Difference between revisions of "SM64 Bob-omb Battlefield (SuperMario64DS)"
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== Version History == | == Version History == |
Revision as of 11:42, 16 February 2012
Creator: | SuperMario64DS |
---|---|
Designer: | Nintendo |
Version: | — |
Date of latest version: | — |
Editors used: | NSBMD Veiwer, 3DVia Print Screen, Google Sketchup, CTools, SZS Modifier, Wiimms SZS Tools, KMP Modifier, KMP Editor (VulcSoft), BrawlBox |
Download: | cantilux.net |
Overview
This course is a port of the level Bob-Omb Battlefield that appeared in both Super Mario 64 & Super Mario 64 DS, ported by SuperMario64DS, and will be the second course to be ported from a non-Mario Kart game, with the first being SM64 Whomp's Fortress.
The only thing that makes this level from Super Mario 64 DS different from it's older consule counterpart, are minor editions as well as enhanced graphics.
So with this made, there will be no need for the same level to be ported from Super Mario 64, since they are mostly the same level.
The only reason the creator SuperMario64DS choose this version instead of the original version level is because the title it uses is the same name as his username, Super Mario 64 DS.
The level's objects will be placed almost exactly how they were in their original game.
Progress
Model:
- Ripped Model (Done!)
- Modify Model (99% Done, must make a few adjustments)
- Add to the Model (Done!)
- Signs (Done!)
KMP:
- Cannons (Done!)
- Rolling Rocks (Chain Chomps for the the area where the two rolling Boulders were) (Done!)
- CPU Routes (Done!)
- Chain Chomp (Done!)
- Item Routes (Done)
- Check Points (Done!)
- Item Boxes (X)
- Goombas (Done!)
- Bob-Omb Cars (X)
KCL:
- Cannons (Done!)
- All flags properly set (Done!)
- Extra Speed Boosts Added (X)
To-do list:
- Add in Bob-Omb Cars
- Fix Chain Chomp
- Add speeds boosts
- Fix Camera #2
- Fix any other necessary Glitches
RC1 Info
RC1 was released February 16th, 2012.
Since it is neither V1.00 or BETA, there are very few things that are obviously incorrect. These are:
- The Chain Chomp's Heighth is slightly too low, so he will not function properly
- The Goombas are set too low, so they do not appear in game yet
- There may be a few respawn Glitches, but this is intended to purely be non-beta a test version
- The gate textures are also 'Improper', but they are fairly acceptable
- Minimap is slightly odd
- Post any other Glithces you may find and I will fix them
- The air fall boundary is road so the track is really glitchy
Media
Version History
Version | Date of release | Information | By |
---|---|---|---|
RC1 | February 16th, 2012 | First Release | SuperMario64DS |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Custom Tracks:
Jungle Island –
SM64 Bob-omb Battlefield –
GBA Snow Land –
DS Shroom Ridge –
GP Mario Beach