Difference between revisions of "SK64 Ninja Land"

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|date of release= 2019-05-30
 
|date of release= 2019-05-30
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], Paint.NET, [[SketchUp]], [[Wiimms SZS Tools]], RoadKill, FbxConverterUI, Projekt64, Blender
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], Paint.NET, [[SketchUp]], [[Wiimms SZS Tools]], RoadKill, FbxConverterUI, Projekt64, Blender
|wbz-id=2624
+
|wbz-id= 2624
 
|download 1= https://drive.google.com/open?id=1sKs6rDWVwXs8o3zNh5DTC2yO7ofQHKO4
 
|download 1= https://drive.google.com/open?id=1sKs6rDWVwXs8o3zNh5DTC2yO7ofQHKO4
 
}}
 
}}
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== Media ==
 
== Media ==
{{youtube-box||BjvHHoPyTpo|v1.0 VS Race (Respawn)}}
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{{youtube-box||DJR9WeggCEY|v1.2 VS Race}}
{{youtube-box||ABU3RAQmK_A|v1.0 VS Race (Cannon)}}
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{{youtube-box||ABU3RAQmK_A|v1.0 VS Race}}
 
{{youtube-box||Aaob6d6EBrM|v0.1-alpha VS Race (Dolphin)}}
 
{{youtube-box||Aaob6d6EBrM|v0.1-alpha VS Race (Dolphin)}}
  
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| 2019-05-30
 
| 2019-05-30
 
|  
 
|  
* Replaced cannons.
+
* Replaced 5 cannons with 2.
 
* Changed texture filter to nearest which enables a pixelated look.
 
* Changed texture filter to nearest which enables a pixelated look.
 
[[LE-CODE]] implementation:
 
[[LE-CODE]] implementation:
* Added second [[KMP#KTPT|KTPT]] to change the finish line on the minimap.
+
* Added [[LE-CODE/Track FAQ#ktpt2|second KTPT]] to display the finish line at correct position.
* Changes cannon speed.
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* Changed [[LE-CODE/Track FAQ#cannon|cannon speed]].
 
|}
 
|}
  
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== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|nl={{no|-}}
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|nl=SBK Ninja Land
|fr={{no|-}}
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|fr=SBK Pays Ninja
|de={{no|-}}
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|de=SBK Ninja-Land
|it={{no|-}}
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|it=SBK Terra Ninja
 
|ja={{yes|SBK にっぽんちゃちゃちゃ}}
 
|ja={{yes|SBK にっぽんちゃちゃちゃ}}
 
|ko={{no|-}}
 
|ko={{no|-}}
 
|pt={{no|-}}
 
|pt={{no|-}}
|ru={{no|-}}
+
|ru=SBK Страна ниндзя
 
|es=SBK Mundo Ninja
 
|es=SBK Mundo Ninja
|el={{no|-}}
+
|el=SBK Χώρα των Νίντζα
 
|pl={{no|-}}
 
|pl={{no|-}}
|fi={{no|-}}
+
|fi=SBK Ninjamaa
 
|sv={{no|-}}
 
|sv={{no|-}}
 
|cs={{no|-}}
 
|cs={{no|-}}

Revision as of 01:34, 23 August 2019

SK64 Ninja Land
Creator: Sniki
Designer: Racdym
Version: v1.2
Date of latest version: 2019-05-30
Editors used: BrawlBox, CTools, KMP Cloud, Paint.NET, SketchUp, Wiimms SZS Tools, RoadKill, FbxConverterUI, Projekt64, Blender
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Ninja Land is a race course from the Nintendo 64 game Snowboard Kids. A port of this track was made by Sniki, with edits to adapt it to Mario Kart Wii's gameplay.

The download includes two versions of the track one uses a long cannon section and one a fall boudary with a respawn at the top to replace the lift.

  • SBK Ninja Land C v1.0.zip includes the cannon version.
  • SBK Ninja Land R v1.0.zip includes the respawn version.

Media

v1.2 VS Race
v1.0 VS Race
v0.1-alpha VS Race (Dolphin)

Known Bugs

R v1.0

After the CPUs spawn on the top they will try to drive to the first route point, which is at the start.

Version History

Version Date of release Information
v0.1-alpha 2016-06-28 Video preview
v1.0 2016-06-30 First release
v1.1 2018-10-07 Update by Huili:
  • Removed invalid KCL triangles.
v1.2 2019-05-30
  • Replaced 5 cannons with 2.
  • Changed texture filter to nearest which enables a pixelated look.

LE-CODE implementation:

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: SBK Ninja Land
French: SBK Pays Ninja
German: SBK Ninja-Land
Italian: SBK Terra Ninja
Japanese: SBK にっぽんちゃちゃちゃ
Korean: -
Portuguese: -
Russian: SBK Страна ниндзя
Spanish: SBK Mundo Ninja
Greek: SBK Χώρα των Νίντζα
Polish: -
Finnish: SBK Ninjamaa
Swedish: -
Czech: -
Danish: -