Difference between revisions of "SK64 Ninja Land"
m (→Known Bugs) |
(CHANGE: adds new track version) |
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|designer= Racdym | |designer= Racdym | ||
|type= Ported, Village | |type= Ported, Village | ||
− | |version= v1. | + | |version= v1.2 |
− | |date of release= | + | |date of release= 2019-05-30 |
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], Paint.NET, [[SketchUp]], [[Wiimms SZS Tools]], RoadKill, FbxConverterUI, Projekt64, Blender | |editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], Paint.NET, [[SketchUp]], [[Wiimms SZS Tools]], RoadKill, FbxConverterUI, Projekt64, Blender | ||
|difficulty= 3/10 | |difficulty= 3/10 | ||
|wbz-id=2624 | |wbz-id=2624 | ||
− | |download 1= https:// | + | |download 1= https://drive.google.com/open?id=1sKs6rDWVwXs8o3zNh5DTC2yO7ofQHKO4 |
}} | }} | ||
</div> | </div> | ||
Line 49: | Line 49: | ||
| Update by [[Huili]]: | | Update by [[Huili]]: | ||
* Removed invalid [[KCL]] triangles. | * Removed invalid [[KCL]] triangles. | ||
+ | |- | ||
+ | | v1.2 | ||
+ | | 2019-05-30 | ||
+ | | | ||
+ | * Removes cannons | ||
+ | * Changes texture filter to nearest which enables a pixelated look. | ||
+ | [[LE-CODE]] | ||
+ | * Added second [[KMP#KTPT|KTPT]] to change the finish line on the minimap. | ||
+ | * Changes cannon speed. | ||
|} | |} | ||
Revision as of 14:23, 30 May 2019
Creator: | Sniki |
---|---|
Designer: | Racdym |
Version: | v1.2 |
Date of latest version: | 2019-05-30 |
Editors used: | BrawlBox, CTools, KMP Cloud, Paint.NET, SketchUp, Wiimms SZS Tools, RoadKill, FbxConverterUI, Projekt64, Blender |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
Ninja Land is a race course from the Nintendo 64 game Snowboard Kids. A port of this track was made by Sniki, with edits to adapt it to Mario Kart Wii's gameplay.
The download includes two versions of the track one uses a long cannon section and one a fall boudary with a respawn at the top to replace the lift.
- SBK Ninja Land C v1.0.zip includes the cannon version.
- SBK Ninja Land R v1.0.zip includes the respawn version.
Media
Known Bugs
R v1.0
After the CPUs spawn on the top they will try to drive to the first route point, which is at the start.
Version History
Version | Date of release | Information |
---|---|---|
v0.1-alpha | 2016-06-28 | Video preview |
v1.0 | 2016-06-30 | First release |
v1.1 | 2018-10-07 | Update by Huili:
|
v1.2 | 2019-05-30 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch: | - |
---|---|
French: | - |
German: | - |
Italian: | - |
Japanese: | SBK にっぽんちゃちゃちゃ |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | SBK Mundo Ninja |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Sniki's Test Track –
Vokas Treeway –
Tropical Factory –
Last World –
Snowflake City –
Cool Castle Canyon –
Sky Grove –
Dark Matter Shrine –
Glimmer Express Trains
Flowery Greenhouse –
Marble Towers –
Crystal Plains –
Wiimmfi Station –
Lunar Lights –
Shadow Woods –
New Moon Manor –
Frantic Funyard
Intergalactic Lair –
Wiimmfi Wonder World
Remade Tracks:
Mushroom Island –
Spike Desert
Retro Tracks:
SK64 Ninja Land –
DS Shroom Ridge –
DS Airship Fortress –
DS Bowser Castle –
DS Figure-8 Circuit –
N64 Kalimari Desert –
DS Waluigi Pinball
Track Edits:
Maple Treeway R