Difference between revisions of "Orange Loop (Kozakura & Bri)"

From Custom Mario Kart
Jump to navigation Jump to search
m
Line 1: Line 1:
{{about|[[Toxic Prime]] and [[Bri]]'s remake|other versions|Orange Loop}}
+
{{about|[[Toxic Prime]] and [[Bri]]'s remake||Orange Loop}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
Line 12: Line 12:
  
 
== Overview ==
 
== Overview ==
This remake is desert-themed. [[Toxic Prime]] made the model (which can be seen [https://3dwarehouse.sketchup.com/model/8dd0194c-6569-4a66-94d0-1ae40f1226cd/Orange-Loop here]), and [[Bri]] made it playable. It uses textures from [[N64 Kalimari Desert|<small>N64</small> Kalimari Desert]], and a small variety of textures that were re-textured orange from the Wii U version of [[GCN Dry Dry Desert|<small>GCN</small> Dry Dry Desert]], [[3DS Music Park|<small>3DS</small> Music Park]] and [[GBA Peach Circuit|<small>GBA</small> Peach Circuit]].
+
This remake is desert-themed. [[Toxic Prime]] made the model (which can be seen [https://3dwarehouse.sketchup.com/model/8dd0194c-6569-4a66-94d0-1ae40f1226cd here]), and [[Bri]] made it playable. It uses textures from [[N64 Kalimari Desert|<small>N64</small> Kalimari Desert]], and a small variety of textures that were re-textured orange from the Wii U version of [[GCN Dry Dry Desert|<small>GCN</small> Dry Dry Desert]], [[3DS Music Park|<small>3DS</small> Music Park]] and [[GBA Peach Circuit|<small>GBA</small> Peach Circuit]].
  
 
=== Credits ===
 
=== Credits ===
Line 50: Line 50:
 
* Redo boost pads.
 
* Redo boost pads.
 
* Replace the tall walls with a pyramid section.
 
* Replace the tall walls with a pyramid section.
* Add [[KCL]] sound triggers for [[slot]] [[slot#4.1|4.1]].
+
* Add [[KCL]] sound triggers for slot [[slot#4.1|4.1]].
 
|}
 
|}
  

Revision as of 17:58, 2 February 2019

This article is about Toxic Prime and Bri's remake. For other versions, see Orange Loop.
Orange Loop
Creator: Toxic Prime, Bri
Designer: SpartaYoshi, Toxic Prime, Bri
Version: Beta 2
Date of latest version: 2019-01-07
Editors used: Auto Respawn, Blender, BrawlBox, CTools, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Notepad++, Ohana3DS, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This remake is desert-themed. Toxic Prime made the model (which can be seen here), and Bri made it playable. It uses textures from N64 Kalimari Desert, and a small variety of textures that were re-textured orange from the Wii U version of GCN Dry Dry Desert, 3DS Music Park and GBA Peach Circuit.

Credits

Media

Beta 2 VS Race
File:OrangeLoopRemakePreview.JPG
Preview of the remake in BrawlBox with shadows


Version History

Version Date of release Information
Beta 1 2019-01-02 First version
Beta 1.1 2019-01-04 First release
Beta 2 2019-01-07
  • Changed shader data for the boost pads.
  • Changed texture size of the piano keyboard to a power of 2.
RC1 2019-0?-??
  • Add an oasis.
  • Add trees and cacti.
  • Redo boost pads.
  • Replace the tall walls with a pyramid section.
  • Add KCL sound triggers for slot 4.1.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Bri

Tracks:
Show text

Battle Arenas:
Show text

Characters:
Show text

Karts:
Show text


Distributions:
Mario Kart Mix

Template:User-Toxic Prime-Link