Difference between revisions of "Pipe Underworld"

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== Bugs ==
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== Known Bugs ==
 
* In v1.0 to v1.23, at the beginning of the track, on lap 1, you can aim to the left and go through the white color of the pipe and save 1-2 seconds. In v2.0, it was removed, but in v2.1 and onwards, it was re-added as an intentional shortcut.
 
* In v1.0 to v1.23, at the beginning of the track, on lap 1, you can aim to the left and go through the white color of the pipe and save 1-2 seconds. In v2.0, it was removed, but in v2.1 and onwards, it was re-added as an intentional shortcut.
  

Revision as of 11:23, 29 December 2017

Pipe Underworld
Author: BigOto2
Version: v1.24
Date of latest version: 2016-09-13
Editors used: CTools
WBZ files: ct.wiimm.de
Download:
Pipe Underworld
Creator: ChaosShadow23
Designer: BigOto2, ChaosShadow23
Version: v2.3
Date of latest version: 2015-08-22
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop CS4, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Pipe Underworld is a custom track by BigOto2, created with the CTools BRRES creator. It features two caves; one big one filled with water and gigantic pipes, and one small volcanic one filled with lava. The track is BigOto's tenth released custom track, and it took about 6 weeks of on-and-off development.

This track was originally going to be called "35000 Feet Under", but due to a name suggestion by WorldsBoss (who also originally inspired BigOto2 into making this track) the name was changed to "Pipe Underworld".

ChaosShadow23's Version

A complete remake of the original version, with both playability and aesthetics updated.

Media

v2.1 VS Race
v1.0 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2011-06-27 First release
v1.1 2011-07-01 Fixed the glitch shortcut.
v1.2 2015-06-16 Update by MEGAKart69:
  • Fixed moon jump glitch.
  • Fixed target shock cannon.
  • More roads are sticky.
  • Less Bean corners
  • Cannons shouldn't land you out of bounds anymore.
  • Random KCL launch on lap 1 shortcut fixed.
v1.21 2015-06-16 Update by MEGAKart69:
  • Fixed cannon target shock even further.
  • Fixed random KCL launch from the first slow trick ramp.
  • Random wall KCL removed from the road.
v1.22 2015-07-20 Update by MEGAKart69:
  • Fixed last cannon sending you into the abyss.
  • Fixed KCL on the ceilings of pipes.
v1.23 2015-08-06 Update by MEGAKart69:
  • Big shortcut where the old glitch was should count you out of bounds.
  • Last two cannons shouldn't send you off anymore.
v1.24 2016-09-13 Update by MEGAKart69:
  • Trick KCL connected to cannon removed. (This caused freezing.)
  • Out Of Bounds added to some areas to stop glitches
  • Walls added where some were lacking
  • One cannon adjusted to prevent falling off when going to the far left
  • Sticky road removed from end of the long cannon and replaced with normal road to prevent being flung off the track.
v2.0 2015-08-21 Remake by ChaosShadow23
v2.1 2015-08-21 Further improvements and other minor adjustments have been made.
v2.2 2015-08-22
v2.3 2015-08-22

Known Bugs

  • In v1.0 to v1.23, at the beginning of the track, on lap 1, you can aim to the left and go through the white color of the pipe and save 1-2 seconds. In v2.0, it was removed, but in v2.1 and onwards, it was re-added as an intentional shortcut.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Pijp-onderwereld
French: Conduit Souterrain
German: Röhren-Unterwelt
Italian: Tubomondo sotterraneo
Japanese: パイプアンダーワールド
Korean: 파이프 지하
Portuguese: Submundo dos Canos
Russian: Подземные трубы
Spanish: Tuberías del Inframundo (NTSC)
Averno Tuberístico (PAL)
Greek: Κάτω Κόσμος Σωληνών
Polish: Podziemie Rur
Finnish: Maanalainen putki
Swedish: Rörundervärlden
Czech: Podzemí Trubek
Danish: Rørunderverden