Difference between revisions of "Sacred Woods"

From Custom Mario Kart
Jump to navigation Jump to search
Line 6: Line 6:
 
|type= Forest
 
|type= Forest
 
|version= v1.0
 
|version= v1.0
|date of release= 2013-09-07
+
|date of release= 2013-09-25
 
|editors used= [[SketchUp]], [[CTools]], [[SZS Modifier]], [[KMP Cloud]], [[KMP Modifier]], [[Wiimms SZS Tools]], [[BrawlBox]], [[MagicY]]
 
|editors used= [[SketchUp]], [[CTools]], [[SZS Modifier]], [[KMP Cloud]], [[KMP Modifier]], [[Wiimms SZS Tools]], [[BrawlBox]], [[MagicY]]
 
|difficulty= 6/10
 
|difficulty= 6/10
|download 1= http://www.mediafire.com/download/x7m533qcw1rc5iv/Sacred_Woods_v1.0.zip}}
+
|download 1= http://www.mediafire.com/download/59s6vdqj5pf258a/Sacred+Woods+1.1.zip}}
 
{{track rating}}
 
{{track rating}}
 
</div>
 
</div>
Line 15: Line 15:
 
==Overview==
 
==Overview==
 
This track is set in a forest. The race starts on a valley, then the racers must climb a mountain and then they have to go down the mountain. Now there's a river. The racers must pass over a wooden bridge and cross the river. now there's another mountain. Then the road splits up into two ways. Then the 2 ways meet in a small valley where there are wliggers to avoid. Then, the players have to jump over a mushroom that will make them bounce on the mountain. On the top of that mountain there's a cannon that shoot the racers to another mountain. Then the road splits up into two ways again. A short mountain path and a wooden boardwalk. Then, finally, players must descend a mountain again and get to the finish.
 
This track is set in a forest. The race starts on a valley, then the racers must climb a mountain and then they have to go down the mountain. Now there's a river. The racers must pass over a wooden bridge and cross the river. now there's another mountain. Then the road splits up into two ways. Then the 2 ways meet in a small valley where there are wliggers to avoid. Then, the players have to jump over a mushroom that will make them bounce on the mountain. On the top of that mountain there's a cannon that shoot the racers to another mountain. Then the road splits up into two ways again. A short mountain path and a wooden boardwalk. Then, finally, players must descend a mountain again and get to the finish.
The 1.0 have texture mapping, boosts and river animations, more types of trees, better vrcorn_model, respawn/checkpoints and item routes issues fixed.
+
The 1.0 have texture mapping, boosts and river animations, more types of trees, better vrcorn_model, respawn/checkpoints and item routes issues fixed. The 1.1 version have the ramp before the mushroom better and some kcl fixes.
  
 
This custom track comes with the custom music: "Perplexing Pool", Pikimin 2 (2004).
 
This custom track comes with the custom music: "Perplexing Pool", Pikimin 2 (2004).
Line 47: Line 47:
 
* Checkpoint, respawns and item routes issues fixed
 
* Checkpoint, respawns and item routes issues fixed
 
* Better minimap
 
* Better minimap
 +
|-
 +
| v1.1
 +
| 2013-09-25
 +
|
 +
* The ramp before the mushroom is better now
 +
* KCL bugs fixed
 +
* very little texture improvements (fences)
 
|}
 
|}
  

Revision as of 20:49, 25 September 2013

Sacred Woods
Creator: xBlue98, FunkyDude15
Designer: xBlue98
Version: v1.0
Date of latest version: 2013-09-25
Editors used: SketchUp, CTools, SZS Modifier, KMP Cloud, KMP Modifier, Wiimms SZS Tools, BrawlBox, MagicY
Download: MediaFire

Template:Track rating

Overview

This track is set in a forest. The race starts on a valley, then the racers must climb a mountain and then they have to go down the mountain. Now there's a river. The racers must pass over a wooden bridge and cross the river. now there's another mountain. Then the road splits up into two ways. Then the 2 ways meet in a small valley where there are wliggers to avoid. Then, the players have to jump over a mushroom that will make them bounce on the mountain. On the top of that mountain there's a cannon that shoot the racers to another mountain. Then the road splits up into two ways again. A short mountain path and a wooden boardwalk. Then, finally, players must descend a mountain again and get to the finish. The 1.0 have texture mapping, boosts and river animations, more types of trees, better vrcorn_model, respawn/checkpoints and item routes issues fixed. The 1.1 version have the ramp before the mushroom better and some kcl fixes.

This custom track comes with the custom music: "Perplexing Pool", Pikimin 2 (2004).

Credits

Media

v1.0
v1.0 VS Race
Beta

Version History

Version Date of release Information
Beta 2013-08-06 First realase
v1.0 2013-09-07
  • Boost and river animations
  • More objects and types of trees
  • Texture mapping and new textures added
  • Better KCL, course_model, and vrcorn_model
  • Checkpoint, respawns and item routes issues fixed
  • Better minimap
v1.1 2013-09-25
  • The ramp before the mushroom is better now
  • KCL bugs fixed
  • very little texture improvements (fences)

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Language Track Name
Dutch Sacred Woods
French Bois Sacrés
German Heilige Wälder
Italian Boschi sacri
Japanese 聖なる木立
Korean 신성한 숲
Spanish Bosque Sagrado
Greek ιερά άλση
Portuguese Bosque Sagrado
Polish świętych gajów
Finnish Pyhä Metsässä
Swedish Sakrala Woods
Czech posvátný les
Albanian pyje të shenjta

Template:User-xBlue98-link