Pokey's Waste Bastille
|Editors used:||BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools|
Pokey's Waste Bastille is a custom track made by Bulzeeb. Originally, this track was only made to test , making it the first custom track to use this object. The race begins inside the fortress with some undulant sections in order to exit outside in the desert with and a . After this section, racers go down in a canyon with many and some . The next part of the track is a small mountain with some , which leads to an opened bridge to re-enter inside the fortress, while avoiding other Pokeys and fire snakes. The final section contains in order to finish the track.
- NinYoda1, for his model.
|Version||Date of release||Information|
|2017-08-30||Start of development|
|v1.0-alt||2017-12-24|| Update by Huili:
|v1.1||2018-06-26|| Update by YoshTaku and KantoEpic:
|v1.2||2018-12-31|| Update by KantoEpic:
|v1.2hotfix||2019-11-29|| Update by Huili based on the version without fire snakes:
There are black textures under the bridge jump near the end.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
|Italian:||Fortino Desolato dei Marghibruco|
|Portuguese:||(NTSC) Desperdício de Bastilha do Cactubola|
(PAL) Desperdício de Bastilha do Catubola
|Spanish:||Bastión Desolado de Pokey|
Surprise Jungle Park – Nintendo Raceway – Lateral Shift – Pac-Man Circuit – Bowser Circuit – Mirage Desert – Sega Raceway – Frost Fun Stadium – Isolated Island – Neo Blackout Road
Rocrygma Mines – Spooky Bridge – Forestal Roadway – Luigi's New Circuit – Star Circuit – Mecha Donut Arena – Vesuvio's Inferno – 8 'n Infinite Race – Bullet Tower
Pokey's Waste Bastille – Galactic Tube – Bulzeeb's Dimensional Circuit – Sunset Cliffs – Specular Return