Difference between revisions of "SNES Ghost Valley 3 (James)"
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== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * [[Super Mario Kart Wii]] ( | + | * [[Super Mario Kart Wii]] (v1) |
* [[Wiimms Mario Kart Fun 2013-04]] (Beta) | * [[Wiimms Mario Kart Fun 2013-04]] (Beta) | ||
Revision as of 11:43, 19 April 2013
This article is about James's port of the retro track SNES Ghost Valley 3. For other ports of the same name by different authors, see »SNES Ghost Valley 3«.
Creator: | James |
---|---|
Designer: | Nintendo |
Version: | v1 |
Date of latest version: | 2013-04-17 |
Editors used: | SketchUp, CTools, SZS Modifier, Wiimms SZS Tools, KMP Cloud, Paint.NET |
Download: | 2shared |
Overview
This is a remake by James from Super Mario Kart. The author could not get the falling blocks to be solid so they are replaced with walls textured to look like the blocks.
Known Issues
- Obake Blocks do not work; they are currently replaced with walls textured to look like them
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2013-04-06 | First release |
v1 | 2013-04-17 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Super Mario Kart Wii (v1)
- Wiimms Mario Kart Fun 2013-04 (Beta)