Difference between revisions of "Penguin Canyon (Sealseal)"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[Sealseal]]
+
|author= [[Sealseal]]
|designer=
 
|type= Cold
 
 
|version= RC6
 
|version= RC6
 
|date of release= ≤ 2013-12-05
 
|date of release= ≤ 2013-12-05
 
|editors used= [[Paint]], [[SZS Modifier]]
 
|editors used= [[Paint]], [[SZS Modifier]]
|difficulty= 7/10
+
|wbz-id= 34
|download 1=  
+
|download 1= https://ln2.sync.com/dl/b6b42f0f0/ee2ccrnd-jabbbtbm-vn8zjhjv-hiukrei3
 +
}}
 +
{{Misc-Info
 +
|name= {{PAGENAME}}
 +
|creator= [[NinYoda1]]
 +
|designer= [[Sealseal]], [[NinYoda1]]
 +
|version= v2.0
 +
|date of release= 2018-03-23
 +
|editors used= [[CTools]], [[SketchUp]]
 +
|wbz-id= 3693
 +
|download 1= https://ln2.sync.com/dl/0f06a1ae0/e7ndffnp-24eiy6hz-x6cgaht7-qpicjfrh
 +
|download 2= https://cdn.discordapp.com/attachments/481004307529990164/481368934306545674/old_sherbet_64.szs
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Penguin Canyon''' first started as a very different idea that the creator came up with on a school trip. Ben and his friend were designing an outline for a custom track. At first, he wanted it to be called ''Wario's Labyrinth''. It would have consisted of a huge map with many turns and dead ends. When Ben got back from the trip, he tried designing it on Microsoft Paint. However, Ben tried importing the PNG into the [[SZS Modifier]], but the model was too complex. This required him to make many changes of the model. The edited PNG design became the course as it is today. At that point, Ben thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than mine carts, so he transferred all his ideas from Wario's Gold Mine to N64 Sherbert Land. At that time, he did not know how to import different models into different courses via hex edit, so that is why this course was switched from Wario's Gold Mine to N64 Sherbert Land. Due to school, he spent four weekends complete the course for an Alpha test. Many more changes were necessary for improvement. On a Sunday Night, Ben finished fixing more glitches and released a Beta to two different people. Of course, there were still many glitches he had to fix. After many changes, he released Penguin Canyon RC1, his second custom course. It was eventually accepted into the [[CTGP]] at RC4.
+
'''Penguin Canyon''' is an old [[custom track]] made by [[Sealseal]]. It first started as a very different idea that the author came up with on a school trip. He and his friend were designing an outline for a track. At first, he wanted it to be called "Wario's Labyrinth", which would have consisted of a huge map with many turns and dead ends. When the author got back from the trip, he tried designing it in [[Paint]]. He tried importing the PNG into [[SZS Modifier]], but the model was too complex; this required him to make many changes to the model. The edited PNG design became what it is today.  
  
Patch to N64 Sherbet Land and replace Daisy Circuit. The current version of this course is RC6.
+
At that point, the author thought Wario's Gold Mine was not a good choice for it, and thought using {{obj-ref|0xd7,0xd8,0xd9|penguins}} would be more interesting than {{obj-ref|0x19b|mine carts}}, so he transferred all his ideas to <small>N64</small> Sherbet Land. He didn't know how to import different models into different tracks by hex editing, so that is why this track switched [[slot]]s. Due to school, he spent four weekends completing the track for an Alpha test. Many more changes were necessary for improvement. The author finished fixing more glitches and released a Beta to two different people &ndash; one of which was [[MrBean35000vr]]. Of course, there were still many glitches he had to fix. After many changes, he released RC1.
  
 
=== Credits ===
 
=== Credits ===
As Ben made this course, many people and programs helped him get through this project from the simple sketch to RC6. He would like to give a big thanks for the people and programs that helped him complete his project.
+
* [[MrBean35000vr]], for giving tips along the way and for Beta testing.
* [[Chadderz]] - for creating the [[SZS Modifier]]. None of this would have happened without him.
+
* Matt Hanley and Ryuka/Chris, for helping with Beta testing.
* [[MrBean35000vr]] - giving tips along the way, and for Beta testing.
+
 
* Matt Hanley - Beta testing
+
=== NinYoda1's Remake ===
* Ryuka/Chris - Beta testing
+
This track was remade by [[NinYoda1]] as a tribute during Christmas 2013. It was later remade again in March 2018, adding more scenery and improving the layout.
* A bunch of really smart guys - creating Microsoft Paint.
 
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||MJa1eZLVnGM|v2.0 VS Race (Dolphin)}}
 +
{{youtube-box||AziiW4whAUQ|v1.0 Time Trial (Dolphin)}}
 
{{youtube-box||ylsShNtpWIs|RC1 Time Trial}}
 
{{youtube-box||ylsShNtpWIs|RC1 Time Trial}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://ln2.sync.com/dl/ec4cd33d0/xcf4hd76-whqchaqx-wrbvu88t-faix8qu3 RC1]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| Alpha
 
| Unreleased
 
| There were many versions of Alpha of this course, but summing up all the problems, the creator decided that he needed to fix penguin paths and placements, item box placement, and wall placement.
 
|-
 
| Beta
 
| Unreleased
 
| Only released to two people. One of whom was [[MrBean35000vr]], who thought the course was pretty cool. The penguin placements were fixed, and some item boxes were edited, like the Star/Mushroom only box.
 
|-
 
| RC1
 
 
| 2010-04-03
 
| 2010-04-03
| The first release of this course. The walls were slightly improved, and the ramp was fixed as well. In RC1, all penguins shrank over 50% at the request of [[MrBean35000vr]].
+
| First release
 
|-
 
|-
 
| RC2
 
| RC2
 
| ????-??-??
 
| ????-??-??
| Fixes first Bullet Bill glitch.
+
| Fixed an item route glitch.
 
|-
 
|-
 
| RC2.5
 
| RC2.5
 
| ????-??-??
 
| ????-??-??
| Another slight Bullet Bill fix.
+
| Fixed another item route glitch.
 
|-
 
|-
 
| RC3
 
| RC3
 
| ????-??-??
 
| ????-??-??
| Fixed another item route glitch. Bullet Bill was having trouble on deciding which way to go, so after many attempts and lucky placements in the KMP, the glitch was successfully fixed.
+
| Fixed yet another item route glitch.
 
|-
 
|-
| [https://mega.nz/#!DEAnSKRT!pjjeFiQlkj6MgX3CjMlATtCykdC6RV2jpK9En5Qt9ho RC4]
+
| [https://ln2.sync.com/dl/b0f550cb0/mtsu6q43-cxt26jbs-kt2uu2dc-b6qduj2n RC4]
 
| ≤ 2010-05-08
 
| ≤ 2010-05-08
| Smoothed out the sides of the road and had a minor texture change to the start line.
+
|
 +
* Smoothed out the sides of the road.
 +
* Slightly changed the start line texture.
 
|-
 
|-
 
| RC5
 
| RC5
 
| ????-??-??
 
| ????-??-??
| A few texture changes, fixed walls, and tweaks to an enemy route in the KMP.
+
|
 +
* Changed a few textures.
 +
* Fixed walls.
 +
* Tweaked enemy routes.
 
|-
 
|-
| [https://mega.nz/#!DRwUQT7J!0uBVX5OOhfn3braYTlh5WlxURrnMOMLY0k89_DUr8_0 RC6]
+
| [https://ln2.sync.com/dl/b6b42f0f0/ee2ccrnd-jabbbtbm-vn8zjhjv-hiukrei3 RC6]
 
| ≤ 2013-12-05
 
| ≤ 2013-12-05
| Stupid textures gone and also fixed some corners.
+
|
 +
* Fixed some textures.
 +
* Fixed some corners.
 +
|-
 +
| [https://ln2.sync.com/dl/d01f116f0/d8v2r83r-dfiii8yq-4h2tgn29-ysx9s8iv v1.0]
 +
| 2013-12-25
 +
| Remake by [[NinYoda1]].
 +
|-
 +
| [https://ln2.sync.com/dl/0f06a1ae0/e7ndffnp-24eiy6hz-x6cgaht7-qpicjfrh v2.0]
 +
| 2018-03-23
 +
| Remade from scratch.
 
|}
 
|}
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP 2.8]] (RC4)
+
* {{Distrib-ref|CTGP Revolution|34|ctgp-r}}
* [[CTGP Revolution]] (RC4)
 
 
* [[Pro CT Pack]] (RC6)
 
* [[Pro CT Pack]] (RC6)
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|name=Translations
 
 
|nl=Pinguin Canyon
 
|nl=Pinguin Canyon
 
|fr=Canyon Pingouin
 
|fr=Canyon Pingouin
Line 96: Line 108:
 
|sv=Pingvinkanjonen
 
|sv=Pingvinkanjonen
 
|cs=Tučňáčí Kaňon
 
|cs=Tučňáčí Kaňon
|sq={{no|-}}
 
 
|da=Pingvincanyonen
 
|da=Pingvincanyonen
 
}}
 
}}
  
 +
{{User-NinYoda1-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
[[Category:Broken_Downloads]]
+
[[Category:Split Article]]

Revision as of 01:06, 8 November 2019

Penguin Canyon (Sealseal)
Author: Sealseal
Version: RC6
Date of latest version: ≤ 2013-12-05
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download: Sync
Penguin Canyon (Sealseal)
Creator: NinYoda1
Designer: Sealseal, NinYoda1
Version: v2.0
Date of latest version: 2018-03-23
Editors used: CTools, SketchUp
WBZ files: ct.wiimm.de
Download:

Overview

Penguin Canyon is an old custom track made by Sealseal. It first started as a very different idea that the author came up with on a school trip. He and his friend were designing an outline for a track. At first, he wanted it to be called "Wario's Labyrinth", which would have consisted of a huge map with many turns and dead ends. When the author got back from the trip, he tried designing it in Paint. He tried importing the PNG into SZS Modifier, but the model was too complex; this required him to make many changes to the model. The edited PNG design became what it is today.

At that point, the author thought Wario's Gold Mine was not a good choice for it, and thought using penguins would be more interesting than mine carts, so he transferred all his ideas to N64 Sherbet Land. He didn't know how to import different models into different tracks by hex editing, so that is why this track switched slots. Due to school, he spent four weekends completing the track for an Alpha test. Many more changes were necessary for improvement. The author finished fixing more glitches and released a Beta to two different people – one of which was MrBean35000vr. Of course, there were still many glitches he had to fix. After many changes, he released RC1.

Credits

  • MrBean35000vr, for giving tips along the way and for Beta testing.
  • Matt Hanley and Ryuka/Chris, for helping with Beta testing.

NinYoda1's Remake

This track was remade by NinYoda1 as a tribute during Christmas 2013. It was later remade again in March 2018, adding more scenery and improving the layout.

Media

v2.0 VS Race (Dolphin)
v1.0 Time Trial (Dolphin)
RC1 Time Trial

Version History

Version Date of release Information
RC1 2010-04-03 First release
RC2 ????-??-?? Fixed an item route glitch.
RC2.5 ????-??-?? Fixed another item route glitch.
RC3 ????-??-?? Fixed yet another item route glitch.
RC4 ≤ 2010-05-08
  • Smoothed out the sides of the road.
  • Slightly changed the start line texture.
RC5 ????-??-??
  • Changed a few textures.
  • Fixed walls.
  • Tweaked enemy routes.
RC6 ≤ 2013-12-05
  • Fixed some textures.
  • Fixed some corners.
v1.0 2013-12-25 Remake by NinYoda1.
v2.0 2018-03-23 Remade from scratch.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Pinguin Canyon
French: Canyon Pingouin
German: Pinguinschlucht
Italian: Canyon Pinguino
Japanese: ペンギンキャニオン
Korean: 펭귄 캐년
Portuguese: Desfiladeiro Pinguim
Russian: Каньон пингвинов
Spanish: Cañón Pingüino
Greek: Φαράγγι Πιγκουίνων
Polish: Kanion Pingwinów
Finnish: Pingviinikanjoni
Swedish: Pingvinkanjonen
Czech: Tučňáčí Kaňon
Danish: Pingvincanyonen
By the same author: NinYoda1

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