Difference between revisions of "Shining Town"

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m (misc.)
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|designer= [[User:MKWLH1000|MKWLH1000]]
 
|designer= [[User:MKWLH1000|MKWLH1000]]
 
|type= Town
 
|type= Town
|version= 1.0
+
|version= v1.0
 
|date of release= 2013-10-06
 
|date of release= 2013-10-06
|editors used= [[SketchUp]], [[CTools]], [[SZS Explorer]], [[KMP Cloud]], [[KCL Tool (Debug)]], [[Brawl Box]]
+
|editors used= [[SketchUp]], [[CTools]], [[SZS Explorer]], [[KMP Cloud]], KCL Tool (Debug), [[BrawlBox]]
 
|difficulty= 2.5/10
 
|difficulty= 2.5/10
 
|download 1= http://www.mediafire.com/?eeasof3bc57sf5s}}
 
|download 1= http://www.mediafire.com/?eeasof3bc57sf5s}}
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==Overview==
 
==Overview==
This track took around 5 hours to model, 4 of those 5 hours were spent on the texture mapping of the road. The track replaces Daisy Circuit slot and is a nice sunny track with a bridge over water.
+
The track is a nice sunny track with a bridge over water.
  
 
==Media==
 
==Media==
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| Beta
 
| Beta
 
| 2013-10-05
 
| 2013-10-05
|  
+
| Unreleased
* Unreleased
 
 
|-
 
|-
 
| v1.0
 
| v1.0
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|  
 
|  
 
* Animated Water
 
* Animated Water
* Mini Map
+
* Minimap
 
* Fall Boundaries
 
* Fall Boundaries
* Ultra Glitch Fixed
+
* [[Ultra Shortcut]] Fixed
|-
 
 
|}
 
|}
  
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<!-- please insert distributions in alphabetic order -->
 
<!-- please insert distributions in alphabetic order -->
 
* (none)
 
* (none)
 +
 +
==Trivia==
 +
* v1.0 took around 5 hours to model, 4 of those spent on the texture mapping of the road.
  
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Revision as of 11:53, 6 October 2013

Shining Town
Creator: MKWLH1000
Designer: MKWLH1000
Version: v1.0
Date of latest version: 2013-10-06
Editors used: SketchUp, CTools, SZS Explorer, KMP Cloud, KCL Tool (Debug), BrawlBox
Download: MediaFire

Template:Track rating

Overview

The track is a nice sunny track with a bridge over water.

Media

v1.0 VS Race

Version History

Version Date of release Information
Beta 2013-10-05 Unreleased
v1.0 2013-10-06

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Trivia

  • v1.0 took around 5 hours to model, 4 of those spent on the texture mapping of the road.