Difference between revisions of "River of Dreams"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[xBlue98]]
+
|author= [[xBlue98]]
|designer=
+
|version= v1.3.6
|type= Dreamworld
+
|date of release= 2019-05-22
|version= v1.3.5
 
|date of release= 2015-05-10
 
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
|difficulty= 7/10
 
 
|wbz-id= 1665
 
|wbz-id= 1665
|download 1=  
+
|download= https://icedrive.net/0/926RDb1VTr
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''River of Dreams''' is a 1-lap dreamworld [[custom track]] based on a dream. The race starts in a forest, at the river head. Then the players should follow the river, which becomes a waterfall and goes into a lake. Later, the river goes in a cave, underground, and by going through a portal the players enter the sky section. Here, the river is floating and there are many elements like moving Goombas, moving Koopa Troopas, clouds, ? Blocks, trickable Jump Blocks and a water cannon pipe that shoots the players into a small underwater section. Immediately after, there's another small icy transition section. The last part is a space section. Here, the river floats in the space, decorated by Star Bits, stars, meteorites. The most curious thing is that at some point the river flows over a rainbow.
+
'''River of Dreams''' is a [[custom track]] created by [[xBlue98]]. It takes place in a dreamworld. The race starts in a forest, at the river head. The river becomes a waterfall and goes into a lake. Later, the river goes in a cave, and by going through a portal, the players enter the sky section. Here, the river is floating and there are many obstacles. A cannon shoots the players into a small underwater section. Immediately after, there is a short icy transition section. The last part is in space, where the river floats in space, decorated by {{obj-ref|0x215|star bits}}. One last cannon then takes the players to finish the race.
 +
 
 +
=== Slot Information ===
 +
It is not recommended to put this track on [[slot]] [[Slot#4.4|4.4]], as Bullet Bills will not work in the second cannon.
  
 
=== Credits ===
 
=== Credits ===
* [[Yoshidude4]] for the custom objects "Moving Goomba", "Moving Koopa" and "Sky Garden Plant".
+
* [[Yoshidude4]], for the [[mariowiki:Goomba|Goomba]] ({{obj-ref|0xd7|penguin_s}}), [[Koopa Troopa]] ({{obj-ref|0xd8|penguin_m}}) and [[GBA Sky Garden (Yoshidude4)|<small>GBA</small> Sky Garden]] tree objects ({{obj-ref|0x150|gardentreeDS}}).
* [[User:Torran|Torran]] for the custom object "Rotating Star".
+
* [[Torran]], for the rotating star object (({{obj-ref|0x2f0|M_obj_start}})).
 +
* [[SuperMario64DS]], for the snowman object ({{obj-ref|0x145|PalmTree}}).
 +
* [[Tock]], for the [[mariowiki:Freezie|Freezie]] object ({{obj-ref|0x217|Mdush}}).
  
 
== Media ==
 
== Media ==
{{youtube-box||79WgM31eL_I|v2.0 Progress Video}}
+
{{youtube-box||YSOcNzL9Bw8|v1.3.6 Grand Prix (Dolphin)|0|218}}
{{youtube-box||LfkA3MN7JDc|v1.3.3 VS Race}}
+
{{youtube-box||LW-Ay0La9yI|v1.3.1 VS Race}}
 +
{{youtube-box||7jJgpCbfFNc|v1.0 VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://icedrive.net/0/04dSXjLJed v1.0]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| v1.0
 
 
| 2014-03-23
 
| 2014-03-23
 
| First release
 
| First release
Line 39: Line 39:
 
| 2014-05-30
 
| 2014-05-30
 
|
 
|
* Better model.
+
* Improved model.
 
* Texture fixes.
 
* Texture fixes.
 
* Animation improvements.
 
* Animation improvements.
 
* Fixed out of bounds [[KCL]] glitches.
 
* Fixed out of bounds [[KCL]] glitches.
* Changed lap count to 3 laps.
+
* Changed lap modifier from one to three.
* Small respawn height fixes.
+
* Small respawn point height fixes.
 
|-
 
|-
| v1.2
+
| [https://icedrive.net/0/2brAShU6iN v1.2]
 
| 2014-05-30
 
| 2014-05-30
|
+
| Reverted lap modifier to one.
* Restored the lap count to 1 lap.
 
 
|-
 
|-
| v1.3
+
| [https://icedrive.net/0/96sxAQvvPD v1.3]
 
| 2014-09-07
 
| 2014-09-07
 
|
 
|
Line 57: Line 56:
 
* Fixed animations.
 
* Fixed animations.
 
* Fixed [[Position Jump Bug]] online.
 
* Fixed [[Position Jump Bug]] online.
* Fixed [[Slow Motion Bug]] (on waterfall section).
+
* Fixed [[Slow Motion Bug]] at the waterfall section before the lake.
 
* Improved textures.
 
* Improved textures.
 
|-
 
|-
| v1.3.1
+
| [https://icedrive.net/0/61SZOHFdn7 v1.3.1]
 
| 2014-09-09
 
| 2014-09-09
 
|
 
|
 
* Fixed small KCL bugs.
 
* Fixed small KCL bugs.
* Added more item boxes on the last item box row.
+
* Added more {{obj-ref|0x65|item boxes}} on the last item box row.
* Added mipmaps on the ring's texture.
+
* Added [[mipmap]]s on the ring texture.
 
* Fixed a color node.
 
* Fixed a color node.
 
|-
 
|-
| v1.3.2
+
| [https://icedrive.net/0/463ziQcDuR v1.3.2]
 
| 2014-10-25
 
| 2014-10-25
|
+
| Fixed a respawn point in the cloud section.
* Fixed cloud section's respawn bug.
 
 
|-
 
|-
| v1.3.3
+
| [https://icedrive.net/0/78neJ6p47n v1.3.3]
 
| 2014-10-25
 
| 2014-10-25
|
+
| Fixed no lap count.
* Fixed no lap count bug.
 
 
|-
 
|-
| v1.3.4
+
| [https://icedrive.net/0/2cupOj6HSt v1.3.4]
 
| 2015-04-09
 
| 2015-04-09
 
|
 
|
* Added more 2D trees on the first section.
+
* Added more 2D trees in the first section.
 
* Some small texture changes.
 
* Some small texture changes.
* Highly reduced Slow Motion Bug in Multiplayer mode.
+
* Reduced Slow Motion Bug in Multiplayer mode.
 
|-
 
|-
| v1.3.5
+
| [https://icedrive.net/0/13elU6RpbL v1.3.5]
 
| 2015-05-10
 
| 2015-05-10
|
+
| Remade water animation with opacity.
* New water animation with opacity.
+
|-
 +
| [https://icedrive.net/0/17LCfAvhfY v1.3.5.hp]
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Removed many objects.
 +
* Added missing {{obj-ref|0x6f|sun}} file.
 +
* Centered minimap.
 +
|-
 +
| [https://icedrive.net/0/926RDb1VTr v1.3.6]
 +
| 2019-05-22
 +
| Update by [[Wiimm]]:
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
|-
 
|-
| v2.0
+
| [https://wiiki-content.acaruso.xyz/949210977356877856/1041368696641294366/old_peach_gc.szs v1.3.6.ctgprc]
| 2019-??-??
+
| 2022-07-22
|
+
| Unofficial update by [[Zeem]]:
* Textures and animation updates.
+
* Fixed an overpowered respawn shortcut.
* New set of custom objects.
 
* Minor polygon deformation fixes.
 
* Respawn bug fix.
 
* Further improvements and other minor adjustments will be made.
 
 
|}
 
|}
  
== Known Bugs ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
* When played on [[Slot#4.4|slot 4.4]], going through the second cannon in a Bullet Bill gets you in a fall boundary.
 
 
 
== Custom Track Distributions ==
 
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1000]] (v1.3.5)
+
* {{Distrib-ref|1-Lap Kart Wii|1665|1-lap}}
 +
* {{Distrib-ref|Boshi Kart GP|1665|boshi-gp}}
 +
* {{Distrib-ref|CTGP Revolution|1665|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1665|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|1665|ctgp-r-legacy}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|1665|cuberluigi-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1665|flounders-megamix}}
 +
* {{Distrib-ref|Graciie Kart Wii|1665|mk-graciie}}
 +
* {{Distrib-ref|Insane Kart Wii|1665|insane-kart-wii}}
 +
* {{Distrib-ref|ISC's Top 50 Pack|1665|iscs-top-50}}
 
* [[Luma's CT Pack]] (v1.3.5)
 
* [[Luma's CT Pack]] (v1.3.5)
 +
* {{Distrib-ref|Luminous CT Pack|1665|luminous-ctp}}
 
* [[Mario Kart Adventures]] (v1.3.3)
 
* [[Mario Kart Adventures]] (v1.3.3)
* [[Mario Kart Madness]] (v1.3.5)
+
* {{Distrib-ref|Mario Kart Cris|1665|mk-cris}}
* [[MKW Hack Pack]] (v1.3.5)
+
* {{Distrib-ref|Mario Kart Fusion|1665|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v1.3.6)
 +
* {{Distrib-ref|Mario Kart Overdrive|1665|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1665|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1665|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|1665|mk-top100}}
 +
* {{Distrib-ref|MKW Hack Pack|1665|hackpack}}
 +
* {{Distrib-ref|MKW Ultra Pack|1665|mk-ultra}}
 +
* {{Distrib-ref|New Adventure All-Stars|1665|allstars}}
 +
* {{Distrib-ref|Nitro CT Pack|1665|nitro-ct}}
 +
* {{Distrib-ref|Onion's Hide and Seek Pack|1665|onions-hide+seek}}
 +
* {{Distrib-ref|OptPack|1665|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|1665|optp-ct}}
 +
* {{Distrib-ref|Pro CT Pack|1665|pro-ct}}
 +
* {{Distrib-ref|Rosa Kart Wii|1665|mk-rosa}}
 +
* {{Distrib-ref|RunningMan's Mario Kart Wii|1665|mk-runningman}}
 +
* {{Distrib-ref|s☆Ris CT Pack|1665|sris-ct}}
 +
* {{Distrib-ref|SitBar Kart Wii|1665|mk-sitbar}}
 +
* {{Distrib-ref|Variety Pack|1665|variety}}
 +
* {{Distrib-ref|Waltz My Stuff Tracks|1665|waltz-mystuff}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1665|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1665|mkwfun}}
 +
* [[Wine's CT Pack]] (v1.3.3)
 +
* {{Distrib-ref|Yosh's Track Pack DX|1665|yosh-ct-dx}}
 +
* {{Distrib-ref|Yoshi's Racing Resort|1665|yoshi-rr}}
 +
* {{Distrib-ref|Yoshi's Racing Resort Plus|1665|yoshi-rr-plus}}
 +
* {{Distrib-ref|Zef's CT Pack|1665|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 117: Line 152:
 
|fr=Rivière des Rêves
 
|fr=Rivière des Rêves
 
|de=Fluss der Träume
 
|de=Fluss der Träume
|it=Fiume dei sogni
+
|it=Fiume dei Sogni
 
|ja=ドリームリバー
 
|ja=ドリームリバー
|ko=드림 리버
+
|ko=리버 오브 드림
 
|pt=Rio dos Sonhos (NTSC)<br>Rio de Sonhos (PAL)
 
|pt=Rio dos Sonhos (NTSC)<br>Rio de Sonhos (PAL)
|ru=Река мечты
+
|ru=Река грез
 
|es=Río de los Sueños (NTSC)<br>Río de Sueños (PAL)
 
|es=Río de los Sueños (NTSC)<br>Río de Sueños (PAL)
|el=Ποταμός των Ονείρων
+
|el=Ποτάμι των Ονείρων
|pl=Rzeka Marzeń
+
|pl={{no|-}}
|fi=Unelmien joki
+
|fi=Unien joki
|sv=Drömmarnas flod
+
|sv=Drömmarnas Flod
|cs=Řeka Snů
+
|cs={{no|-}}
|da=Drømmenes flod
+
|da={{no|-}}
 
}}
 
}}
  
 
{{User-xBlue98-Link}}
 
{{User-xBlue98-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 08:43, 4 March 2024

River of Dreams
Author: xBlue98
Version: v1.3.6
Date of latest version: 2019-05-22
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

River of Dreams is a custom track created by xBlue98. It takes place in a dreamworld. The race starts in a forest, at the river head. The river becomes a waterfall and goes into a lake. Later, the river goes in a cave, and by going through a portal, the players enter the sky section. Here, the river is floating and there are many obstacles. A cannon shoots the players into a small underwater section. Immediately after, there is a short icy transition section. The last part is in space, where the river floats in space, decorated by star bits. One last cannon then takes the players to finish the race.

Slot Information

It is not recommended to put this track on slot 4.4, as Bullet Bills will not work in the second cannon.

Credits

Media

v1.3.6 Grand Prix (Dolphin)
v1.3.1 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2014-03-23 First release
v1.1 2014-05-30
  • Improved model.
  • Texture fixes.
  • Animation improvements.
  • Fixed out of bounds KCL glitches.
  • Changed lap modifier from one to three.
  • Small respawn point height fixes.
v1.2 2014-05-30 Reverted lap modifier to one.
v1.3 2014-09-07
v1.3.1 2014-09-09
  • Fixed small KCL bugs.
  • Added more item boxes on the last item box row.
  • Added mipmaps on the ring texture.
  • Fixed a color node.
v1.3.2 2014-10-25 Fixed a respawn point in the cloud section.
v1.3.3 2014-10-25 Fixed no lap count.
v1.3.4 2015-04-09
  • Added more 2D trees in the first section.
  • Some small texture changes.
  • Reduced Slow Motion Bug in Multiplayer mode.
v1.3.5 2015-05-10 Remade water animation with opacity.
v1.3.5.hp 2015-12-18 Update by PhillyG:
  • Removed many objects.
  • Added missing sun file.
  • Centered minimap.
v1.3.6 2019-05-22 Update by Wiimm:
v1.3.6.ctgprc 2022-07-22 Unofficial update by Zeem:
  • Fixed an overpowered respawn shortcut.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Rivier der Dromen
French: Rivière des Rêves
German: Fluss der Träume
Italian: Fiume dei Sogni
Japanese: ドリームリバー
Korean: 리버 오브 드림
Portuguese: Rio dos Sonhos (NTSC)
Rio de Sonhos (PAL)
Russian: Река грез
Spanish: Río de los Sueños (NTSC)
Río de Sueños (PAL)
Greek: Ποτάμι των Ονείρων
Polish: -
Finnish: Unien joki
Swedish: Drömmarnas Flod
Czech: -
Danish: -