Sahara Hideout

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Revision as of 22:30, 31 December 2018 by KantoEpic (talk | contribs)
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Sahara Hideout
Creator: ZPL Gaming, IEF◇Spyro
Designer: IEF◇Spyro
Version: v1.6
Date of latest version: 2018-12-31
Editors used: BrawlBox, CTools, KMP Modifier, SketchUp
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Sahara Hideout is a custom track made by ZPL Gaming and IEF◇Spyro, formerly known as "PalmTree Desert". It was created back in March 2018 and was left until October 2018, when IEF◇Spyro decided to remake the track using the old model while adding new elements and features that the old model didn't have. This track is located in a desert with floating islands and an abandoned temple which you drive through, with Grindels and Piranha Plants scattered around the track to make shortcuts harder. It is inspired by Spike Desert and Strobenz Desert II.

Credits

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2018-12-14 First release
v1.5 2018-12-29
  • Added new boost panel animation.
  • Replaced some textures.
  • Remodeled parts of the track.
  • Remade KCL and KMP.
  • Added more exploration.
v1.6 2018-12-31
  • Added shadows.
  • Added two new versions (Night and Nether).
  • Other minor gameplay improvements.

Known Bugs

  • Missing lava pillar hitbox.
  • The Grindel/Thwomp at the end clips through the road.
  • Skybox is too high in the Nether version.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: Cachette du Sahara
German: -
Italian: Nascondiglio del Sahara
Japanese: サハラハイドアウト
Korean: -
Portuguese: -
Russian: -
Spanish: Escondite del Sáhara
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

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