Difference between revisions of "River of Dreams"

From Custom Mario Kart
Jump to navigation Jump to search
(44 intermediate revisions by 15 users not shown)
Line 1: Line 1:
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
Line 5: Line 4:
 
|designer=
 
|designer=
 
|type= Dreamworld
 
|type= Dreamworld
|version= v1.3.3
+
|version= v1.3.6
|date of release= 2014-10-25
+
|date of release= 2019-05-22
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
|difficulty= 7/10
+
|wbz-id= 1665
|download 1= https://www.sendspace.com/file/qaq3w5
+
|download 1= https://ct.wiimm.de/f/5685
 +
|download 2= https://ct.wiimm.de/f/5686 (_d)
 
}}
 
}}
</div>
 
  
==Overview==
+
== Overview ==
A 1-lap dreamworld custom track based on a dream. Race starts in a forest, at the river head. Then the players should follow the river, which becomes a waterfall and goes into a lake. Later, the river goes in a cave, underground, and by going through a portal the players enter the sky section. Here, the river is floating and there are many elements like moving Goombas, moving Koopas, clouds, ? Blocks, trickable Jump Blocks and a water cannon pipe that shoots the players into a small underwater section. Immediately after, there's another small icy transition section. The last part is a space section. Here, the river floats in the space, decorated by Star Bits, stars, meteorites. The most curious thing is that at some point the river flows over a rainbow.
+
'''River of Dreams''' is a 1-lap dreamworld [[custom track]] based on a dream. The race starts in a forest, at the river head. Then the players should follow the river, which becomes a waterfall and goes into a lake. Later, the river goes in a cave, underground, and by going through a portal the players enter the sky section. Here, the river is floating and there are many elements like moving Goombas, moving Koopa Troopas, clouds, ? Blocks, trickable Jump Blocks and a water cannon pipe that shoots the players into a small underwater section. Immediately after, there's another small icy transition section. The last part is a space section. Here, the river floats in the space, decorated by Star Bits, stars, meteorites. The most curious thing is that at some point the river flows over a rainbow.
  
The track comes with custom music: ''Mario Party 5 - Where to Next''
+
=== Credits ===
 +
* [[Yoshidude4]], for the custom objects "Moving Goomba", "Moving Koopa" and "Sky Garden Plant".
 +
* [[User:Torran|Torran]], for the custom object "Rotating Star".
  
===Credits===
+
== Media ==
* [[Yoshidude4]] for the custom objects "Moving Goomba", "Moving Koopa" and "Sky Garden Plant"
+
{{youtube-box||JQhXYaX9HOs|v1.3.5 VS Race}}
* [[User:Torran|Torran]] for the custom object "Rotating Star"
 
  
==Media==
+
== Version History ==
{{youtube-box||XNcNuftVoho|v1.3 VS Race}}
 
{{youtube-box||OkTiGcT5gI8|v1.0 Release Video}}
 
 
 
==Version History==
 
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
! align=left| Version
 
! align=left| Version
 
! align=left| Date of release
 
! align=left| Date of release
Line 40: Line 35:
 
| 2014-05-30
 
| 2014-05-30
 
|
 
|
* Better model and texture fixes
+
* Better model.
* Animation improvements
+
* Texture fixes.
* OOB and exploring KCL glitches fixed
+
* Animation improvements.
* Normal lap counting (3 laps)
+
* Fixed out of bounds [[KCL]] glitches.
* Small respawn height fixes
+
* Changed lap count to 3 laps.
 +
* Small respawn point height fixes.
 
|-
 
|-
 
| v1.2
 
| v1.2
 
| 2014-05-30
 
| 2014-05-30
|
+
| Restored the lap count to 1 lap.
* 1-lap again
 
 
|-
 
|-
 
| v1.3
 
| v1.3
 
| 2014-09-07
 
| 2014-09-07
 
|
 
|
* [add] Vertex colours
+
* Added vertex colors.
* [fix] Animations
+
* Fixed animations.
* [fix] [[Position Jump Bug]] online
+
* Fixed [[Position Jump Bug]] online.
* [fix] [[Slow Motion Bug]]
+
* Fixed [[Slow Motion Bug]] (on waterfall section).
* [fix] Texture improvements
+
* Improved textures.
 
|-
 
|-
 
| v1.3.1
 
| v1.3.1
 
| 2014-09-09
 
| 2014-09-09
 
|
 
|
* [fix] Small KCL bugs
+
* Fixed small KCL bugs.
* [add] More item boxes on the last item box row
+
* Added more item boxes on the last item box row.
* [add] Mipmap on ring texture
+
* Added mipmaps on the ring's texture.
* [fix] Color node
+
* Fixed a color node.
 
|-
 
|-
 
| v1.3.2
 
| v1.3.2
 
| 2014-10-25
 
| 2014-10-25
|
+
| Fixed cloud section's respawn bug.
* [fix] Cloud section's respawn bug
 
 
|-
 
|-
 
| v1.3.3
 
| v1.3.3
 
| 2014-10-25
 
| 2014-10-25
 +
| Fixed no lap count bug.
 +
|-
 +
| v1.3.4
 +
| 2015-04-09
 
|
 
|
* [fix] No lap count bug (found by [[ChaosShadow23]])
+
* Added more 2D trees on the first section.
 +
* Some small texture changes.
 +
* Highly reduced Slow Motion Bug in Multiplayer mode.
 +
|-
 +
| v1.3.5
 +
| 2015-05-10
 +
| New water animation with opacity.
 +
|-
 +
| v1.3.6
 +
| 2019-05-22
 +
| Update by [[Wiimm]]
 +
* Added [[LE-CODE/Track FAQ#ktpt2|second KTPT]] to display the finish line at correct position ([[LE-CODE]] only).
 
|}
 
|}
  
==Bugs==
+
== Known Bugs ==
* When played on [[Slot#Slot 4.4 (Rainbow Road)|Slot 4.4]], activating a Bullet Bill while you're in the 2nd cannon gets you in a fall boundary. This doesn't happen on other slots.
+
When played on [[Slot#4.4|slot 4.4]], going through the second cannon in a Bullet Bill gets you in a fall boundary.
  
==Custom Track Distributions==
+
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[Mario Kart 6]] (v1.3.3)
+
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1000]] (v1.3.5)
 +
* [[Luma's CT Pack]] (v1.3.5)
 
* [[Mario Kart Adventures]] (v1.3.3)
 
* [[Mario Kart Adventures]] (v1.3.3)
* [[MKW Hack Pack]] (v1.3.1)
+
* [[Mario Kart Madness]] (v1.3.5)
 +
* [[MKW Hack Pack]] (v1.3.5)
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|1665|mkwfun}}
  
==Names in Other Languages==
+
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|name=Translations
+
|nl=Rivier der Dromen
|nl=Rivier van Dromen
 
 
|fr=Rivière des Rêves
 
|fr=Rivière des Rêves
 
|de=Fluss der Träume
 
|de=Fluss der Träume
 
|it=Fiume dei Sogni
 
|it=Fiume dei Sogni
 
|ja=ドリームリバー
 
|ja=ドリームリバー
|ko=드림 리버
+
|ko={{no|-}}
 
|pt=Rio dos Sonhos (NTSC)<br>Rio de Sonhos (PAL)
 
|pt=Rio dos Sonhos (NTSC)<br>Rio de Sonhos (PAL)
|ru=Река мечты
+
|ru=Река грез
|es=Río de los Sueños
+
|es=Río de los Sueños (NTSC)<br>Río de Sueños (PAL)
|el=Ποταμός των Ονείρων
+
|el=Ποτάμι των Ονείρων
|pl=Rzeka Marzeń
+
|pl={{no|-}}
|fi=Unelmien joki
+
|fi={{no|-}}
|sv=Drömmarnas flod
+
|sv=Drömmarnas Flod
 
|cs={{no|-}}
 
|cs={{no|-}}
|sq={{no|-}}
+
|da={{no|-}}
|da=Drømmenes flod
 
 
}}
 
}}
  
 
{{User-xBlue98-Link}}
 
{{User-xBlue98-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Revision as of 09:47, 21 June 2019

River of Dreams
Author: xBlue98
Version: v1.3.6
Date of latest version: 2019-05-22
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

River of Dreams is a 1-lap dreamworld custom track based on a dream. The race starts in a forest, at the river head. Then the players should follow the river, which becomes a waterfall and goes into a lake. Later, the river goes in a cave, underground, and by going through a portal the players enter the sky section. Here, the river is floating and there are many elements like moving Goombas, moving Koopa Troopas, clouds, ? Blocks, trickable Jump Blocks and a water cannon pipe that shoots the players into a small underwater section. Immediately after, there's another small icy transition section. The last part is a space section. Here, the river floats in the space, decorated by Star Bits, stars, meteorites. The most curious thing is that at some point the river flows over a rainbow.

Credits

  • Yoshidude4, for the custom objects "Moving Goomba", "Moving Koopa" and "Sky Garden Plant".
  • Torran, for the custom object "Rotating Star".

Media

v1.3.5 VS Race

Version History

Version Date of release Information
v1.0 2014-03-23 First release
v1.1 2014-05-30
  • Better model.
  • Texture fixes.
  • Animation improvements.
  • Fixed out of bounds KCL glitches.
  • Changed lap count to 3 laps.
  • Small respawn point height fixes.
v1.2 2014-05-30 Restored the lap count to 1 lap.
v1.3 2014-09-07
v1.3.1 2014-09-09
  • Fixed small KCL bugs.
  • Added more item boxes on the last item box row.
  • Added mipmaps on the ring's texture.
  • Fixed a color node.
v1.3.2 2014-10-25 Fixed cloud section's respawn bug.
v1.3.3 2014-10-25 Fixed no lap count bug.
v1.3.4 2015-04-09
  • Added more 2D trees on the first section.
  • Some small texture changes.
  • Highly reduced Slow Motion Bug in Multiplayer mode.
v1.3.5 2015-05-10 New water animation with opacity.
v1.3.6 2019-05-22 Update by Wiimm

Known Bugs

When played on slot 4.4, going through the second cannon in a Bullet Bill gets you in a fall boundary.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Rivier der Dromen
French: Rivière des Rêves
German: Fluss der Träume
Italian: Fiume dei Sogni
Japanese: ドリームリバー
Korean: -
Portuguese: Rio dos Sonhos (NTSC)
Rio de Sonhos (PAL)
Russian: Река грез
Spanish: Río de los Sueños (NTSC)
Río de Sueños (PAL)
Greek: Ποτάμι των Ονείρων
Polish: -
Finnish: -
Swedish: Drömmarnas Flod
Czech: -
Danish: -