Difference between revisions of "SNES Vanilla Lake 1 (James)"
MrKoeikoei (talk | contribs) m (Grammar) |
|||
Line 1: | Line 1: | ||
− | {{about|This article is about [[James]]' | + | {{about|This article is about [[James]]' port of the retro track '''SNES Vanilla Lake 1'''. For other ports of the same name by different authors, see »[[SNES Vanilla Lake 1]]«.}} |
<div class="float-right"> | <div class="float-right"> | ||
{{Misc-Info | {{Misc-Info |
Revision as of 16:24, 12 May 2013
Creator: | James |
---|---|
Designer: | Nintendo |
Version: | RC1 |
Date of latest version: | 2013-04-06 |
Editors used: | SketchUp, CTools, KMP Cloud, SZS Modifier, Wiimms SZS Tools, Paint.NET |
Download: | 2shared |
Overview
This track is a remake by James from Super Mario Kart. It currently uses the finish pole model from SNES Vanilla Lake 2 which was created by NiAlBlack. It uses snowmen from GBA Snow Land by SuperMario64DS as well. The blocks from SNES Ghost Valley 2 do not work on any other slot but 5.3, so the creator has replaced them with woodboxes textured to look like ice blocks. There are two versions: one is true to the original, and the other has the lakes moved to make them more of a hazard as they are meant to be. Also, each of these versions has a version with and without AIParam since they tend to hit the woodboxes a lot. Since it seems weird to scale the track up, it currently has very short laps so it is suggested to give it 5 laps if it is accepted into CTGP.
The jump from Beta2 to RC1 with such a minor update is because the author realized this was closer to a final version than he had originally planned.
Known Issues:
- Textures are slightly off on the walls
- Water not yet animated
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2013-04-05 | First release |
Beta2 | 2013-04-06 |
|
RC1 | 2013-04-11 | Cleaned up ground texture |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Super Mario Kart Wii (RC1) (Like Original) (normal version)