Difference between revisions of "SNES Vanilla Lake 2 (NiAlBlack)"

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===Slot Information===
 
===Slot Information===
This track will only work properly on [[slot]] 5.3, because of the many objects that depend on that special slot.
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This track will only work properly on [[slot]] [[Slot#5.3|5.3]], because of the many objects that depend on that special slot.
  
 
==Media==
 
==Media==
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| Beta
 
| Beta
 
| 2012-12-23
 
| 2012-12-23
| First release, thanks to [[CaronHT]] for a KMP fix
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| First release, thanks to [[CaronHT]] for a [[KMP]] fix
 
|}
 
|}
  

Revision as of 21:28, 28 March 2016

This article is about NiAlBlack's remake of the retro track SNES Vanilla Lake 2. For other remakes of the same name by different authors, see »SNES Vanilla Lake 2«.
SNES Vanilla Lake 2
Creator: NiAlBlack
Designer: Nintendo
Version: Beta
Date of latest version: 2012-12-23
Editors used: CTools, Paint.NET, SketchUp, SZS Modifier, iPhotoPlus 4, Wiimms SZS Tools
Download: MediaFire

Overview

This port features better texture mapping and the route/minimap is like the original SNES version, but it lacks the ice effect when respawning from the water. It also uses exactly the same scale as default SNES tracks.

Slot Information

This track will only work properly on slot 5.3, because of the many objects that depend on that special slot.

Media

Beta VS Race

Version History

Version Date of release Information
Beta 2012-12-23 First release, thanks to CaronHT for a KMP fix

Bugs

  • The falling blocks next to the finish line are not solid for unknown reasons.
  • Enemy routes fail in narrow areas.

Custom Track Distributions

This track is part of the following Custom Track Distributions: