Sky High Island

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Sky High Island
Author: Jasperr
Version: v1.04
Date of latest version: 2021-05-11
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Sky High Island is a custom track created by Jasperr. It takes place on some rocky islands surrounded by a volcano and a sandy beach. Going down into the cave after the start line will put you into a pipe that will then launch you to the next island with a split path, which eventually leads down onto the beach. From the beach, the players will enter a pipe which will then lead into a volcanic area filled with Thwomps and lava geysers. Exiting the mountain will then bring the players back to the beginning of the track.

Slot Information

Credits

  • _tZ, for creating the light and shadow maps.
  • Caron, for the main inspiration for the creation of this track and the custom tree object in v1.0 to v1.02.
  • Dxrk, for helping fix a CHR0 looping issue.
  • Golden RS, for modeling the palm trees in 3ds Max.
  • Lovelifeandtpose024, for creating the intro cameras.
  • Riidefi, for helping with alpha and transparency settings.
  • zilly, for helping with KMP settings and giving general advice.
  • ZPL, for helping create the minimap.

Media

v1.02 VS Race (Dolphin)
v1.01 VS Race
v1.0 Presentation (Dolphin)

Version History

Version Date of release Information
v1.0 2019-12-30 First release
v1.01 2020-01-06
  • Changed cave road texture.
  • Fixed Cataquack settings.
  • Improved boost panel materials.
v1.02 2020-06-13
  • Added multiple shadow flag entries.
  • Adjusted a texture.
  • Adjusted Cataquack settings.
  • Adjusted mipmaps.
  • Edited BLIGHT and BDOF post-effects.
  • Edited KCL.
  • Edited lava, water and waterfall materials.
  • Fixed sound trigger entries.
  • Patched holes in the course model.
v1.03 2020-12-25
  • Edited post-effects.
  • Removed unused objects.
  • Replaced big tree with palm trees.
  • Remade item routes.
  • Remade checkpoints and respawn points.
  • Changed some textures.
  • Fixed Flareon CHR0 animation.
  • Edited Flareon texture.
v1.04 2021-05-11
  • Added effect triggers to cancel boost BLIGHT and LOBJ mid-air.
    • Improved BLIGHT and LOBJ entries.
  • Changed many textures and edited shadow map.
  • Remade mipmaps with Paint.NET and Wiimms Image Tool.
    • Changed texture versions.
  • Improved item routes.
  • Edited water and waterfall animation.
  • Optimized boost panel materials.
  • Fixed softlocks.
  • Fixed an overpowered respawn point.
  • Lowered object draw distances.
  • Improved checkpoints.
  • Removed unnecessary trick collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Torenhoog Eiland
French: Île Culminante
German: Himmelhohe Insel
Italian: Isola Altissima
Japanese: スカイハイアイランド
Korean: 스카이하이 아일랜드
Portuguese: -
Russian: Возвышенный остров
Spanish: Isla en las Alturas
Greek: Υψηλό Νησί
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: Skyhøj Ø

Trivia

  • This is the first custom track that the author has created by himself, with some assistance.
  • This track was started in early January 2019, but was only started to be worked on and released in December of the same year.