Difference between revisions of "SNES Bowser Castle 3 (Rukasudo90 & WhiteMEX)"

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{{about|[[Rukasudo90]]'s and [[WhiteMEX]]'s remake}}
 
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Revision as of 08:07, 23 April 2018

This article is about Rukasudo90's and WhiteMEX's remake. For other versions, see [[{{{1}}}]].
SNES Bowser Castle 3
Creator: Rukasudo90, WhiteMEX
Designer: Rukasudo90
Version: Beta 2
Date of latest version: 2014-12-18
Editors used: CTools, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive
SNES Bowser Castle 3
Creator: Omonimo747
Designer: Rukasudo90
Version: v1.0
Date of latest version: 2015-08-14
Editors used: 3ds Max, BrawlBox, KMP Cloud, KMP Modifier, Paint.NET, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Dropbox

Overview

This remake features a Mario Kart 8 gameplay style, textures from the GBA version and extra decorations. Animations were planned, but they didn't work well, and BrawlBox crashed every single one that was tried to be added, so they weren't added.

Changes from the original version:

  • Ramp section has a few changes.
  • Ramp platforms similar to the ones in 3DS DK Jungle.
  • Anti-gravity ramps.
  • Anti-gravity platforms (similar to GBA Mario Circuit from Mario Kart 8).
  • Road signs.
  • A new shortcut.
  • Enemies.

Credits

Omonimo747's Version

Seeing the potential of this track and the absence of the original authors, Omonimo747 decided to do a remake. It was remade from scratch while following the original model, while also adding objects and animations.

Credits

Media

v1.0 VS Race
Beta VS Race

Version History

Version Date of release Information
Beta 2014-02-24 First release
Beta 2 2014-12-18 Update by Keiichi1996:
  • Improved item routes.
  • Added boost and lava animations.
  • Fixed checkpoints.
v1.0 2015-08-14 Remake by Omonimo747:
  • Model improvements:
    • General remake from scratch being faithful with the original model.
    • New textures and better texture mapping.
    • Added lava and boost animations.
    • 3D background.
  • KCL improvements:
    • Model completely remade from scratch to fit with the new course model.
  • KMP Improvements:
    • Added more and new objects but being faithful with the precedent style.
    • Removed the falling pillars.
    • Item boxes completely replaced.
    • New enemy and item routes.
    • New checkpoints.
    • Better respawning system and more respawn points.
    • Better opening and closing cameras.
    • New camera placement.
  • Other:
    • Mecha-Koopa model moved to penguin_m.brres to avoid beauty flaws and have a shadow.
v1.0-alt 2017-12-24 Update by Huili:
  • Changed trick ramps into boost pads.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Omonimo747