Difference between revisions of "SNES Ghost Valley 3 (James)"

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(Updated to v1)
m (Differentiating between item routes and itembox routes)
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| 2013-04-17
 
| 2013-04-17
 
|  
 
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* Moving item routes cleaned
+
* Moving itembox routes cleaned
 
* Block size is now consistent
 
* Block size is now consistent
 
* Opening cameras set
 
* Opening cameras set

Revision as of 07:09, 17 April 2013

This article is about James's port of the retro track SNES Ghost Valley 3. For other ports of the same name by different authors, see »SNES Ghost Valley 3«.
SNES Ghost Valley 3 (James)
Creator: James
Designer: Nintendo
Version: v1
Date of latest version: 2013-04-17
Editors used: SketchUp, CTools, SZS Modifier, Wiimms SZS Tools, KMP Cloud, Paint.NET
Download: 2shared

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Overview

This is a remake by James from Super Mario Kart. The author could not get the falling blocks to be solid so they are replaced with walls textured to look like the blocks.

Known Issues

  • Obake Blocks do not work; they are currently replaced with walls textured to look like them

Media

Beta on Wii
Beta on Dolphin

Version History

Version Date of release Information
Beta 2013-04-06 First release
v1 2013-04-17
  • Moving itembox routes cleaned
  • Block size is now consistent
  • Opening cameras set

Custom Track Distributions

This track is part of the following Custom Track Distributions:

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