Pipeline Skyway II
Author: | Cotni |
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Version: | v3.0 |
Date of latest version: | 2017-07-01 |
Editors used: | BrawlBox, CTools, GIMP, KMP Cloud, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Sync |
Overview
Pipeline Skyway II is a custom track created by Cotni to succeed Pipeline Skyway.
It introduces the author's first attempt at texture mapping, a 3D skyway section as opposed to paper-thin roads, use of Koopa Cape's Sound Trigger KCL, and an underwater half-pipe replacing the second island (as was the author's original vision for the track).
This version marks the first custom track to utilize AREA type 0x02 and multiple BFG entries to change the fog effect during gameplay.
Credits
- BigOto2, for textures from Volcanic Skyway and Pipe Underworld.
Media
Version History
Version | Date of release | Information |
---|---|---|
v3.0 | 2017-07-01 | First release. |
Known Bugs
Corrupted material data causes the water surface to look extremely glitchy for the second player only in splitscreen multiplayer.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch: | - |
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French: | Aérodrôme de Tuyauterie II |
German: | - |
Italian: | Aerodromo delle Tubature II |
Japanese: | パイプラインスカイウェイ2 |
Korean: | 관로 항공로2 |
Portuguese: | - |
Russian: | Трубы в облаках II |
Spanish: | Cañerías Celestes |
Greek: | Ουρανοπίστα Πετρελαιαγωγών II |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |