SNES Bowser Castle 3 (Rukasudo90 & WhiteMEX)

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This article is about Rukasudo90's and WhiteMEX's remake. For other versions, see SNES Bowser Castle 3.
SNES Bowser Castle 3
Creator: Rukasudo90, WhiteMEX
Designer: Nintendo, Rukasudo90
Version: Beta 2
Date of latest version: 2015-01-30
Editors used: CTools, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive
SNES Bowser Castle 3
Creator: Omonimo747
Designer: Nintendo, Rukasudo90, WhiteMEX
Version: v1.2
Date of latest version: 2020-08-15
Editors used: 3ds Max, BrawlBox, KMP Cloud, KMP Modifier, Paint.NET, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This remake features a Mario Kart 8 gameplay style, textures from the GBA version and extra decorations. Animations were planned, but they didn't work well, and BrawlBox crashed every time they were imported, so they weren't included.

Omonimo747's Remake

Seeing the potential of this track and the absence of the original authors, Omonimo747 decided to do a remake in 2015. It was remade from scratch while following the original model. The remake also adds objects and animations.

Credits

Media

v1.0 VS Race
Beta VS Race

Version History

Version Date of release Information
Beta 2014-02-24 First release
Beta 2 2015-01-30 Update by Keiichi1996:
  • Improved item routes.
  • Added boost and lava animations.
  • Fixed checkpoints.
v1.0 2015-08-14 Remake by Omonimo747.
v1.0.hp1 2015-12-18 Update by Huili:
  • Moved Mecha-Koopa BRASD file directory.
v1.0.hp2 2016-12-18 Update by Huili:
  • Fixed Mecha-Koopa BRASD file directory.
v1.0-alt 2017-12-29 Update by Huili:
  • Changed trick ramps into boost pads.
v1.1 2020-03-25 Update by Huili:
  • Removed many key checkpoints in attempt to fix no lap count.
v1.2 2020-08-13 Update by Octanevinny:
  • Edited checkpoints and respawn points to fix a no lap count.

Known Bugs

v1.1 – v1.2

If you attempt to fall off on the left side of the final split path section, the game will freeze. This can be done before or with the ramp right before the two paths, or with the ramp on the left side of the split path.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Omonimo747