Difference between revisions of "Shy Guy Archipelago"

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m (Version History: Removed dead links)
("Thanks to his math skills" does not sound like a neutral point of view.)
 
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== Trivia ==
 
== Trivia ==
 
* The originally planned number of cannonballs was 75, but the author had to set it to 57 after the discovery of the limitation up to 59.
 
* The originally planned number of cannonballs was 75, but the author had to set it to 57 after the discovery of the limitation up to 59.
* The author, thanks to his math skills, managed to set the Shy Guy ship's shots' times and places using a complex mathematical function.
+
* The author managed to set the Shy Guy ship's shots' times and places using a complex mathematical function.
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==

Latest revision as of 00:03, 10 March 2019

Shy Guy Archipelago
Author: Omonimo747
Version: v1.2
Release date: 2019-02-02
Editors used: 3ds Max, BrawlBox v0.68c and v0.71, KMP Cloud, KMP Modifier, Paint.NET, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Shy Guy Archipelago is Omonimo747's second non-retro custom track. The inspiration has been given by AndyK's SNES Koopa Beach 1 v1.0, especially for the use of the object Psea as decoration, instead of the sea texture from GBA Shy Guy Beach, and for the three-dimensional islands.

Some islands have hollows in contact with water, some others have grass and they are connected by wooden bridges or a cannon; at the archipelago's center there's a lighthouse with the DK ferry boat sailing around. As obstacle there's the Shy Guy ship which shoots several cannonballs.

Credits

  • AndyK, for the concept and sand textures (wet and dry).

Slot Information

This track will only work properly on slot 6.2 because of the object HeyhoShipGBA.

Media

v1.0 VS Race

Version History

Version Date of release Information
Beta 2015-09-24 Announced
v1.0 2017-02-19 First release
v1.1 2018-06-19 Update by Huili:
  • Added respawn points.
v1.2 2019-02-02 Update by Huili:
  • Fixed no lap count bug.
  • Removed unused objects.
  • Other minor fixes.

Trivia

  • The originally planned number of cannonballs was 75, but the author had to set it to 57 after the discovery of the limitation up to 59.
  • The author managed to set the Shy Guy ship's shots' times and places using a complex mathematical function.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Shy Guys Archipel
French: Archipel Maskass (PAL)
Archipel Shy Guy (NTSC)
German: Shy Guy-Archipel
Italian: Arcipelago Tipo Timido
Japanese: ヘイホーぐんとう
Korean: -
Portuguese: Arquipélago do Masquito
Russian: Архипелаг Скромняги
Spanish: Archipiélago Shy Guy
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Omonimo747

Custom Tracks:
Nostalgic Bowser's CastleShy Guy Archipelago

Retro Tracks:
SNES Ghost Valley 3

Remake:
SNES Bowser Castle 3 (Rukasudo90 & WhiteMEX)