Difference between revisions of "SNES Vanilla Lake 1 (James)"
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| 2013-04-06 | | 2013-04-06 | ||
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− | * Road and woodbox textures redone | + | * Road and woodbox textures redone. |
− | * Missing pipes added | + | * Missing pipes added. |
|- | |- | ||
| RC1 | | RC1 | ||
| 2013-04-11 | | 2013-04-11 | ||
− | | Cleaned up ground texture | + | | Cleaned up ground texture. |
|} | |} | ||
Revision as of 13:26, 12 March 2016
Creator: | James |
---|---|
Designer: | Nintendo |
Version: | RC1 |
Date of latest version: | 2013-04-06 |
Editors used: | CTools, KMP Cloud, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools |
Download: | 2shared |
Overview
This track is a remake by James from Super Mario Kart. It currently uses the finish pole model from SNES Vanilla Lake 2 by NiAlBlack. It uses snowmen from GBA Snow Land by SuperMario64DS as well. The blocks from SNES Ghost Valley 2 do not work on any other slot but 5.3, so the creator has replaced them with woodboxes textured to look like ice blocks. Since it seems weird to scale the track up, it currently has very short laps so it is suggested to give it 5 laps if it is accepted into CTGP.
There are two versions: one is true to the original (RC1), and the other has the lakes moved to make them more of a hazard as they are meant to be (RC1 Mod). Also, each of these versions has a version with and without AIParam since they tend to hit the woodboxes a lot.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2013-04-05 | First release |
Beta 2 | 2013-04-06 |
|
RC1 | 2013-04-11 | Cleaned up ground texture. |
Bugs
- Wall textures are slightly off.
- Water is not yet animated.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cam, Tom and Troy's CTGP Pack (RC1)
- CTGP Revolution v1.03 (RC1)
- Pro CT Pack (RC1)
- Wiimms Mario Kart Fun 2013-10 - 2015-03 (RC1)
- Wiimms Mario Kart Retro 2014-02 (RC1)
Custom Tracks:
SNES Donut Plains 3 –
SNES Ghost Valley 3 –
SNES Vanilla Lake 1