Difference between revisions of "Orange Loop (Kozakura & Bri)"
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! align=left| Date of release | ! align=left| Date of release | ||
! align=left| Information | ! align=left| Information | ||
+ | |- | ||
+ | | Beta 1 | ||
+ | | 2019-01-02 | ||
+ | | First version | ||
|- | |- | ||
| Beta 1.1 | | Beta 1.1 |
Revision as of 21:37, 2 January 2019
This article is about Toxic Prime and Bri's remake. For other versions, see [[{{{1}}}]].
Creator: | Toxic Prime, Bri |
---|---|
Designer: | SpartaYoshi, Toxic Prime, Bri |
Version: | Beta 1.1 |
Date of latest version: | 2019-01-0? |
Editors used: | Auto Respawn, Blender, BrawlBox, CTools, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Notepad++, Ohana3DS, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox,Wiimms SZS Tools |
Download: | — |
Overview
This remake of Orange Loop is a desert-themed loop. Toxic Prime made the model, which can be seen here, and Bri is currently working on it. It uses a small variety of textures that were re-textured orange from Thwomp Desert, the original and Wii U versions of GCN Dry Dry Desert, 3DS Music Park and GBA Bowser Castle 3.
Progress
Model | Textures | Minimap | BRRES | KCL | KMP | Animations | Respawn points | Shadows |
---|---|---|---|---|---|---|---|---|
100% | 100% | 100% | 100% | 100% | 99% | 100% | 100% | 100% |
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1 | 2019-01-02 | First version |
Beta 1.1 | 2019-01-0? | First release |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)