Difference between revisions of "SNES Rainbow Road (ZPL & Bear)"

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{{about|[[Bearably]] and [[ZPL Gaming]]'s port||SNES Rainbow Road}}
+
{{about|[[ZPL]] and [[Bear]]'s port||SNES Rainbow Road}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[Bearably]], [[ZPL Gaming]]
+
|creator= [[ZPL]], [[Bear]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= v1.0
+
|version= v2.8.1
|date of release= 2019-08-13
+
|date of release= 2023-08-03
 
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|wbz-id=5990
+
|wbz-id= 5990
|download 1= https://cdn.discordapp.com/attachments/535945020612673537/610820205060423711/rainbow_course.szs
+
|download= https://files.brawlbox.co.uk/MKW/Track%20Updates/SNES%20Rainbow%20Road%20v2.8.1%20(rainbow_course).szs
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This is a port made [[Bearably]] and [[ZPL Gaming]]. It takes place above a lake, just like in [[Mario Kart 8]]. It uses the road model from [[Mario Kart 7]], while using textures and other models from Mario Kart 8.
+
This is a port created by [[ZPL]] and [[Bear]]. v1.0 uses the background model from [[Mario Kart 8]] and the road from [[Mario Kart 7]], while in v2.0, the whole track was ported from Mario Kart 8.
  
 
=== Slot Information ===
 
=== Slot Information ===
It is recommended to put this track over slot [[Slot#4.4|4.4]] because of the [[KCL flag#Gravity Road (0x16)|road SFX]].
+
It is recommended to put this track on [[slot]] [[Slot#4.4|4.4]] because of the [[KCL flag#Sticky Road (0x16) %5BATTACH%5D|road SFX]].
 +
 
 +
=== Credits ===
 +
* [[kHacker35000vr]], for creating the bump map lighting for the road.
 +
* [[SpyKid]], for making the disco hills.
  
 
== Media ==
 
== Media ==
{{youtube-box||XS3GeEu8VDY|v1.0 VS Race}}
+
{{youtube-box||d0lDZajFgdE|v2.8 VS Race|3215|3351}}
 +
{{youtube-box||z_vUBvGXD-M|v2.0 VS Race|5}}
 +
{{youtube-box||PwHeQFfpaxs|v1.0 VS Race|6}}
  
 
== Version History ==
 
== Version History ==
Line 26: Line 32:
 
! Information
 
! Information
 
|-
 
|-
| v1.0
+
| [https://github.com/Cotni/cotni-ct-archive/raw/main/SNES%20Rainbow%20Road%20(ZPL,%20Bear)%20v1.0%20rainbow_course.szs v1.0]
 
| 2019-08-13
 
| 2019-08-13
 
| First release
 
| First release
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/SNES%20Rainbow%20Road%20(ZPL,%20Bear)%20v2.0%20rainbow_course.szs v2.0]
 +
| 2019-08-18
 +
| Second release
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/SNES%20Rainbow%20Road%20(ZPL,%20Bear)%20v2.1%20rainbow_course.szs v2.1]
 +
| 2019-09-01
 +
|
 +
* Changed {{obj-ref|0xdb|Thwomp}} model.
 +
* Fixed faulty item route.
 +
* Lowered texture sizes.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/SNES%20Rainbow%20Road%20(ZPL,%20Bear)%20v2.5%20rainbow_course.szs v2.5]
 +
| 2020-02-15
 +
|
 +
* Added bump map.
 +
* [[KMP]] adjustments.
 +
* Fixed {{obj-ref|0x214|asteroid}} texture issue.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/SNES%20Rainbow%20Road%20(ZPL,%20Bear)%20v2.6%20rainbow_course.szs v2.6]
 +
| 2020-09-25
 +
| Update by [[Zachruff]], [[Cotni]] and [[ZPL]]:
 +
* Fixed intro and replay cameras.
 +
* Fixed {{obj-ref|0x215|star bit}} texture issue.
 +
* Fixed road bump map on console.
 +
* Updated course model.
 +
* Updated [[KCL]].
 +
* Updated checkpoints.
 +
|-
 +
| [https://icedrive.net/0/9bIuTy9PYU v2.7]
 +
| 2021-02-21
 +
| Visual overhaul.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/SNES%20Rainbow%20Road%20(ZPL,%20Bear)%20v2.7-hotfix%20rainbow_course.szs v2.7-hotfix]
 +
| 2021-02-21
 +
| Fixed key checkpoints.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/SNES%20Rainbow%20Road%20(ZPL,%20Bear)%20v2.8%20rainbow_course.szs v2.8]
 +
| 2021-05-11
 +
|
 +
* Fixed KCL.
 +
* Improved item routes.
 +
* Slightly adjusted Thwomps.
 +
* Remade road [[mipmap]]s.
 +
* Removed road [[PAT0]] animation.
 +
|-
 +
| [https://files.brawlbox.co.uk/MKW/Track%20Updates/SNES%20Rainbow%20Road%20v2.8.1%20(rainbow_course).szs v2.8.1]
 +
| 2023-08-03
 +
| Update by [[Brawlboxgaming]]:
 +
* Fixed item route causing a [[Slow Motion Bug]].
 +
* Improved item routes.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
+
* {{Distrib-ref|Chester Kart Wii|5990|chester-kw}}
 +
* {{Distrib-ref|CTGP Dolphin|5990|ctgp-dolphin}}
 +
* [[CTGP Revolution|CTGP Revolution v1.03.1144]] (v2.8.1)
 +
* {{Distrib-ref|Cuberluigi CT Pack|5990|cuberluigi-ct}}
 +
* {{Distrib-ref|Insane Kart Wii|5990|insane-kart-wii}}
 +
* [[Mario Kart 7 Wii]] (v2.5)
 +
* {{Distrib-ref|Mario Kart All-Stars|5990|mk-all-stars}}
 +
* {{Distrib-ref|Mario Kart Cris|5990|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|5990|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|5990|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|5990|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|5990|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5990|battle-royale}}
 +
* {{Distrib-ref|Navi's HNS CT Pack|5990|navis-hns}}
 +
* {{Distrib-ref|Retro CT Pack|5990|retro-ct}}
 +
* {{Distrib-ref|Retro Popular Kart Wii|5990|retro-popular-kw}}
 +
* {{Distrib-ref|Retro Rewind|5990|rewind}}
 +
* {{Distrib-ref|Revo Kart 8 Deluxe|5990|revok-8dx}}
 +
* {{Distrib-ref|Rosalina Kart Wii & Rosalina Alpha|5990|rosalina-kart-wii}}
 +
* {{Distrib-ref|s☆Ris CT Pack|5990|sris-ct}}
 +
* {{Distrib-ref|TourKart Wii|5990|tourkart-wii}}
 +
* {{Distrib-ref|Variety Pack|5990|variety}}
 +
* {{Distrib-ref|Vintage Kart Wii|5990|mk-vintage}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|5990|mkwfun}}
 +
* {{Distrib-ref|ZPL's Track Collection|5990|zpl-tracks}}
  
{{User-Bearably-Link}}
+
{{User-ZPL-Link}}
{{User-ZPL Gaming-Link}}
+
{{User-Bear-Link}}
 +
[[Category:Mario Kart 8]]
 +
[[Category:Super Mario Kart]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 10:15, 31 March 2024

This article is about ZPL and Bear's port. For other versions, see SNES Rainbow Road.
SNES Rainbow Road
Creator: ZPL, Bear
Designer: Nintendo
Version: v2.8.1
Date of latest version: 2023-08-03
Editors used: Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Filebox

Overview

This is a port created by ZPL and Bear. v1.0 uses the background model from Mario Kart 8 and the road from Mario Kart 7, while in v2.0, the whole track was ported from Mario Kart 8.

Slot Information

It is recommended to put this track on slot 4.4 because of the road SFX.

Credits

  • kHacker35000vr, for creating the bump map lighting for the road.
  • SpyKid, for making the disco hills.

Media

v2.8 VS Race
v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2019-08-13 First release
v2.0 2019-08-18 Second release
v2.1 2019-09-01
  • Changed Thwomp model.
  • Fixed faulty item route.
  • Lowered texture sizes.
v2.5 2020-02-15
  • Added bump map.
  • KMP adjustments.
  • Fixed asteroid texture issue.
v2.6 2020-09-25 Update by Zachruff, Cotni and ZPL:
  • Fixed intro and replay cameras.
  • Fixed star bit texture issue.
  • Fixed road bump map on console.
  • Updated course model.
  • Updated KCL.
  • Updated checkpoints.
v2.7 2021-02-21 Visual overhaul.
v2.7-hotfix 2021-02-21 Fixed key checkpoints.
v2.8 2021-05-11
  • Fixed KCL.
  • Improved item routes.
  • Slightly adjusted Thwomps.
  • Remade road mipmaps.
  • Removed road PAT0 animation.
v2.8.1 2023-08-03 Update by Brawlboxgaming:

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: ZPL

Mods