]] setup. The creation take much longer time as the successors, because alal tracks are patched now.<br />
<br />
'''&rarr; [[Wiimms Mario Kart Fun|Overview about Wiimms Distributions]]'''<br />
<br />
<!-- {{youtube-box||2MXdqYfbPgE|Wiimms MKW N64 2012-10: Impressions}} --><br />
<br />
__TOC__<br />
<br />
<br />
== Download and Installation ==<br />
<br />
Download and installation are described in a separate page: '''&raquo;[[Wiimms Mario Kart: Download and Install]]&laquo;'''. The installation guide is written in [[Wiimms Mario Kart: Download and Install#How To (English)|English]] and [[Wiimms Mario Kart: Download and Install#How_To_.28german.29|German]].<br />
<br />
== History ==<br />
<br />
The custom track developers have released over 30 new and updated custom tracks &rarr; time for a new distribution.<br />
<br />
=== Revision History ===<br />
<br />
;2012-10-03, T1<br />
* First test version for friends.<br />
<br />
;2012-10-24, RC1<br />
* release candidate for friends.<br />
<br />
;2012-10-30, v1<br />
* Official release.<br />
<br />
== Wii Disc IDs ==<br />
<br />
'''Wiimms Mario Kart Fun 2012-05''' uses 4 IDs:<br />
* '''RMCP18''' : [[PAL]] version that shares the savegame with the original game.<br />
* '''KMCP18''' : [[PAL]] version that uses a own savegame (but shares it with other custom distributions).<br />
* '''RMCE18''' : [[NTSC]] version that shares the savegame with the original game.<br />
* '''KMCE18''' : [[NTSC]] version that uses a own savegame (but shares it with other custom distributions).<br />
<br />
The '''KMCx18''' IDs will only be used for Ticket, TMD and boot.bin. The ID of disc header is always '''RMCx18''' to enable online gaming. Most (or all) [[USB Loader]]s and [[WBFS Manager]]s will only show the disc header ID. Use [[Wiimms ISO Tools|wit]] to verify all IDs:<br />
<pre><br />
# wit dump --show=id IMAGE.iso<br />
<br />
Dump of file IMAGE.iso<br />
Disc & part IDs: disc=RMCP18, ticket=KMCP, tmd=KMCP, boot=KMCP18<br />
<br />
Partition table #0, partition #0, type 0 [DATA]:<br />
Partition IDs: ticket=KMCP, tmd=KMCP, boot=KMCP18<br />
</pre><br />
<br />
== Tracks ==<br />
<br />
???<br />
<br />
== Battle Arenas ==<br />
<br />
{| class="wikitable sortable"<br />
! Slot !! Arena !! Author<br />
|-<br />
| 1.1 || [[N64 Block Fort]] v1.01 || YellowYoshi<br />
|-<br />
| 1.2 || [[Galaxy Arena]] || Igorseabra4<br />
|-<br />
| 1.3 || [[Circle]] || Putinas<br />
|-<br />
| 1.4 || [[DS Tart Top]] || MRbuttCHINS<br />
|-<br />
| 1.5 || [[GBA Battle Course 2]] || MRbuttCHINS<br />
|-<br />
| 2.1 || [[SNES Battle Course 2]] || MRbuttCHINS<br />
|-<br />
| 2.2 || [[GBA Battle Course 2]] || Tock<br />
|-<br />
| 2.3 || [[SNES Battle Course 4]] || Alphamariox<br />
|-<br />
| 2.4 || [[N64 Big Donut]] || MRbuttCHINS<br />
|-<br />
| 2.5 || [[GCN Block City]] || MRbuttCHINS<br />
|}<br />
<br />
== Drivers & Vehicles ==<br />
<br />
{| class="wikitable sortable"<br />
! Driver !! Vehicle !! Modification !! Author<br />
|-<br />
| Baby Mario || Willi-Bike || Baby Wario || ?<br />
|-<br />
| Baby Luigi || Willi-Bike || Baby Waluigi || ?<br />
|-<br />
| Baby Peach || Willi-Bike || Gothic Baby Peach || Bullet<br />
|-<br />
| Baby Daisy || Blue Falcon || Baby Rosalina || ?<br />
|-<br />
| Toad || Willi-Bike || Evil Toad || ?<br />
|-<br />
| Toad || Quack Quack || Toadsworth || ?<br />
|-<br />
| Toadette || Kameknaller || Green Toadette || ?<br />
|-<br />
| Koopa || Willi-Bike || Red Koopa || ?<br />
|-<br />
| Mario || Flippster || Mario with Ski || ?<br />
|-<br />
| Mario || Rapido || Red Mario || ?<br />
|-<br />
| Mario || Mach-Bike || Dark Mario || ?<br />
|-<br />
| Luigi || Mach-Bike || Blue Luigi || ?<br />
|-<br />
| Peach || Mach-Bike || Naked Peach || ?<br />
|-<br />
| Daisy || Flippster || Daisy with Ski || ?<br />
|-<br />
| Yoshi || Mach-Bike || Red Yoshi || ?<br />
|-<br />
| Yoshi || Rapido || Red Yoshi || ?<br />
|-<br />
| Diddy Kong || Rapido || Blue Diddy || ?<br />
|-<br />
| Diddy Kong || Mach-Bike || Blue Diddy || ?<br />
|-<br />
| Medium Mii A (w) || Mach-Bike || Yellow Mach Bike || Jillian<br />
|-<br />
| Medium Mii B (w) || Mach-Bike || Yellow Mach Bike || Jillian<br />
|-<br />
| Donkey Kong || Bowser Bike || White Fleece || ?<br />
|-<br />
| Donkey Kong || Offroader || DK Jumbo || ShadowLuigi<br />
|-<br />
| Bowser || Bower Bike || Blue Bowser || Wiimms daughter<br />
|-<br />
| König Buu Huu || Wario Bike || Original Buu Huu || ?<br />
|-<br />
| King Buu Huu || Bowser Bike || Original Buu Huu || ?<br />
|-<br />
| Rosalina || Bowser Bike || Red Rosalina || ?<br />
|-<br />
| Funky Kong || Bowser Bike || Wiimm Logo || [[Wiimm]]<br />
|-<br />
| Funky Kong || Wario Bike || Black Funky || ?<br />
|}<br />
<br />
== Links ==<br />
{{User-Wiimm-Link}}<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=SM64_Castle_Grounds_(zilly)&diff=22552SM64 Castle Grounds (zilly)2012-09-20T03:37:30Z<p>AWMonopolyMan 000: </p>
<hr />
<div><!-- Below is the info box for your track --> <br />
<br />
<div class="float-right"><br />
<br />
{{Misc-Info<br />
|name= {{PAGENAME}} <!-- this automatically takes the page's name and makes it the title of the info box. --><br />
|creator= [[Zilla]] <!-- Track Maker's name --><br />
|designer= [[Zilla]] <!-- the person or group who originated the idea or layout for the level --><br />
|type= Port, Custom Layout <!-- Custom, Remake, or Ported Track and/or Style or Environment --><br />
|date of release= 2012-09-19 <!-- List the date of the LATEST version of the track. Use YYYY-MM-DD format. --><br />
|editors used= 3DS Max, Photoshop, CTools, KMP Cloud, Wiimm's SZS Tools<br />
|version= Beta<br />
|difficulty= 4/10 <!-- x/10 --><br />
|download 1= http://www.mediafire.com/?jim2iv8v3h108v9 <!-- Paste the full URL for the download link or leave it empty if you don't have one. --><br />
}}<br />
<!-- Leave a space behind all equal signs ( = ) to avoid problems formatting problems. Likewise, don't put dashes ( - ) into any field. The names of each field (|download 1, etc.) must not be changed, or you'll have errors on the page. --><br />
<br />
{{track rating}} <!-- This adds the track rating. --><br />
<br />
</div><br />
<br />
<br />
== Overview ==<br />
<br />
This is Castle Grounds from Super Mario 64. This features a custom layout by Zilla to make it into a racing course. <!-- Describe the track here. Use the SHOW PREVIEW button as you edit the page, SAVE only when you're sure the page is correct. It is against wiki rules to edit any page more than 2 times in a 15 minute period. --><br />
<br />
<br />
== Media ==<br />
<br />
[[File:SM64_Castle_Grounds_Zilla_Preview.jpg|300px|thumb|right|A preview of SM64 Castle Grounds near the cannon.]] <br />
<br />
<br />
== Version History ==<br />
<br />
<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| BETA<br />
| 2012-09-19<br />
| First release!<br />
|-<br />
| FUTURE<br />
| ?<br />
| All textures replaced (probably from SM64DS)<br />
|}<br />
<br />
<br />
== Custom Track Distributions ==<br />
<br />
This track is part of the following [[Custom Track Distribution]]s:<br />
<!-- please insert distributions in alphabetic order --><br />
* (none)<br />
<br />
{{user-Zilla-Link}}<br />
<!-- You can list all of the other levels, characters, etc. you've made in your user link, change the XXX to your name and use user-XXX-Link as a guide. Add it to http://wiki.tockdom.de/index.php?title=Author_Reference when you're done setting it up. --><br />
<br />
[[category:Custom Track]]<br />
[[category:Delete]] <!-- delete this complete line (category:Delete) --></div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=22475CTGP Revolution/Track Wishlist2012-09-16T17:27:19Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{{textbox|red center|Aware!|'''Add new tracks to the bottom of the table, under the gray line, if you don't your course may stay unreviewed!'''|Center}}<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}} || Download here [http://minus.com/mbge8UtVLl] ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] v2.7 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Retro Raceway]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[DS Dokan Course]] RC1 || {{unknown|Unreviewed}} || Download RC1 [http://www.mediafire.com/?jzm2ce3kjq7kkrb]. Moonview Highway music slot and Mushroom gorge track slot.By turboyoshi. ||<br />
|}<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Miky's Castle]] Fall boundary not added, crash at start position. Model big bug (work in progress, need help!!!)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Illusion Canyon]] [http://www.mediafire.com/?6x4gj1gmx4p6m6c] Major Update (By [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.6 Download: [http://www.mediafire.com/?226esl2sxfrzpk5]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Thwomp Desert]] Download: [http://www.mediafire.com/?x7co5llqbuei550] - KMP,KCL fixed (by [[CaronHT]])<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=22474CTGP Revolution/Track Wishlist2012-09-16T17:22:57Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{{textbox|red center|Aware!|'''Add new tracks to the bottom of the table, under the gray line, if you don't your course may stay unreviewed!'''|Center}}<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}} || Download here [http://minus.com/mbge8UtVLl] ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] v2.7 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Retro Raceway]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[DS Dokan Course]] RC1 || {{unknown|Unreviewed}} || Download RC1 [http://www.mediafire.com/?jzm2ce3kjq7kkrb]. Moonview Highway music slot and Mushroom gorge track slot.By turboyoshi. ||<br />
|}<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Miky's Castle]] Fall boundary not added, crash at start position. Model big bug (work in progress, need help!!!)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Illusion Canyon]] [http://www.mediafire.com/?6x4gj1gmx4p6m6c] Major Update (By [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Thwomp Desert]] Download: [http://www.mediafire.com/?x7co5llqbuei550] - KMP,KCL fixed (by [[CaronHT]])<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=22473CTGP Revolution/Track Wishlist2012-09-16T17:22:12Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{{textbox|red center|Aware!|'''Add new tracks to the bottom of the table, under the gray line, if you don't your course may stay unreviewed!'''|Center}}<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}} || Download here [http://minus.com/mbge8UtVLl] ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] v2.7 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Retro Raceway]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[DS Dokan Course]] RC1 || {{unknown|Unreviewed}} || Download RC1 [http://www.mediafire.com/?jzm2ce3kjq7kkrb]. Moonview Highway music slot and Mushroom gorge track slot.By turboyoshi. ||<br />
|}<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Miky's Castle]] Fall boundary not added, crash at start position. Model big bug (work in progress, need help!!!)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Illusion Canyon]] [http://www.mediafire.com/?6x4gj1gmx4p6m6c] Major Update (By [[Caron HT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Thwomp Desert]] Download: [http://www.mediafire.com/?x7co5llqbuei550] - KMP,KCL fixed (by [[CaronHT]])<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=22318CTGP Revolution/Track Wishlist2012-09-14T01:19:10Z<p>AWMonopolyMan 000: /* New Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{{textbox|red center|Aware!|'''Add new tracks to the bottom of the table, under the gray line, if you don't your course may stay unreviewed!'''|Center}}<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}} || Download here [http://minus.com/mbge8UtVLl] ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] v2.7 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Retro Raceway]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[DS Dokan Course]] RC1 || {{unknown|Unreviewed}} || Download RC1 [http://www.mediafire.com/?jzm2ce3kjq7kkrb]. Moonview Highway music slot and Mushroom gorge track slot.By turboyoshi. ||<br />
|}<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Miky's Castle]] Fall boundary not added, crash at start position. Model big bug (work in progress, need help!!!)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Thwomp Desert]] Download: [http://www.mediafire.com/?x7co5llqbuei550] - KMP,KCL fixed (by [[CaronHT]])<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=22233CTGP Revolution/Track Wishlist2012-09-13T04:29:11Z<p>AWMonopolyMan 000: /* New Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
Please don't add tracks to the table but to the list beneath to make clear which tracks are added later.<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}} || Download here [http://minus.com/mbge8UtVLl] ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] v2.7 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Retro Raceway]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[DS Dokan Course]] RC1 || {{unknown|Unreviewed}} || Download RC1 [http://www.mediafire.com/?jzm2ce3kjq7kkrb]. Moonview Highway music slot and Mushroom gorge track slot.By turboyoshi. ||<br />
|}<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Miky's Castle]] Fall boundary not added, crash at start position. Model big bug (work in progress, need help!!!)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=21869CTGP Revolution/Track Wishlist2012-09-10T01:50:25Z<p>AWMonopolyMan 000: Undo revision 21755 by Turbo yoshi (talk)</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
Please don't add tracks to the table but to the list beneath to make clear which tracks are added later.<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}} || Download here [http://minus.com/mbge8UtVLl] ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] v2.6 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Retro Raceway]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=21682CTGP Revolution/Track Wishlist2012-09-07T21:28:52Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
Please don't add tracks to the table but to the list beneath to make clear which tracks are added later.<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}} || Download here [http://minus.com/mbge8UtVLl] ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] v2.6 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Retro Raceway]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Custom_Battle_Arenas&diff=21681List of Custom Battle Arenas2012-09-07T21:20:35Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the custom battle arenas created in Mario Kart Wii. Battle arenas are more difficult to make than normal racing tracks, so the lists might seem empty. Please note that this list might not always be 100% current and complete, since new custom tracks are always being created and some of them don't get attention from the community. [[List_of_Unfinished_Tracks|Unfinished Battle Tracks]] are on a separate page.<br />
<br />
== Custom Battle Tracks ==<br />
{| class="wikitable sortable"<br />
|-<br />
! width="10%" | Title<br />
! width="10%" | Author<br />
|-<br />
| [[Circle]]<br />
| [[Putinas]]<br />
|-<br />
| [[Delfino House]]<br />
| [[igorseabra4]]<br />
|-<br />
| [[Galaxy Arena]]<br />
| [[igorseabra4]]<br />
|-<br />
| [[Paper Battle Field]]<br />
| [[user:ALPHAMARIOX|ALPHAMARIOX]]<br />
|-<br />
| [[Secret Coins]]<br />
| [[user:4TLPati|4TLPati]]<br />
|-<br />
| [[SNES Battle Course 4 (Lee's Version)]]<br />
| [[user:ALPHAMARIOX|ALPHAMARIOX]]<br />
|}<br />
<br />
== Retro Custom Battle Tracks ==<br />
''Please put these in chronological order.'' <!-- really? not in alphabetic order? --><br />
{| class="wikitable sortable"<br />
|-<br />
! width="10%" | Title<br />
! width="10%" | Author<br />
|- <br />
| [[SNES Battle Course 2]] || [[User:MRbuttCHINSx11T7|MRbuttCHINSx11T7]]<br />
|-<br />
| [[GBA Battle Course 2]] || [[User:MRbuttCHINSx11T7|MRbuttCHINSx11T7]]<br />
|-<br />
| [[GBA Battle Course 2]] || [[user:Tock|Tock]]<br />
|-<br />
| [[N64 Big Donut]] || [[User:MRbuttCHINSx11T7|MRbuttCHINSx11T7]]<br />
|-<br />
| [[N64 Block Fort]] || [[YellowYoshi]]<br />
|-<br />
| [[N64 Double Deck]] || [[User:YellowYoshi|YellowYoshi]]<br />
|-<br />
| [[GCN Block City]] || [[User:MRbuttCHINSx11T7|MRbuttCHINSx11T7]]<br />
|-<br />
| [[DS Tart Top]] || [[User:MRbuttCHINSx11T7|MRbuttCHINSx11T7]]<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Battle Arena|!]]<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=21431CTGP Revolution/Track Wishlist2012-09-02T22:17:08Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
Please don't add tracks to the table but to the list beneath to make clear which tracks are added later.<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{no|No DL link}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Lava Road]] RC1.3 || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|-<br />
| [[Lava Road]] RC1.4 || {{unknown|Unreviewed}} || Request bowsercastle slots || Shouldn't you just update the version that's in the table above instead of posting it twice on here? [[User:Zilla|Zilla]] 05:42, 2 September 2012 (UTC)<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=21311CTGP Revolution/Track Wishlist2012-09-01T20:01:31Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
Please don't add tracks to the table but to the list beneath to make clear which tracks are added later.<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{no|No DL link}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Lava Road]] RC1.3 || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=21310CTGP Revolution/Track Wishlist2012-09-01T19:58:19Z<p>AWMonopolyMan 000: /* Other */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
Please don't add tracks to the table but to the list beneath to make clear which tracks are added later.<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{no|No DL link}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{no|No DL link}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.<br />
|-<br />
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?<br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.<br />
|-<br />
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.<br />
|-<br />
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.<br />
|-<br />
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.<br />
|-<br />
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.<br />
|-<br />
| [[Lava Road]] RC1.3 || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.<br />
|-<br />
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.<br />
|-<br />
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.<br />
|-<br />
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Retro_Tracks_from_Mario_Kart_64&diff=21039List of Retro Tracks from Mario Kart 642012-08-29T03:49:45Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the tracks from Mario Kart 64 that have been ported to Mario Kart Wii as a custom track.<br />
<br />
&rarr; [[Help:Retro List Legend|Table Legend & Edit Rules for this page]]<br />
<br />
{| class="wikitable"<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Mushroom Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[N64 Luigi Raceway]]<br />
| {{yes|[[Zilla]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[N64 Moo Moo Farm]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Koopa Troopa Beach]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[N64 Kalimari Desert]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Flower Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[N64 Toad's Turnpike]]<br />
| {{yes|[[Torran]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[N64 Frappe Snowland]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Choco Mountain]]<br />
| {{yes|[[Baoulettes]] and [[igorseabra4]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. N64 Mario Raceway<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Star Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2 | 1. [[N64 Wario Stadium]]<br />
| {{yes|[[Thondam]]}}<br />
|-<br />
| {{yes|[[Captain Kwark]] + [[Wiimm]] + [[Tock]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. N64 Sherbet Land<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Royal Raceway]]<br />
| {{yes|[[jimbo3390]] + [[user:Baoulettes|Baoulettes]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. N64 Bowser's Castle<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Special Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. N64 DK's Jungle Parkway<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[N64 Yoshi Valley]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Banshee Boardwalk]]<br />
| {{yes|[[Teknik Kart Wii Team]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[N64 Rainbow Road]]<br />
| {{yes|[[Guilmon35249vr]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 4. [[N64 Rainbow Road - Lunar Edition]]<br />
| {{yes|[[BigOto2]]}}<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=21036CTGP Revolution/Track Wishlist2012-08-29T00:40:49Z<p>AWMonopolyMan 000: </p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
Please don't add tracks to the table but to the list beneath to make clear which tracks are added later.<br />
<br />
{| class="wikitable"{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Reviewed in lastest stream}}<br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || Bullet bills fail on small passageway. May also not be wise to let people drive out of bounds near the start line.<br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{unknown|Unreviewed}} || (Download at Wiki page) || <br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{unknown|Unreviewed}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. ||<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[Girly Course]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Glaced Valley]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lava Mushrooms]] || {{unknown|Unreviewed}} || Mushroom Gorge music slot (If possible). ||<br />
|-<br />
| [[Lava Road]] RC1.1 || {{unknown|Unreviewed}} || [ENG]Created by FireLuigi [JPN]ラバロード 作成者:炎ルイージ ||<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{unknown|Unreviewed}} || Google Sketchup Remake (download on Wiki Page) ||<br />
|-<br />
| [[Mountain Crazyness]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Mountain Path]] || {{unknown|Unreviewed}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom Cliff]] || {{unknown|Unreviewed}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr ||<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{unknown|Unreviewed}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{unknown|Unreviewed}} || Download at Wiki Page - DS Yoshi Falls music slot. ||<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{unknown|Accepted; Updated}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{unknown|Unreviewed}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug ||<br />
|-<br />
| [[Sky Beach]] RC3.2a || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see notes}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{unknown|Unreviewed}} || (Download at Wiki) ||<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{unknown|Unreviewed}} || || From the preview video, it looks like the track is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|- style="height:50px" <br />
|colspan="4" {{unknown|Added after stream}}<br />
|-<br />
| [[Aquadrom Stage]] v2.5 || {{unknown|Unreviewed}} || Updated since the latest stream! Should use Koopa Cape music slot. || <br />
|-<br />
| [[Cave Island]] || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?xm38brzr8oy82co (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]]<br />
|-<br />
| [[Dry Dry Castle]] || {{unknown|Unreviewed}} || (Download at Wiki page) ||<br />
|-<br />
| [[Galaxy Base]] || {{unknown|Unreviewed}} || Download on Wiki Page - Should use Rainbow Road music slot. ||<br />
|-<br />
| [[Iceway]] || {{unknown|Unreviewed}} || DK's Snowboard Cross Slot+Music<br />
|-<br />
| [[Lakeside Hill]] || {{unknown|Unreviewed}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. ||<br />
|-<br />
| [[3DS Piranha Plant Slide]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[3DS Rock Rock Mountain]] || {{unknown|Unreviewed}} || Mushroom Gorge slot + music||<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{unknown|Unreviewed}} || use DK's Snowboard Cross Music Slot. || <br />
|-<br />
| [[SADX Twinkle Circuit]] v2 || {{unknown|Unreviewed}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions<br />
|-<br />
| [[Volcano Beach II]] Beta 1.1 || {{unknown|Unreviewed}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{unknown|Unreviewed}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. ||<br />
|-<br />
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Has more and new gimmicks. (not a direct port) Use N64 Mario Raceway's music. ||<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new fonts in this video: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)<br />
<br />
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)<br />
<br />
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant<br />
<br />
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)<br />
<br />
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)<br />
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])<br />
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.<br />
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])<br />
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Green_Park&diff=20809Green Park2012-08-27T01:52:41Z<p>AWMonopolyMan 000: </p>
<hr />
<div><div class="float-right"><br />
{{Misc-Info<br />
|name= {{PAGENAME}}<br />
|creator=[[CaronHT]]<br />
|designer=[[CaronHT]]<br />
|type= Custom Track/Park<br />
|date of release= 2012-08-26<br />
|editors used= Ctools, Google Sketchup, 3ds Max, SZS Modifier, Wiimms SZS tool, BrawlBox, KMP Cloud, KMP Modifier, Stirling, HxD, Paint.NET, GIMP2<br />
|version= RC2.5<br />
|difficulty= 4/10<br />
|download 1 = http://www.mediafire.com/?5v7978s9v8uphdf<br />
|download 2 =<br />
}}<br />
<br />
{{track rating}}<br />
</div><br />
<br />
== Media ==<br />
{{youtube-box|blue left|6sr-fxBK-ZM|{{PAGENAME}} RC2.5}}<br />
<br />
== Version History ==<br />
<!-- info: yyyy-mm-dd is an international normed date format and good for sorting --><br />
<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Information<br />
|-<br />
| BETA || 2012-03-30 || First release.<br />
|-<br />
| RC1.1 || 2012-04-08 || <br />
|-<br />
| RC2 || 2012-05-21 || <br />
|-<br />
| RC2.1 || 2012-08-15 ||・new kcl<br />・srt0 added<br />・height value fixed<br />・animated water<br />
|-<br />
| RC2.1a || 2012-08-18 || Freeze fixed<br />
|-<br />
| RC2.5 || 2012-08-26 ||・New Texture<br />・Model fixed<br />・Itembox glitch fixed<br />・Height value fixed<br />・Boost animation added<br />・kcl fixed<br />
|}<br />
<br />
== Custom Track Distributions ==<br />
<br />
This track is part of the following [[Custom Track Distribution]]s:<br />
<!-- please insert distributions in alphabetic order --><br />
* (none)<br />
<br />
[[category:Custom Track]]<br />
<br />
{{Template:User-CaronHT-link}}</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=20645CTGP Revolution/Track Wishlist2012-08-22T21:42:19Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{unknown|Unreviewed}} || || <br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || Bullet bills fail on small passageway. May also not be wise to let people drive out of bounds near the start line.<br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{unknown|Unreviewed}} || (Download at Wiki page) || <br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{unknown|Unreviewed}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. ||<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{unknown|Unreviewed}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. ||<br />
|-<br />
| [[Girly Course]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Glaced Valley]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lava Mushrooms]] || {{unknown|Unreviewed}} || Mushroom Gorge music slot (If possible). ||<br />
|-<br />
| [[Lava Road]] RC1.1 || {{unknown|Unreviewed}} || [ENG]Created by FireLuigi [JPN]ラバロード 作成者:炎ルイージ ||<br />
|-<br />
| [[Lakeside Hill]] || {{unknown|Unreviewed}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. ||<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{unknown|Unreviewed}} || Google Sketchup Remake (download on Wiki Page) ||<br />
|-<br />
| [[Mountain Crazyness]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Mountain Path]] || {{unknown|Unreviewed}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom cliff]] || {{unknown|Unreviewed}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr ||<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{unknown|Unreviewed}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{unknown|Unreviewed}} || Download at Wiki Page - DS Yoshi Falls music slot. ||<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{unknown|Accepted; Updated}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{unknown|Unreviewed}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug ||<br />
|-<br />
| [[Sky Beach]] RC3.2a || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see notes}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{unknown|Unreviewed}} || (Download at Wiki) ||<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{unknown|Unreviewed}} || || From the preview video, it looks like the track is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach]] || {{maybe|Needs fixes}} || {{maybe|Beta 1.1 is Out!}}. Koopa Cape music slot and DK Mountain track slot. || In the interest of glitch prevention, move Respawn 0 to the right slightly. It's also possible to glitch through the floor near the start line, though the method on how to do so is unclear (happened by mistake during review).<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|-<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[3DS Rosalina's Ice World]] has an ultra shortcut, video on page.<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Iceway]] READY TO UPLOAD!<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new fonts in this video: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] v0.1<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Darky_Kart_Wii&diff=20602Darky Kart Wii2012-08-22T04:27:33Z<p>AWMonopolyMan 000: </p>
<hr />
<div><!-- Delete "&ndash;" every time you edit a section --><br />
{| class="textbox float-right grid width:30%"<br />
|+ Overview<br />
<!-- ! Cover:<br />
| An image file here --><br />
|-<br />
! Author:<br />
| [[Darkybenji]] <br />
|-<br />
! Type:<br />
| [[Riivolution]] <br />
|-<br />
! Tracks: <br />
| 68 Tracks<br />
|-<br />
! Battle: <br />
| 10 Battle Tracks<br />
|-<br />
! Release:<br />
| Released <br />
|-<br />
! Download:<br />
| http://darky.gallery.xooit.fr/t821-Download-Darky-Kart-Wii.htm &ndash;<br />
|-<br />
! Current Version:<br />
| 3.5<br />
|}<br />
<br />
== Overview ==<br />
This is a Mario kart Wii Texture Hack Distribution by DarkyBenji with many of his textures. It's compitable with [[CTGP-R]] and worldwide.<br />
Current version is 3.5 as you can see in the box, version 3.5 will be fixed up some time after CTGP-R 1.02.0000 is released, and will be compitable with it. <br />
<br />
More information can be seen here: http://darky.gallery.xooit.fr/t821-Download-Darky-Kart-Wii.htm<br />
<br />
== How to install ==<br />
1.Download the 8 parts of Darky Kart Wii <br />
<div><br />
2.You Got The Folders DKW and Riivolution<br />
<div><br />
3.Extract..<br />
<div><br />
4.Put on Your SD Card!<br />
<br />
== Media ==<br />
{{youtube-box|blue left|ojzojr69NCs|Fan Video (latest version)}}<br />
<br />
== Tracks ==<br />
<br />
<!-- Colors are in RGB format. For example, #0000FF is BLUE, #FFFF00 is YELLOW. It is recommended, however, to use the default colors.--><br />
{| class="wikitable sortable" <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
|-style="background-color:#C0C0CF; color:#000000;" align=center<br />
| colspan=2|'''Race Courses'''<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Mushroom Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| Luigi Circuit<br />
|Rollercoasting Luigi<br />
|-style="background-color:#F0F0FF;"<br />
| Moo Moo Meadows<br />
|Moo Moo Caverns<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|Mushroom Gorge<br />
|Planet Wisp<br />
|-style="background-color:#F0F0FF;"<br />
|Sky Sanctuary<br />
|-style="background-color:#F0F0FF;"<br />
|Humongous Fungus <br />
|-style="background-color:#F0F0FF;"<br />
|Mushroom Hill<br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=4|Toad's Factory <br />
|Prison Lane V2 <br />
|-style="background-color:#F0F0FF;" <br />
|Chemical Plant <br />
|-style="background-color:#F0F0FF;"<br />
|Megalo Stadium<br />
|-style="background-color:#F0F0FF;"<br />
|Security Hall<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center <br />
| colspan=3|'''Flower Cup''' <br />
|-style="background-color:#F0F0FF;" <br />
| Mario Circuit <br />
|Rollercoasting Mario <br />
|-style="background-color:#F0F0FF;" <br />
| Coconut Mall <br />
|Darky Gallery V2 <br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=2|DK Summit <br />
|Pic Plains <br />
|-style="background-color:#F0F0FF;" <br />
|Sweet Mountain <br />
|-style="background-color:#F0F0FF;" <br />
| Wario's Gold Mine <br />
|Windy Valley <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center <br />
| colspan=3|'''Star Cup''' <br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=3|Daisy Circuit <br />
|Casino Park<br />
|-style="background-color:#F0F0FF;" <br />
|Tropical Resort <br />
|-style="background-color:#F0F0FF;"<br />
|Windmill Isle Day<br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=3|Koopa Cape <br />
|Emerald Coast <br />
|-style="background-color:#F0F0FF;" <br />
|Ocean Palace (Seaside Hill) <br />
|-style="background-color:#F0F0FF;"<br />
|Aquarium Park 2<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Maple Treeway<br />
|Forest Maze<br />
|-style="background-color:#F0F0FF;"<br />
|Dragon Road<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Grumble Volcano<br />
|Astroide Coaster<br />
|-style="background-color:#F0F0FF;"<br />
|Ice Cap<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Special Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Dry Dry Ruins<br />
|Snow Ruins<br />
|-style="background-color:#F0F0FF;"<br />
|Sand Ocean<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|Moonview Highway<br />
|City Escape<br />
|-style="background-color:#F0F0FF;"<br />
|Morning Sun<br />
|-style="background-color:#F0F0FF;"<br />
|F-Zero Mute City<br />
|-style="background-color:#F0F0FF;"<br />
|Speed Highway<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|Bowser's Castle<br />
|Dark Bowser's Castle<br />
|-style="background-color:#F0F0FF;"<br />
|Lost World<br />
|-style="background-color:#F0F0FF;"<br />
|Bowser's Galaxy Generator<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Rainbow Road<br />
|Darky Road V3<br />
|-style="background-color:#F0F0FF;"<br />
|Starlight Carnival<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Green Shell Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GCN Peach Beach<br />
|Aquarium Park<br />
|-style="background-color:#F0F0FF;"<br />
|Beach Bowl Galaxy<br />
|-style="background-color:#F0F0FF;"<br />
| DS Yoshi Falls<br />
|Egg Volcano<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|SNES Ghost Valley 2<br />
|DK Cruiser<br />
|-style="background-color:#F0F0FF;"<br />
|Terminal Velocity<br />
|-style="background-color:#F0F0FF;"<br />
| N64 Mario Raceway<br />
|Amis Stadium<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Banana Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|N64 Sherbet Land<br />
|Emissaire Subspatial<br />
|-style="background-color:#F0F0FF;"<br />
|Sherbet Volcano<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|DS Delfino Square<br />
|Fourside<br />
|-style="background-color:#F0F0FF;"<br />
|Rooftop Run Day<br />
|-style="background-color:#F0F0FF;"<br />
|Crisis City<br />
|-style="background-color:#F0F0FF;"<br />
|Mario Kart Festival<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GBA Shy Guy Beach<br />
|Horror Beach<br />
|-style="background-color:#F0F0FF;"<br />
|Emerald Beach<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GCN Waluigi Stadium<br />
|Starlight Carnival<br />
|-style="background-color:#F0F0FF;"<br />
|Waluigi Pinball<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Leaf Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|DS Desert Hills<br />
|Meteor Herd<br />
|-style="background-color:#F0F0FF;"<br />
|Snow of Night<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|N64 DK's Jungle Parkway<br />
|Green Jungles<br />
|-style="background-color:#F0F0FF;"<br />
|Green Hill Zone<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GBA Bowser Castle 3<br />
|Final Fortress V2<br />
|-style="background-color:#F0F0FF;"<br />
|Crazy Gadget<br />
|-style="background-color:#F0F0FF;"<br />
| GCN Mario Circuit<br />
|Luigi's Mansion<br />
|-style="background-color:#000080; color:#FFFFFF; " align=center<br />
| colspan=2|'''Lighting Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| SNES Mario Circuit 3<br />
|Mini Twinkle Circuit<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|DS Peach Gardens<br />
|Dead Garden<br />
|-style="background-color:#F0F0FF;"<br />
|Ocarina Garden<br />
|-style="background-color:#F0F0FF;"<br />
|The Star Festival<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GCN DK Mountain<br />
|Red Mountain<br />
|-style="background-color:#F0F0FF;"<br />
|Melty Molten Galaxy<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|N64 Bowser's Castle<br />
|Dreamscape Castle<br />
|-style="background-color:#F0F0FF;"<br />
|Castle Hyrule<br />
|-style="background-color:#F0F0FF;"<br />
|Mystic Mansion<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
|-style="background-color:#C0C0CF; color:#000000;" align=center<br />
| colspan=2|'''Battle Tracks'''<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Wii Stages'''<br />
|-style="background-color:#F0F0FF;"<br />
| Block Plaza<br />
|Casino Night Zone <br />
|-style="background-color:#F0F0FF;"<br />
| Delfino Pier<br />
|Aquarium Park Battle <br />
|-style="background-color:#F0F0FF;"<br />
| Funky Stadium<br />
|Target Techno <br />
|-style="background-color:#F0F0FF;"<br />
| Chain Chomp Wheel<br />
|Tropical Resort Battle <br />
|-style="background-color:#F0F0FF;"<br />
| Thwomp Desert<br />
|Ice Star<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Retro Stages'''<br />
|-style="background-color:#F0F0FF;"<br />
| SNES Battle Course 4<br />
|Mario Bros<br />
|-style="background-color:#F0F0FF;"<br />
| GBA Battle Course 3<br />
|Gloam Valley<br />
|-style="background-color:#F0F0FF;"<br />
| N64 Skyscraper<br />
|Speed Highway Battle<br />
|-style="background-color:#F0F0FF;"<br />
| GCN Cookie Land<br />
|Green Hill Battle<br />
|-style="background-color:#F0F0FF;"<br />
| DS Twilight House<br />
|X-Naut House<br />
|}<br />
<br />
<br />
[[Category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=Darky_Kart_Wii&diff=20601Darky Kart Wii2012-08-22T04:23:22Z<p>AWMonopolyMan 000: /* Tracks */</p>
<hr />
<div><!-- Delete "&ndash;" every time you edit a section --><br />
{| class="textbox float-right grid width:30%"<br />
|+ Overview<br />
<!-- ! Cover:<br />
| An image file here --><br />
|-<br />
! Author:<br />
| Darkybenji <br />
|-<br />
! Type:<br />
| [[Riivolution]] <br />
|-<br />
! Tracks: <br />
| 63 Tracks<br />
|-<br />
! Battle: <br />
| 10 Battle Tracks<br />
|-<br />
! Release:<br />
| Released <br />
|-<br />
! Download:<br />
| http://darky.gallery.xooit.fr/t821-Download-Darky-Kart-Wii.htm &ndash;<br />
|-<br />
! Current Version:<br />
| 3.0<br />
|}<br />
<br />
== Overview ==<br />
This is a Mario kart Wii custom by DarkyBenji with all his textures. It's compitable with [[CTGP-R]] and worldwide.<br />
Current version is 3.0 as you can see in the box, version 3.5 will be released 1 week after CTGP-R 1.02.0000, and will be compitable with it. <br />
<br />
More information can be seen here: http://darky.gallery.xooit.fr/t821-Download-Darky-Kart-Wii.htm<br />
<br />
== How to install ==<br />
1.Download the 7 parts of DarkyKartwii <br />
<div><br />
2.You Got The Folders DKW and Riivolution<br />
<div><br />
3.Extract..<br />
<div><br />
4.Put on Your SD Card !<br />
<br />
== Media ==<br />
{{youtube-box|blue left|ojzojr69NCs|Fan Video (latest version)}}<br />
<br />
== Tracks ==<br />
<br />
<!-- Colors are in RGB format. For example, #0000FF is BLUE, #FFFF00 is YELLOW. It is recommended, however, to use the default colors.--><br />
{| class="wikitable sortable" <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
|-style="background-color:#C0C0CF; color:#000000;" align=center<br />
| colspan=2|'''Race Courses'''<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Mushroom Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| Luigi Circuit<br />
|Rollercoasting Luigi<br />
|-style="background-color:#F0F0FF;"<br />
| Moo Moo Meadows<br />
|Moo Moo Caverns<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|Mushroom Gorge<br />
|Planet Wisp<br />
|-style="background-color:#F0F0FF;"<br />
|Sky Sanctuary<br />
|-style="background-color:#F0F0FF;"<br />
|Humongous Fungus <br />
|-style="background-color:#F0F0FF;"<br />
|Mushroom Hill<br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=4|Toad's Factory <br />
|Prison Lane V2 <br />
|-style="background-color:#F0F0FF;" <br />
|Chemical Plant <br />
|-style="background-color:#F0F0FF;"<br />
|Megalo Stadium<br />
|-style="background-color:#F0F0FF;"<br />
|Security Hall<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center <br />
| colspan=3|'''Flower Cup''' <br />
|-style="background-color:#F0F0FF;" <br />
| Mario Circuit <br />
|Rollercoasting Mario <br />
|-style="background-color:#F0F0FF;" <br />
| Coconut Mall <br />
|Darky Gallery V2 <br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=2|DK Summit <br />
|Pic Plains <br />
|-style="background-color:#F0F0FF;" <br />
|Sweet Mountain <br />
|-style="background-color:#F0F0FF;" <br />
| Wario's Gold Mine <br />
|Windy Valley <br />
|-style="background-color:#000080; color:#FFFFFF;" align=center <br />
| colspan=3|'''Star Cup''' <br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=3|Daisy Circuit <br />
|Casino Park<br />
|-style="background-color:#F0F0FF;" <br />
|Tropical Resort <br />
|-style="background-color:#F0F0FF;"<br />
|Windmill Isle Day<br />
|-style="background-color:#F0F0FF;" <br />
| rowspan=3|Koopa Cape <br />
|Emerald Coast <br />
|-style="background-color:#F0F0FF;" <br />
|Ocean Palace (Seaside Hill) <br />
|-style="background-color:#F0F0FF;"<br />
|Aquarium Park 2<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Maple Treeway<br />
|Forest Maze<br />
|-style="background-color:#F0F0FF;"<br />
|Dragon Road<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Grumble Volcano<br />
|Astroide Coaster<br />
|-style="background-color:#F0F0FF;"<br />
|Ice Cap<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Special Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Dry Dry Ruins<br />
|Snow Ruins<br />
|-style="background-color:#F0F0FF;"<br />
|Sand Ocean<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|Moonview Highway<br />
|City Escape<br />
|-style="background-color:#F0F0FF;"<br />
|Morning Sun<br />
|-style="background-color:#F0F0FF;"<br />
|F-Zero Mute City<br />
|-style="background-color:#F0F0FF;"<br />
|Speed Highway<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|Bowser's Castle<br />
|Dark Bowser's Castle<br />
|-style="background-color:#F0F0FF;"<br />
|Lost World<br />
|-style="background-color:#F0F0FF;"<br />
|Bowser's Galaxy Generator<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|Rainbow Road<br />
|Darky Road V3<br />
|-style="background-color:#F0F0FF;"<br />
|Starlight Carnival<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Green Shell Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GCN Peach Beach<br />
|Aquarium Park<br />
|-style="background-color:#F0F0FF;"<br />
|Beach Bowl Galaxy<br />
|-style="background-color:#F0F0FF;"<br />
| DS Yoshi Falls<br />
|Egg Volcano<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|SNES Ghost Valley 2<br />
|DK Cruiser<br />
|-style="background-color:#F0F0FF;"<br />
|Terminal Velocity<br />
|-style="background-color:#F0F0FF;"<br />
| N64 Mario Raceway<br />
|Amis Stadium<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Banana Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|N64 Sherbet Land<br />
|Emissaire Subspatial<br />
|-style="background-color:#F0F0FF;"<br />
|Sherbet Volcano<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=4|DS Delfino Square<br />
|Fourside<br />
|-style="background-color:#F0F0FF;"<br />
|Rooftop Run Day<br />
|-style="background-color:#F0F0FF;"<br />
|Crisis City<br />
|-style="background-color:#F0F0FF;"<br />
|Mario Kart Festival<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GBA Shy Guy Beach<br />
|Horror Beach<br />
|-style="background-color:#F0F0FF;"<br />
|Emerald Beach<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GCN Waluigi Stadium<br />
|Starlight Carnival<br />
|-style="background-color:#F0F0FF;"<br />
|Waluigi Pinball<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Leaf Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|DS Desert Hills<br />
|Meteor Herd<br />
|-style="background-color:#F0F0FF;"<br />
|Snow of Night<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|N64 DK's Jungle Parkway<br />
|Green Jungles<br />
|-style="background-color:#F0F0FF;"<br />
|Green Hill Zone<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GBA Bowser Castle 3<br />
|Final Fortress V2<br />
|-style="background-color:#F0F0FF;"<br />
|Crazy Gadget<br />
|-style="background-color:#F0F0FF;"<br />
| GCN Mario Circuit<br />
|Luigi's Mansion<br />
|-style="background-color:#000080; color:#FFFFFF; " align=center<br />
| colspan=2|'''Lighting Cup'''<br />
|-style="background-color:#F0F0FF;"<br />
| SNES Mario Circuit 3<br />
|Mini Twinkle Circuit<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|DS Peach Gardens<br />
|Dead Garden<br />
|-style="background-color:#F0F0FF;"<br />
|Ocarina Garden<br />
|-style="background-color:#F0F0FF;"<br />
|The Star Festival<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=2|GCN DK Mountain<br />
|Red Mountain<br />
|-style="background-color:#F0F0FF;"<br />
|Melty Molten Galaxy<br />
|-style="background-color:#F0F0FF;"<br />
| rowspan=3|N64 Bowser's Castle<br />
|Dreamscape Castle<br />
|-style="background-color:#F0F0FF;"<br />
|Castle Hyrule<br />
|-style="background-color:#F0F0FF;"<br />
|Mystic Mansion<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| width="25%"|'''Original track'''<br />
| width="25%"|'''Replaced track'''<br />
|-style="background-color:#C0C0CF; color:#000000;" align=center<br />
| colspan=2|'''Battle Tracks'''<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Wii Stages'''<br />
|-style="background-color:#F0F0FF;"<br />
| Block Plaza<br />
|Casino Night Zone <br />
|-style="background-color:#F0F0FF;"<br />
| Delfino Pier<br />
|Aquarium Park Battle <br />
|-style="background-color:#F0F0FF;"<br />
| Funky Stadium<br />
|Target Techno <br />
|-style="background-color:#F0F0FF;"<br />
| Chain Chomp Wheel<br />
|Tropical Resort Battle <br />
|-style="background-color:#F0F0FF;"<br />
| Thwomp Desert<br />
|Ice Star<br />
|-style="background-color:#000080; color:#FFFFFF;" align=center<br />
| colspan=2|'''Retro Stages'''<br />
|-style="background-color:#F0F0FF;"<br />
| SNES Battle Course 4<br />
|Mario Bros<br />
|-style="background-color:#F0F0FF;"<br />
| GBA Battle Course 3<br />
|Gloam Valley<br />
|-style="background-color:#F0F0FF;"<br />
| N64 Skyscraper<br />
|Speed Highway Battle<br />
|-style="background-color:#F0F0FF;"<br />
| GCN Cookie Land<br />
|Green Hill Battle<br />
|-style="background-color:#F0F0FF;"<br />
| DS Twilight House<br />
|X-Naut House<br />
|}<br />
<br />
<br />
[[Category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=20536CTGP Revolution/Track Wishlist2012-08-20T05:20:29Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{unknown|Unreviewed}} || || <br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || Bullet bills fail on small passageway. May also not be wise to let people drive out of bounds near the start line.<br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{unknown|Unreviewed}} || (Download at Wiki page) || <br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{unknown|Unreviewed}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. ||<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[Girly Course]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Glaced Valley]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lava Mushrooms]] || {{unknown|Unreviewed}} || Mushroom Gorge music slot (If possible). ||<br />
|-<br />
| [[Lava Road]] RC1.1 || {{unknown|Unreviewed}} || [ENG]Created by FireLuigi [JPN]ラバロード 作成者:炎ルイージ ||<br />
|-<br />
| [[Lakeside Hill]] || {{unknown|Unreviewed}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. ||<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{unknown|Unreviewed}} || Google Sketchup Remake (download on Wiki Page) ||<br />
|-<br />
| [[Mountain Crazyness]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Mountain Path]] || {{unknown|Unreviewed}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom cliff]] || {{unknown|Unreviewed}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr ||<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{unknown|Unreviewed}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{unknown|Unreviewed}} || Download at Wiki Page - DS Yoshi Falls music slot. ||<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{unknown|Accepted; Updated}} || || Was given an update since it was accepted. Should be checked out again.<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{unknown|Unreviewed}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug ||<br />
|-<br />
| [[Sky Beach]] RC3.2a || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see notes}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{unknown|Unreviewed}} || (Download at Wiki) ||<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{unknown|Unreviewed}} || || From the preview video, it looks like the track is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach]] || {{maybe|Needs fixes}} || {{maybe|Beta 1.1 is Out!}}. Koopa Cape music slot and DK Mountain track slot. || In the interest of glitch prevention, move Respawn 0 to the right slightly. It's also possible to glitch through the floor near the start line, though the method on how to do so is unclear (happened by mistake during review).<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|-<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[3DS Rosalina's Ice World]] has an ultra shortcut, video on page.<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Iceway]] READY TO UPLOAD!<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new fonts in this video: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]. Replaces the old version as this is by the same author (in much the same way as the old Bigbox was replaced by popular demand).<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
* [[Kinoko Cave]] It should use GCN DK Mountain music.<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=20447CTGP Revolution/Track Wishlist2012-08-17T21:09:23Z<p>AWMonopolyMan 000: /* New Tracks that Need Fixes */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{unknown|Unreviewed}} || || <br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || Bullet bills fail on small passageway. May also not be wise to let people drive out of bounds near the start line.<br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{unknown|Unreviewed}} || (Download at Wiki page) || <br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{unknown|Unreviewed}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. ||<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[Girly Course]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Glaced Valley]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lava Mushrooms]] || {{unknown|Unreviewed}} || Mushroom Gorge music slot (If possible). ||<br />
|-<br />
| [[Lava Road]] RC1.1 || {{unknown|Unreviewed}} || [ENG]Created by FireLuigi [JPN]ラバロード 作成者:炎ルイージ ||<br />
|-<br />
| [[Lakeside Hill]] || {{unknown|Unreviewed}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. ||<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{unknown|Unreviewed}} || Google Sketchup Remake (download on Wiki Page) ||<br />
|-<br />
| [[Mountain Crazyness]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Mountain Path]] || {{unknown|Unreviewed}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom cliff]] || {{unknown|Unreviewed}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr ||<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{unknown|Unreviewed}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{unknown|Unreviewed}} || Download at Wiki Page - DS Yoshi Falls music slot. ||<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{unknown|Unreviewed}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug ||<br />
|-<br />
| [[Sky Beach]] RC3.2a || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see notes}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{unknown|Unreviewed}} || (Download at Wiki) ||<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{unknown|Unreviewed}} || || From the preview video, it looks like the track is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach]] || {{maybe|Needs fixes}} || Please use Volcano Beach II, not Volcano Beach RC1. Koopa Cape music slot and DK Mountain track slot. || In the interest of glitch prevention, move Respawn 0 to the right slightly. It's also possible to glitch through the floor near the start line, though the method on how to do so is unclear (happened by mistake during review).<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|-<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[3DS Rosalina's Ice World]] has an ultra shortcut, video on page.<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Iceway]] READY TO UPLOAD!<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new fonts in this video: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore [http://199.91.153.71/cwjaopuc0rmg/86grhsc9qie1sh7/Kinoko+Cave+RC2.rar]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=20446CTGP Revolution/Track Wishlist2012-08-17T21:09:04Z<p>AWMonopolyMan 000: /* Track Bug Reports */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{unknown|Unreviewed}} || || <br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || Bullet bills fail on small passageway. May also not be wise to let people drive out of bounds near the start line.<br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{unknown|Unreviewed}} || (Download at Wiki page) || <br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{unknown|Unreviewed}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. ||<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[Girly Course]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Glaced Valley]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lava Mushrooms]] || {{unknown|Unreviewed}} || Mushroom Gorge music slot (If possible). ||<br />
|-<br />
| [[Lava Road]] RC1.1 || {{unknown|Unreviewed}} || [ENG]Created by FireLuigi [JPN]ラバロード 作成者:炎ルイージ ||<br />
|-<br />
| [[Lakeside Hill]] || {{unknown|Unreviewed}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. ||<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{unknown|Unreviewed}} || Google Sketchup Remake (download on Wiki Page) ||<br />
|-<br />
| [[Mountain Crazyness]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Mountain Path]] || {{unknown|Unreviewed}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom cliff]] || {{unknown|Unreviewed}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr ||<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{unknown|Unreviewed}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{unknown|Unreviewed}} || Download at Wiki Page - DS Yoshi Falls music slot. ||<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{unknown|Unreviewed}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug ||<br />
|-<br />
| [[Sky Beach]] RC3.2a || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see notes}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{unknown|Unreviewed}} || (Download at Wiki) ||<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{unknown|Unreviewed}} || || From the preview video, it looks like the track is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach]] || {{maybe|Needs fixes}} || Please use Volcano Beach II, not Volcano Beach RC1. Koopa Cape music slot and DK Mountain track slot. || In the interest of glitch prevention, move Respawn 0 to the right slightly. It's also possible to glitch through the floor near the start line, though the method on how to do so is unclear (happened by mistake during review).<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|-<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Iceway]] READY TO UPLOAD!<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new fonts in this video: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore [http://199.91.153.71/cwjaopuc0rmg/86grhsc9qie1sh7/Kinoko+Cave+RC2.rar]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=20445CTGP Revolution/Track Wishlist2012-08-17T21:07:18Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.<br />
<br />
{| class="wikitable"<br />
|+ <br />'''New Tracks'''<br /><br /><br />
! Track Name<br />
! Status<br />
! Notes<br />
! Track Review/Issues<br />
|-<br />
| [[3DS Rosalina's Ice World]] || {{unknown|Unreviewed}} || || <br />
|-<br />
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||<br />
|-<br />
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}<br />
|-<br />
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.<br />
|-<br />
| [[Aquadrom Stage]] v2 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || Bullet bills fail on small passageway. May also not be wise to let people drive out of bounds near the start line.<br />
|-<br />
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.<br />
|-<br />
| [[Block´s Castle]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.<br />
|-<br />
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.<br />
|-<br />
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.<br />
|-<br />
| [[Citro's Wedding Altar]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page - Should use DS Peach Gardens Music Slot. ||<br />
|-<br />
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.<br />
|-<br />
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.<br />
|-<br />
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.<br />
|-<br />
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.<br />
|-<br />
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.<br />
|-<br />
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.<br />
|-<br />
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.<br />
|-<br />
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[DK's Jungle Beach]] || {{unknown|Unreviewed}} || (Download at Wiki page) || <br />
|-<br />
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.<br />
|-<br />
| [[Factory Course]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Forsaken Mansion]] || {{unknown|Unreviewed}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. ||<br />
|-<br />
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||<br />
|-<br />
| [[GBA Snow Land]] || {{yes|Accepted; see review}} || Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.<br />
|-<br />
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || Needs to use the Moonview Highway slot and music ||<br />
|-<br />
| [[Girly Course]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Glaced Valley]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Green Park]] || {{yes|Accepted; see review}} || GCN Mario Circuit music slot. || Some KMP objects are not solid/character cannot interact with them correctly.<br />
|-<br />
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.<br />
|-<br />
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||<br />
|-<br />
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.<br />
|-<br />
| [[Lava Mushrooms]] || {{unknown|Unreviewed}} || Mushroom Gorge music slot (If possible). ||<br />
|-<br />
| [[Lava Road]] RC1.1 || {{unknown|Unreviewed}} || [ENG]Created by FireLuigi [JPN]ラバロード 作成者:炎ルイージ ||<br />
|-<br />
| [[Lakeside Hill]] || {{unknown|Unreviewed}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. ||<br />
|-<br />
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.<br />
|-<br />
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.<br />
|-<br />
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||<br />
|-<br />
| [[Majora's Castle]] || {{no|Rejected}} || || There is no download for the latest version of this track, and apparently the author has lost the SZS file.<br />
|-<br />
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.<br />
|-<br />
| [[Moo Moo Island]] || {{unknown|Unreviewed}} || Google Sketchup Remake (download on Wiki Page) ||<br />
|-<br />
| [[Mountain Crazyness]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Mountain Path]] || {{unknown|Unreviewed}} || || From the preview video, it seems that there is a minimap issue.<br />
|-<br />
| [[Mushroom cliff]] || {{unknown|Unreviewed}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr ||<br />
|-<br />
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.<br />
|-<br />
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||<br />
|-<br />
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||<br />
|-<br />
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||<br />
|-<br />
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.<br />
|-<br />
| [[Penguin Cave]] RC2 || {{unknown|Unreviewed}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot || <br />
|-<br />
| [[Powerpuff Funpark]] || {{unknown|Unreviewed}} || Download at Wiki Page - DS Yoshi Falls music slot. ||<br />
|-<br />
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.<br />
|-<br />
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.<br />
|-<br />
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.<br />
|-<br />
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.<br />
|-<br />
| [[Sacred Fogcoast]] || {{yes|Accepted}} || ||<br />
|-<br />
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot ||<br />
|-<br />
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.<br />
|-<br />
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.<br />
|-<br />
| [[Shifting Sandland]] v2.2 || {{unknown|Unreviewed}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug ||<br />
|-<br />
| [[Sky Beach]] RC3.2a || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||<br />
|-<br />
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!<br />
|-<br />
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.<br />
|-<br />
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see notes}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?<br />
|-<br />
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||<br />
|-<br />
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.<br />
|-<br />
| [[Summer Island]] By Magma and FloMaster35000vr || {{unknown|Unreviewed}} || (Download at Wiki) ||<br />
|-<br />
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.<br />
|-<br />
| [[Swamp Course]] || {{unknown|Unreviewed}} || || From the preview video, it looks like the track is far too short.<br />
|-<br />
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.<br />
|-<br />
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.<br />
|-<br />
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.<br />
|-<br />
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||<br />
|-<br />
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.<br />
|-<br />
| [[Volcano Beach]] || {{maybe|Needs fixes}} || Please use Volcano Beach II, not Volcano Beach RC1. Koopa Cape music slot and DK Mountain track slot. || In the interest of glitch prevention, move Respawn 0 to the right slightly. It's also possible to glitch through the floor near the start line, though the method on how to do so is unclear (happened by mistake during review).<br />
|-<br />
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.<br />
|-<br />
| [[White Garden]] v1.0 || {{unknown|Unreviewed}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.<br />
|-<br />
| [[Yellow Loop]] || {{yes|Accepted}} || ||<br />
|-<br />
|}<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Iceway]] READY TO UPLOAD!<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new fonts in this video: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[3DS Rosalina's Ice World]] has an ultra shortcut, video on page.<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore [http://199.91.153.71/cwjaopuc0rmg/86grhsc9qie1sh7/Kinoko+Cave+RC2.rar]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.<br />
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=19868CTGP Revolution/Track Wishlist2012-08-04T14:21:09Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Alpine Mountain]]<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.5 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Darkness Temple]] - Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[Forsaken Mansion]] - Download on Wiki Page - Should use SNES Ghost Valley 2 music slot.<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Glaced Valley]]<br />
* [[Green Park]] GCN Mario Circuit music slot.<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Mushrooms]] Mushroom Gorge music slot (If possible).<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Love Beach]] - should use Daisy Circuit music slot.<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Moo Moo Island]] - Google Sketchup Remake (download on Wiki Page)<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Night Mountain]]<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Powerpuff Funpark]] Download at Wiki Page - DS Yoshi Falls music slot.<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Road by Road]] Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot.<br />
* [[Sacred Fogcoast]]<br />
* [[Seaside Resort]] v1 - should use Koopa Cape slot<br />
* [[Seasonal Circuit]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[Sky Beach]] RC2.6 Daisy Circuit music slot.<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Bowser Castle 1]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Bowser Castle 2]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Summer Island]] By Magma and FloMaster35000vr (Download at Wiki)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]] Please use Volcano Beach II, not Volcano Beach RC1. Koopa Cape music slot and DK Mountain track slot.<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Needs a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[SNES Mario Circuit 2]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
* Could trick with Y buttton on GCN controller code be added?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore [http://199.91.153.71/cwjaopuc0rmg/86grhsc9qie1sh7/Kinoko+Cave+RC2.rar]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)<br />
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's music. In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level. V1 should not be in any version of CTGP but has appeared in a few CTWW videos. V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2. Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot<br />
<br />
[[category:Distribution]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=19274CTGP Revolution/Track Wishlist2012-07-17T22:50:44Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Alpine Mountain]]<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DK Falls]]<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Love Beach]] - should use Daisy Circuit music slot.<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Moo Moo Island]] - Google Sketchup Remake (download on Wiki Page)<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Seaside Resort]] Beta (full working) - should use Koopa Cape slot<br />
* [[Seasonal Circuit]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Bowser Castle 1]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Bowser Castle 2]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[Sky Beach]] Good, but a little too long<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
* Could trick with Y buttton on GCN controller code be added?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] An update to fix the horrible Bullet Bill paths has been released [http://www.4shared.com/rar/2hhNbckj/Kinoko_Cave__BB_Fix.html]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Retro_Tracks_from_Mario_Kart:_Double_Dash!!&diff=19195List of Retro Tracks from Mario Kart: Double Dash!!2012-07-14T22:07:44Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the tracks from Mario Kart Double Dash that have been ported to Mario Kart Wii as a custom track.<br />
{| class="wikitable"<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Mushroom Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#ffc0c0 | (1) GCN Luigi Circuit (50cc)<br />
| {{maybe|[[NiAlBlack]] (in progress)}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2 | 1. [[GCN Luigi Circuit]]<br />
| {{yes|[[GCN Luigi Circuit#by MRbuttCHINSxMKWii|MRbuttCHINSxMKWii]]}}<br />
|-<br />
| {{yes|[[GCN Luigi Circuit#by Torran|Torran]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. GCN Peach Beach<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2 | 3. [[GCN Baby Park]]<br />
| {{yes|[[GCN Baby Park (MRbuttCHINSxMKWii)|MRbuttCHINSxMKWii]]}}<br />
|-<br />
| {{yes|[[GCN Baby Park (4TLPati)|4TLPati]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GCN Dry Dry Desert<br />
| {{maybe|[[SuperMario64DS]] (In Progress)}} <br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Flower Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GCN Mushroom Bridge (Torran)| GCN Mushroom Bridge]]<br />
| {{yes|[[Torran]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. GCN Mario Circuit<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[GCN Daisy Cruiser]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GCN Waluigi Stadium<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Star Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GCN Sherbet Land]]<br />
| {{yes|[[Tock]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[GCN Mushroom City]]<br />
| {{yes|[[Torran]], [[Guilmon35249vr]] and [[LuigiM]]}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=4 | 3. [[GCN Yoshi Circuit]]<br />
| {{yes|[[Teknik Kart Wii Team]]}}<br />
|-<br />
| {{maybe|[[NiAlBlack]] (in progress)}}<br />
|-<br />
| {{maybe|[[wiimaster35000vr]] and [[LuigiM]] (in progress)}}<br />
|-<br />
| {{yes|[[sup3rsmash8]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GCN DK Mountain<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Special Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GCN Wario Colosseum]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[GCN Dino Dino Jungle]]<br />
| {{yes|[[MRbuttCHINSxMKWii]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[GCN Bowser Castle]]<br />
| {{yes|[[Baoulettes]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[GCN Rainbow Road]]<br />
| {{yes|[[MKDasher]]}}<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=19172CTGP Revolution/Track Wishlist2012-07-14T14:51:12Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Alpine Mountain]]<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DK Falls]]<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Love Beach]] - should use Daisy Circuit music slot.<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Seaside Resort]] Beta (full working) - should use Koopa Cape slot<br />
* [[Seasonal Circuit]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Bowser Castle 1]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[Sky Beach]] Good, but a little too long<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
* Could trick with Y buttton on GCN controller code be added?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] An update to fix the horrible Bullet Bill paths has been released [http://www.4shared.com/rar/2hhNbckj/Kinoko_Cave__BB_Fix.html]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* SNES Bowser Castle 2 [[SNES Bowser Castle 2 (DasFragezeichen/Tock)|DasFragezeichen/Tock's version]] This Version Made By Tock, & DasFragezeichen Makes The Course A Lot Better<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=19171CTGP Revolution/Track Wishlist2012-07-14T14:48:32Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Alpine Mountain]]<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DK Falls]]<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Love Beach]] - should use Daisy Circuit music slot.<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Seaside Resort]] Beta (full working) - should use Koopa Cape slot<br />
* [[Seasonal Circuit]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Bowser Castle 1]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[Sky Beach]] Good, but a little too long<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
* Could trick with Y buttton on GCN controller code be added?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] An update to fix the horrible Bullet Bill paths has been released [http://www.4shared.com/rar/2hhNbckj/Kinoko_Cave__BB_Fix.html]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 2 (DasFragezeichen/Tock)|DasFragezeichen/Tock's version]] This Version Made By Tock, & DasFragezeichen Makes The Course A Lot Better<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=19113CTGP Revolution/Track Wishlist2012-07-12T00:37:35Z<p>AWMonopolyMan 000: </p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DK Falls]]<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Love Beach]] - should use Daisy Circuit music slot.<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Seaside Resort]] Beta (full working) - should use Koopa Cape slot<br />
* [[Seasonal Circuit]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Bowser Castle 1]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[Sky Beach]] Good, but a little too long<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
* Could trick with Y buttton on GCN controller code be added?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] An update to fix the horrible Bullet Bill paths has been released [http://www.4shared.com/rar/2hhNbckj/Kinoko_Cave__BB_Fix.html]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=19069CTGP Revolution/Track Wishlist2012-07-08T19:19:01Z<p>AWMonopolyMan 000: /* New Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DK Falls]]<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Seaside Resort]] Beta (full working) - should use Koopa Cape slot<br />
* [[Seasonal Circuit]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Bowser Castle 1]] By (Memfis/Tock) - GBA BC3 music slot.<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]] - Too short and undeveloped.<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
* [[Sky Beach]] Good, but a little too long<br />
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed<br />
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
* [[Mushroom Volcano]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
* Could the 1st person camera system at least be considered for MKWii?<br />
<br />
* Could trick with Y buttton on GCN controller code be added?<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GBA Lakeside Park]] RC0.63 is out<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] An update to fix the horrible Bullet Bill paths has been released [http://www.4shared.com/rar/2hhNbckj/Kinoko_Cave__BB_Fix.html]<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Thunder City]] v1.2: new item routes to improve online gaming<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=18598CTGP Revolution/Track Wishlist2012-06-19T19:31:54Z<p>AWMonopolyMan 000: </p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DK Falls]]<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?8z4a2qn091obca0] - fixes position bug<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Circle]]<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]]<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] An update to fix the horrible Bullet Bill paths has been released<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=18583CTGP Revolution/Track Wishlist2012-06-18T23:09:35Z<p>AWMonopolyMan 000: /* New Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DK Falls]]<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Lunar Spaceway]] Needs Rainbow Road slot and music<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]] - Download at Wiki Page - needs Mushroom Gorge slot.<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?8z4a2qn091obca0] - fixes position bug<br />
* [[SM64 Bob-Omb Battlefield]] - Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!)<br />
* [[SNES Circle]]<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twilight Highway]] v1.0 Download at Wiki Page - Should use Moonview Highway music slot.<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Underwater Slide]]<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]]<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]]<br />
**KMP<br />
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! <br />
***Sometimes when you fall off you get respawned in random places and then laps don't count.<br />
***Random freezes in VS Mode, caused by faulty itembox settings. <br />
**Overall, the KMP was done very poorly. <br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[Calidae Desert]] RC2.1 released!<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Kinoko Cave]] An update to fix the horrible Bullet Bill paths has been released<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=GCN_Wario_Colosseum_(MKDasher)&diff=18518GCN Wario Colosseum (MKDasher)2012-06-13T19:06:10Z<p>AWMonopolyMan 000: </p>
<hr />
<div>{{Custom-Track-Info<br />
|name=GCN Wario Colosseum<br />
|creator=[[MKDasher]]<br />
|designer=[[Nintendo]]<br />
|type=Colosseum<br />
|version=RC2.2<br />
|video=http://www.youtube.com/watch?v=OhuxtMuqU9s&feature=player_embedded<br />
|download=http://www.mediafire.com/?a4s5i7e51a2iosc<br />
|difficulty=6/10}}<br />
<br />
== Video ==<br />
<br />
{{youtube-box||Ecue-fsDpLI|GCN Wario Colosseum RC2.2 - online}}<br />
<br />
== Version History and Download ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! align=left| Version<br />
! align=left| Date of release<br />
! align=left| Comment<br />
|-<br />
| RC1<br />
| 2011-04-26<br />
| &mdash;<br />
|-<br />
| RC2<br />
| 2011-04-27<br />
| &mdash;<br />
|-<br />
| [http://www.mediafire.com/?a4s5i7e51a2iosc RC2.1]<br />
| 2011-05-01<br />
| &mdash;<br />
|-<br />
| [http://www.mediafire.com/?1o2g0me2sh4diy7 RC2.2]<br />
| 2011-08-20<br />
| [[KMP]] edits by [[Wiimm]]<br />
|}<br />
<br />
=== Bugs in RC2.1 ===<br />
<br />
* Lagging problems if playing on 2-split-screen (&rarr; [[Slow Motion Bug]])<br />
<br />
=== RC2.2 ===<br />
<br />
[[Wiimm]] has improved the enemy and item routes:<br />
* Bullet Bill doesn't stop behind ramps.<br />
* Item have a 2 way route in the circle.<br />
* Enemies have a 3 way route in the circle.<br />
* All enemies reach now the finish line.<br />
* ''Fall down short cut'' eliminated.<br />
<br />
== Custom Track Distributions ==<br />
This track is part of the following [[Custom Track Distribution]]s:<br />
* [[Wiimms Mario Kart Fun 2011-06]] (RC2.1)<br />
* [[Wiimms Mario Kart Fun 2011-07]] (RC2.1)<br />
* [[Wiimms Mario Kart Fun 2011-08]] (RC2.2)<br />
* [[Wiimms Mario Kart Fun 2011-11]] (RC2.2)<br />
* [[Wiimms Mario Kart Fun 2012-01]] (RC2.2)<br />
<br />
[[category:Custom Track]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=18011CTGP Revolution/Track Wishlist2012-05-30T20:08:32Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Coral Cape]] - v1.0 Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Replaces N64 Sherbet Land<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]]<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64DS Bob-Omb Battlefield]] - It can use either GCN Mario Circuit's or N64 Mario Raceway's Music, whichever you feel is the best & GCN DK Mountain's Slot ID (However! It is a very long track, and will not be finished in under 5:40 in it's current state!)<br />
* [[SNES Circle]]<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]]<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]] Problems with CPU and item routes, using a Bullet Bill here is disastrous! Needs to be smaller and needs sharper textures. Sometimes when you fall off you get respawned in random places and then laps don't count, seriously this track might as well not even bother having a KMP! It's next to useless!<br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Slow vehicles (Quacker) cannot make it across the cannon without a bullet bill. A very easy fix would be to add a bouncy mushroom to the part just after the cannon, then if you don't quite make it due to Quacker etc. you would just bounce on the mushroom and not have to respawn.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Bowser Castle 3]] Updated to look much nicer<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Retro_Tracks_from_Mario_Kart_DS&diff=17820List of Retro Tracks from Mario Kart DS2012-05-24T16:01:07Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the tracks from Mario Kart DS that have been ported to Mario Kart Wii as a custom track. If you want to see more info for each one of then, such as difficulty, type or download, you look at each track's own page.<br />
{| class="wikitable"<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Mushroom Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[DS Figure-8 Circuit]]<br />
| {{yes|[[MRbuttCHINSx11T7]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. DS Yoshi Falls<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[DS Cheep Cheep Beach]]<br />
| {{yes|[[MRbuttCHINSx11T7]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[DS Luigi's Mansion]]<br />
| {{yes|[[4TLPati]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Flower Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. DS Desert Hills<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. DS Delfino Square<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2 | 3. [[DS Waluigi Pinball]]<br />
| {{yes|[[4TLPati]]}}<br />
|-<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[DS Shroom Ridge]]<br />
| {{maybe|[[Superstarxalien169]], [[Ermelber]] and [[User:Gericom|Gericom]] (In Progress)}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Star Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[DS DK Pass]]<br />
| {{yes|[[user:Baoulettes|Baoulettes]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. DS Tick Tock Clock<br />
| {{no|None}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[DS Mario Circuit]]<br />
| {{yes|[[MRbuttCHINSx11T7]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[DS Airship Fortress]]<br />
| {{yes|[[metaknight2550]] and [[MKDasher]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Special Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[DS Wario Stadium]]<br />
| {{yes|[[MRbuttCHINSx11T7]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. DS Peach Gardens<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[DS Bowser's Castle]]<br />
| {{maybe|[[Yoshidude4]] and [[Gericom]] (In Progress)}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[DS Rainbow Road]]<br />
| {{yes|[[MrBean35000vr]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Beta Courses'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[DS Test Circle]]<br />
| {{yes|[[Peanut35000Vr]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[DS Dokan Course]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[Nokonoko Beach|DS Nokonoko Beach]]<br />
| {{yes|[[EC2Joshi]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[DS Waluigi Pinball Beta]]<br />
| {{maybe|[[Yoshidude4]] and [[Gericom]] (In Progress)}}<br />
|-<br />
| bgcolor=#c0ffc0 | 5. [[DS Luigi's Cookie Pinball]]<br />
| {{yes|[[Ermelber]] and [[User:Gericom|Gericom]] (RC2)}}<br />
|-<br />
| bgcolor=#c0c0ff | 6. [[DS DK Alps]]<br />
| {{maybe|[[User:Yoshidude4|Yoshidude4]] and [[User:Gericom|Gericom]] (In Progress)}}<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Retro_Tracks_from_Mario_Kart:_Double_Dash!!&diff=17819List of Retro Tracks from Mario Kart: Double Dash!!2012-05-24T15:59:58Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the tracks from Mario Kart Double Dash that have been ported to Mario Kart Wii as a custom track.<br />
{| class="wikitable"<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Mushroom Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#ffc0c0 | (1) GCN Luigi Circuit (50cc)<br />
| {{maybe|[[NiAlBlack]] (in progress)}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2 | 1. [[GCN Luigi Circuit]]<br />
| {{yes|[[GCN Luigi Circuit#by MRbuttCHINSxMKWii|MRbuttCHINSxMKWii]]}}<br />
|-<br />
| {{yes|[[GCN Luigi Circuit#by Torran|Torran]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. GCN Peach Beach<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2 | 3. [[GCN Baby Park]]<br />
| {{yes|[[GCN Baby Park (MRbuttCHINSxMKWii)|MRbuttCHINSxMKWii]]}}<br />
|-<br />
| {{yes|[[GCN Baby Park (4TLPati)|4TLPati]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GCN Dry Dry Desert<br />
| {{maybe|[[SuperMario64DS]] (In Progress)}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Flower Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GCN Mushroom Bridge (Torran)| GCN Mushroom Bridge]]<br />
| {{yes|[[Torran]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. GCN Mario Circuit<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[GCN Daisy Cruiser]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GCN Waluigi Stadium<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Star Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GCN Sherbet Land]]<br />
| {{yes|[[Tock]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[GCN Mushroom City]]<br />
| {{yes|[[Torran]], [[Guilmon35249vr]] and [[LuigiM]]}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=3 | 3. [[GCN Yoshi Circuit]]<br />
| {{yes|[[Teknik Kart Wii Team]]}}<br />
|-<br />
| {{maybe|[[NiAlBlack]] (in progress)}}<br />
|-<br />
| {{maybe|[[wiimaster35000vr]] and [[LuigiM]] (in progress)}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GCN DK Mountain<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Special Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GCN Wario Colosseum]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[GCN Dino Dino Jungle]]<br />
| {{yes|[[MRbuttCHINSxMKWii]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[GCN Bowser Castle]]<br />
| {{yes|[[Baoulettes]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[GCN Rainbow Road]]<br />
| {{yes|[[MKDasher]]}}<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Retro_Tracks_from_Mario_Kart:_Super_Circuit&diff=17818List of Retro Tracks from Mario Kart: Super Circuit2012-05-24T15:58:57Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the tracks from Mario Kart Super Circuit (for the GBA) that have been ported to Mario Kart Wii as a custom track.<br />
{| class="wikitable"<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Mushroom Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GBA Peach Circuit]]<br />
| {{yes|[[EC2Joshi]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. GBA Shy Guy Beach<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[GBA Riverside Park]]<br />
| {{yes|[[MRbuttCHINSxMKWii]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[GBA Bowser Castle 1]]<br />
| {{yes|[[MRbuttCHINSxMKWii]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Flower Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GBA Mario Circuit]]<br />
| {{yes|[[MrX8991]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[GBA Boo Lake]]<br />
| {{yes|[[Glitch Alpha]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[GBA Cheese Land]]<br />
| {{yes|[[igorseabra4]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GBA Bowser Castle 2<br />
| {{no|None}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Lightning Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GBA Luigi Circuit]]<br />
| {{yes|[[MRbuttCHINSxMKWii]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[GBA Sky Garden]]<br />
| {{yes|[[MKDasher]] and [[UgotHacked]]}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2| 3. [[GBA Cheep Cheep Island]]<br />
| {{yes|[[GBA Cheep Cheep Island (ARM1)|ARM1's version]]}}<br />
|-<br />
| {{yes|[[GBA Cheep Cheep Island (MrbuttCHINSxMKWii)|MrbuttCHINSxMKWii's version]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[GBA Sunset Wilds]]<br />
| {{no|None}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Star Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GBA Snow Land]]<br />
| {{yes|[[SuperMario64DS]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[GBA Ribbon Road]]<br />
| {{yes|[[DemyxIX]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. GBA Yoshi Desert<br />
| {{no|None}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. GBA Bowser Castle 3<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Special Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[GBA Lakeside Park]]<br />
| {{yes|[[igorseabra4]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. GBA Broken Pier<br />
| {{no|None}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[GBA Bowser Castle 4]]<br />
| {{yes|[W-K] Tim}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[GBA Rainbow Road]]<br />
| {{yes|[[MrBean35000vr]] and [[MKDasher]]}}<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Retro_Tracks_from_Mario_Kart_64&diff=17817List of Retro Tracks from Mario Kart 642012-05-24T15:58:04Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the tracks from Mario Kart 64 that have been ported to Mario Kart Wii as a custom track.<br />
{| class="wikitable"<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Mushroom Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. N64 Luigi Raceway<br />
| {{maybe|[[SuperMario64DS]] (in progress)}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[N64 Moo Moo Farm]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Koopa Troopa Beach]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[N64 Kalimari Desert]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Flower Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[N64 Toad's Turnpike]]<br />
| {{yes|[[Torran]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[N64 Frappe Snowland]]<br />
| {{yes|[[Captain Kwark]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Choco Mountain]]<br />
| {{yes|[[igorseabra4]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. N64 Mario Raceway<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Star Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=2 | 1. [[N64 Wario Stadium]]<br />
| {{yes|[[Thondam]]}}<br />
|-<br />
| {{yes|[[Captain Kwark]] + [[Wiimm]] + [[Tock]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. N64 Sherbet Land<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Royal Raceway]]<br />
| {{yes|[[jimbo3390]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. N64 Bowser's Castle<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Special Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. N64 DK's Jungle Parkway<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[N64 Yoshi Valley]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[N64 Banshee Boardwalk]]<br />
| {{yes|[[Teknik Kart Wii Team]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[N64 Rainbow Road]]<br />
| {{yes|[[Guilmon35249vr]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 4. [[N64 Rainbow Road - Lunar Edition]]<br />
| {{yes|[[BigOto2]]}}<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=List_of_Retro_Tracks_from_Super_Mario_Kart&diff=17816List of Retro Tracks from Super Mario Kart2012-05-24T15:56:59Z<p>AWMonopolyMan 000: </p>
<hr />
<div>This is a list of all the tracks from Super Mario Kart (SNES) that have been ported to Mario Kart Wii as a custom track.<br />
{| class="wikitable"<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Mushroom Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[SNES Mario Circuit 1]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[SNES Donut Plains 1]]<br />
| {{yes|[[ALPHAMARIOX]] and [[4TLPati]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[SNES Ghost Valley 1]]<br />
| {{yes|[[metaknight2550]] and [WP]Bully}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[SNES Bowser Castle 1]]<br />
| {{yes|[[Tock]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 5. [[SNES Mario Circuit 2]]<br />
| {{yes|[[Teknik Kart Wii Team]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Flower Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. SNES Choco Island 1<br />
| {{no|None}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. SNES Ghost Valley 2<br />
| {{unknown|[[Nintendo]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[SNES Donut Plains 2]]<br />
| {{yes|[[MRbuttCHINSxMKWii]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[SNES Bowser Castle 2]]<br />
| {{yes|[[MKDasher]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 5. SNES Mario Circuit 3<br />
| {{unknown|[[Nintendo]]}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Star Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[SNES Koopa Beach 1]]<br />
| {{yes|[[AndyK]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. [[SNES Choco Island 2]]<br />
| {{yes|[[MRbuttCHINSxMKWii]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. SNES Vanilla Lake 1<br />
| {{no|None}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[SNES Bowser Castle 3]]<br />
| {{yes|[[Tock]]}}<br />
|-<br />
| bgcolor=#c0ffc0 | 5. SNES Mario Circuit 4<br />
| {{no|None}}<br />
|- <!--------------------------------------------------><br />
| colspan=2 {{opt|'''Special Cup'''}}<br />
|- <!--------------------------------------------------><br />
! {{opt|Title}} !! {{opt|Author}}<br />
|-<br />
| bgcolor=#c0ffc0 | 1. [[SNES Donut Plains 3]]<br />
| {{yes|[[4TLPati]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 2. SNES Koopa Beach 2<br />
| {{no|None}}<br />
|-<br />
| bgcolor=#c0ffc0 | 3. [[SNES Ghost Valley 3]]<br />
| {{yes|[[wasanderesalsihrseid]]}}<br />
|-<br />
| bgcolor=#c0c0ff | 4. [[SNES Vanilla Lake 2]]<br />
| {{yes|[[igorseabra4]]}}<br />
|-<br />
| bgcolor=#c0ffc0 rowspan=3| 5. [[SNES Rainbow Road]]<br />
| {{yes|[[SNES Rainbow Road (MrBean35000vr)|MrBean35000vr's version]]}}<br />
|-<br />
| {{yes|[[SNES Rainbow Road (TKW)|Teknik Kart Wii version]]}}<br />
|-<br />
| {{yes|[[SNES Rainbow Road (DasFragezeichen/Tock)|DasFragezeichen/Tock's version]]}}<br />
|}<br />
<br />
{{Custom Track Lists}}<br />
[[category:Custom Track|!]]</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=17773CTGP Revolution/Track Wishlist2012-05-22T23:03:44Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Replaces N64 Sherbet Land<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]]<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64DS Bob-Omb Battlefield]] - It can use either GCN Mario Circuit's or N64 Mario Raceway's Music, whichever you feel is the best & GCN DK Mountain's Slot ID (However! It is a very long track, and will not be finished in under 5:40 in it's current state!)<br />
* [[SNES Circle]]<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]]<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]] Problems with CPU and item routes, using a Bullet Bill here is disastrous! Needs to be smaller and needs sharper textures. Sometimes when you fall off you get respawned in random places and then laps don't count, seriously this track might as well not even bother having a KMP! It's next to useless!<br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Slow vehicles (Quacker) cannot make it across the cannon without a bullet bill.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Banshee Boardwalk]] Ver. 1.1, download: [http://www.mediafire.com/?slnz2snuk3mku43]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000https://wiki.tockdom.com/w/index.php?title=CTGP_Revolution/Track_Wishlist&diff=17772CTGP Revolution/Track Wishlist2012-05-22T23:02:09Z<p>AWMonopolyMan 000: /* Updated Tracks */</p>
<hr />
<div>{{textbox|blue center|Track Wishlist|<br />
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}<br />
<br />
= Track Wishlist =<br />
<br />
==Introduction==<br />
<br />
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author. <br />
<br />
'''Please use alphabetical order when adding to this page.'''<br />
<br />
==New Tracks ==<br />
<br />
Newly released tracks since the last CTGP-R Update. ''No major glitches are known.'' Please indicate the desired slot and music.<br />
<br />
* [[Abe Abbott Raceway]]<br />
* [[Alpine Circuit]] (Download at Wiki Page)<br />
* [[Ancient Ruins]]<br />
* [[Aquadrom Stage]] v2. Download at Wiki Page - Should use Koopa Cape music slot.<br />
* [[Athletic Raceway]] RC1 Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97]<br />
* [[Block´s Castle]]<br />
* [[Blue Loop]]<br />
* [[Boo Circuit]]<br />
* [[Cannon City#Cannon City II|Cannon City II]] Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download]<br />
* [[Citro's Wedding Altar]] - v1.0 Download at Wiki Page - Should use DS Peach Gardens Music Slot.<br />
* [[Cliff Village]] - v1.2 Download at Wiki Page - Should use Daisy Circuit music slot.<br />
* [[Crystal Dungeon]] - Download at Wiki Page - I think Maple Treeway music slot is good on it.<br />
* [[Delfino Circuit]] Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip]<br />
* [[Delfino Village]] (Download at Wiki page) Please use DS Delfino Square music slot.<br />
* [[DK Jungle Tour]] RC1.1 New track with a completely different layout and model - To be called DK Jungle Tour 2<br />
* [[Ancient Lake|DKR Ancient Lake]]<br />
* [[DK's Jungle Beach]] (Download at Wiki page)<br />
* [[DS DK Pass]] (Download at Wiki page)<br />
* [[Factory Course]]<br />
* [[GBA Boo Lake]] - should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page)<br />
* [[GBA Snow Land]] - Replaces N64 Sherbet Land<br />
* [[GCN Mushroom Bridge (by Torran)]] Needs to use the Moonview Highway slot and music<br />
* [[Girly Course]]<br />
* [[Green Park]] (By CaronHT)<br />
* [[Icestorm Peak]] - RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot<br />
* [[Jungle Island]] - should use GCN Peach Beach's Music & Slot ID<br />
* [[Kirio's Raceway]] Maybe Luigi/Mario Circuit music slot will be good.<br />
* [[Lava Road]] by CSFireLuigi<br />
* [[Luigi's Valley]] RC1 - Download: [http://www.mediafire.com/?32zzfn39nqqwrnb]<br />
* [[Majora's Castle]]<br />
* [[Misty Caveway]]<br />
* [[Mountain Crazyness]]<br />
* [[Mountain Path]]<br />
* [[Mushroom Fort]] Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov]<br />
* [[N64 Toad's Turnpike]] RC2. Needs Moonview Highway's slot and music<br />
* [[N64 Wario Stadium (by Captain Kwark)]] - Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music<br />
* [[Penguin Cave]] Download: [https://rapidshare.com/files/2391544335/Penguin_Cave.zip] - Uses the N64 Sherbet Land slot<br />
* [[Rally Circuit]]<br />
* [[Rapid Street]]<br />
* [[Red Loop]]<br />
* [[Sherbet Ocean]] Download at Wiki Page - should use N64 Sherbet Land music slot<br />
* [[Shifting Sandland]] v2.2 - Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug<br />
* [[SM64DS Bob-Omb Battlefield]] - It can use either GCN Mario Circuit's or N64 Mario Raceway's Music, whichever you feel is the best & GCN DK Mountain's Slot ID (However! It is a very long track, and will not be finished in under 5:40 in it's current state!)<br />
* [[SNES Circle]]<br />
* [[SNES Koopa Beach 1]] - "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly).<br />
* [[Strobenz Desert]] (Download at Wiki page)<br />
* [[Sunshine Yard]] Download at Wiki Page - should use GCN Mario Circuit music slot<br />
* [[Swamp Course]]<br />
* [[Tonic Trouble Plains]]<br />
* [[Troy Circuit]]<br />
* [[Twinkle Circuit]] should use Galaxy Colosseum's music (Black screen in replays in v1.0)<br />
* [[Volcano Beach]]<br />
* [[Water Temple]]<br />
* [[White Garden]] v1.0. Download at Wiki Page. - Should use DS Peach Gardens Music Slot.<br />
* [[Yellow Loop]]<br />
<br />
===New Tracks that Need Fixes ===<br />
<br />
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions. New tracks that have known bugs should be listed here. <br />
<br />
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu<br />
* [[Bowser Land]] Too long and boring at the moment<br />
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.<br />
* [[DS Test Circle]]<br />
* [[Ermelber Circuit 1]]<br />
* [[Factory Course]]<br />
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR<br />
* [[Magma Island]] (camera freeze on 3rd opening)<br />
* [[Mini Parkway]]<br />
* [[Moo Moo Island]]<br />
* [[Nokonoko Resort]] (kmp still in progress.)<br />
<br />
===Oldies but Goodies ===<br />
<br />
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed. <br />
<br />
* [[Alpha Desert Valley]] (Neeeds a minimap-fix)<br />
* [[Chaotic Circle]]<br />
* [[Daisy's Garden]]<br />
* [[Darky Cliff]]<br />
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)<br />
* [[DK Waterfall]]<br />
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)<br />
* [[Proxmia Road]]<br />
* [[Stunny City]]<br />
* [[The Hole Cave]]<br />
<br />
=== Other ===<br />
<br />
* New font: [[Rainbows (Font)|Rainbows]]<br />
<br />
* New font: [[Ripple (Font)|Ripple]]<br />
<br />
* New font: [[Space Patrol (Font)|Space Patrol]]<br />
<br />
* Several new features present in this video, including new fonts and an additional language support feature for all the custom tracks so that players from different countries will no longer have to read them in English: http://www.youtube.com/watch?v=5Lew_C-_aGA&feature=related<br />
<br />
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)<br />
<br />
* Not sure what its name is, but that font Benji made for Darky Kart Wii<br />
<br />
==Existing Tracks==<br />
<br />
===Track Bug Reports===<br />
<br />
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}<br />
<br />
Include the name of the track and describe the problem.<br />
<br />
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded<br />
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.<br />
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.<br />
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.<br />
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy<br />
* [[DS Nokonoko Beach]] Problems with CPU and item routes, using a Bullet Bill here is disastrous! Needs to be smaller and needs sharper textures. Sometimes when you fall off you get respawned in random places and then laps don't count, seriously this track might as well not even bother having a KMP! It's next to useless!<br />
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)<br />
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM<br />
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.<br />
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59) [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.<br />
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs<br />
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u<br />
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.<br />
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y<br />
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp<br />
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU<br />
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!<br />
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ<br />
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw<br />
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track<br />
* [[Space Road]] 3rd Camera Frezee<br />
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc<br />
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it<br />
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y<br />
* [[Yoshi Lagoon]] Slow vehicles (Quacker) cannot make it across the cannon without a bullet bill.<br />
<br />
===Updated Tracks===<br />
<br />
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.<br />
<br />
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V2. Fixes the Harry Potter effect, several route bugs, and provides lag-free animated lava and boost pads<br />
* [[GCN Mushroom City]] RC1.2 Adds animation to the textures. Download: [http://www.mediafire.com/?bbr0y9dovi11owx]<br />
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.<br />
* [[Mushroom Valley]] RC1.5 Download: [http://www.mediafire.com/?dv4wvvi9dl99u8x]<br />
* [[N64 Banshee Boardwalk]] Ver. 1.1, download: [http://www.mediafire.com/?slnz2snuk3mku43]<br />
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn<br />
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.<br />
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation<br />
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8<br />
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix<br />
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by AndyK)<br />
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL- Fixes<br />
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.<br />
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]<br />
<br />
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]<br />
** [[Alpine Circuit]] (enemy routes)<br />
** [[Digitally Enhanced]] complete new routes.<br />
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]<br />
** [[Dry Coast]] v2 Nearly complete new KMP to remove several small bugs<br />
** [[GBA Bowser Castle 4 ]] complete new routes, respawn points fixed.<br />
** [[GBA Mario Circuit]] (Smaller minimap)<br />
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.<br />
** [[Luigis Island]] Some minor item route fixes.<br />
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)<br />
** [[Rezway]] V1.2 (the old one) (check points fixed)<br />
** [[SADX Twinkle Circuit]] v1.1: more respawn points (watch out the ''green'' fun version).<br />
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging<br />
** [[Snowy Circuit 2]] V2.2 (ultra short cut removed)<br />
** [[Thwomp Factory]] v2 (routes and clean up)<br />
** [[Unnamed Valley]] (item routes)<br />
<br />
===Existing Tracks: Music/Slot Requests ===<br />
<br />
* [[F-Zero White Land I]] DK Summit's slot (for snow effect) and music.<br />
<br />
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.<br />
<br />
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song<br />
<br />
===Rejected tracks from previous CTGP-R releases===<br />
<br />
* Unknown<br />
<br />
=== Other Fixes ===<br />
<br />
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ<br />
<br />
==Custom Characters==<br />
<br />
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:<br />
*Include Icons<br />
*Include all needed files, for every Bike/Kart/etc.<br />
*It must be animated<br />
<br />
===New Custom Characters===<br />
<br />
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot<br />
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice<br />
*[[Pianta]] By DJLowgey - Replaces any Large Character<br />
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot</div>AWMonopolyMan 000