Difference between revisions of "SNES Rainbow Road (ZPL & Bear)"

From Custom Mario Kart
Jump to navigation Jump to search
(DL v2.7: access denied)
m (I still had the file.)
Line 63: Line 63:
 
* Updated checkpoints.
 
* Updated checkpoints.
 
|-
 
|-
| v2.7
+
| [https://icedrive.net/0/9bIuTy9PYU v2.7]
 
| 2021-02-21
 
| 2021-02-21
 
| Visual overhaul.
 
| Visual overhaul.

Revision as of 14:29, 21 February 2021

This article is about ZPL and Bear's port. For other versions, see SNES Rainbow Road.
SNES Rainbow Road
Creator: ZPL, Bear
Designer: Nintendo
Version: v2.7-hotfix
Date of latest version: 2021-02-21
Editors used: Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port created by ZPL and Bear. v1.0 uses the background model from Mario Kart 8 and the road from Mario Kart 7, while in v2.0, the whole track was ported from Mario Kart 8.

Slot Information

It is recommended to put this track on slot 4.4 because of the road SFX.

Credits

Media

v2.7 VS Race
v2.0 VS Race (2:17)
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2019-08-13 First release
v2.0 2019-08-18 Remade from scratch.
v2.1 2019-09-01
  • Changed Thwomp model.
  • Fixed faulty item route.
  • Lowered texture sizes.
v2.5 2020-02-15
  • Added bump map.
  • KMP adjustments.
  • Fixed texture issue with the asteroids.
v2.6 2020-09-25 Update by Zachruff, Cotni and ZPL:
  • Fixed intro and replay cameras.
  • Fixed texture issue with the star bits.
  • Fixed road bump map on console.
  • Updated course model.
  • Updated KCL.
  • Updated checkpoints.
v2.7 2021-02-21 Visual overhaul.
v2.7-hotfix 2021-02-21 Fixed key checkpoints.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: ZPL

Mods