Difference between revisions of "Orange Loop (Kozakura & Bri)"

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{{about|[[Toxic Prime]] and [[Bri]]'s remake}}
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{{about|[[Kozakura]] and [[Bri]]'s remake||Orange Loop}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[Toxic Prime]], [[Bri]]
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|creator= [[Kozakura]], [[Bri]]
|designer= [[SpartaYoshi]], [[Toxic Prime]], [[Bri]]
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|designer= [[SpartaYoshi]], [[Kozakura]], [[Bri]]
|version= Beta 1.1
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|version= Beta 2
|date of release= 2019-01-0?
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|date of release= 2019-01-07
|editors used= [[Auto Respawn]], [[Blender]], [[BrawlBox]], [[CTools]], Every File Explorer, [[KMP Cloud]], [[Lorenzi's KMP Editor]], Notepad++, Ohana3DS, Paint.NET, [[Post-Effect Editor]], RoadKill, [[SketchUp]], [[Wexos's Toolbox]],[[Wiimms SZS Tools]]
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|editors used= [[Auto Respawn]], [[Blender]], [[BrawlBox]], [[CTools]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [https://notepad-plus-plus.org Notepad++], [https://github.com/gdkchan/Ohana3DS-Rebirth Ohana3DS], [https://getpaint.net Paint.NET], [[Post-Effect Editor]], [https://web.archive.org/web/20200810054712/http://pullin-shapes.co.uk/page6.htm RoadKill], [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
|wbz-id=
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|wbz-id= 5307
|download 1=  
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|download= https://icedrive.net/s/2ab9Phua9PXbRZhQZP87fFAagaPW
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This remake of '''Orange Loop''' is a desert-themed loop. [[Toxic Prime]] made the model, which can be seen [https://3dwarehouse.sketchup.com/model/8dd0194c-6569-4a66-94d0-1ae40f1226cd/Orange-Loop here], and [[Bri]] is currently working on it. It uses a small variety of textures that were re-textured orange from Thwomp Desert, the original and <small>Wii U</small> versions of [[GCN Dry Dry Desert|<small>GCN</small> Dry Dry Desert]], [[3DS Music Park|<small>3DS</small> Music Park]] and <small>GBA</small> Bowser Castle 3.
+
This is a remake created by [[Kozakura]] and [[Bri]]. It is desert themed. Kozakura made the model (which can be seen [https://3dwarehouse.sketchup.com/model/8dd0194c-6569-4a66-94d0-1ae40f1226cd here]) and Bri made it playable. It uses textures from [[N64 Kalimari Desert|<small>N64</small> Kalimari Desert]], and a small variety of textures that were retextured orange from the [[Wii U]] version of [[GCN Dry Dry Desert|<small>GCN</small> Dry Dry Desert]], [[3DS Music Park|<small>3DS</small> Music Park]] and [[GBA Peach Circuit|<small>GBA</small> Peach Circuit]].
  
=== Progress ===
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=== Credits ===
{| class="wikitable"
+
* [[Atlas]] and [[Wexos]], for the {{obj-ref|0xdb|Thwomp}} model.
|-
 
! Model
 
! Textures
 
! Minimap
 
! BRRES
 
! KCL
 
! KMP
 
! Animations
 
! Respawn points
 
! Shadows
 
|-
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|99%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
|}
 
  
 
== Media ==
 
== Media ==
[[File:OrangeLoopRemakePreview.JPG|250px|thumb|Preview of the remake in [[BrawlBox]] with shadows.]]
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{{youtube-box||EU81FCbnFx8|Beta 2 VS Race|4}}
 +
[[File:Orange Loop (Kozakura & Bri) BrawlBox Preview.JPG|400px|thumb|none|Preview in [[BrawlBox]] with [[shadows]]]]
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://icedrive.net/s/4b4aT9YAR2aP3gNvBaggZF52QC5z Beta 1.1]
! align=left| Date of release
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| 2019-01-04
! align=left| Information
+
| First release
 
|-
 
|-
| Beta 1
+
| [https://icedrive.net/s/2ab9Phua9PXbRZhQZP87fFAagaPW Beta 2]
| 2019-01-02
+
| 2019-01-07
| First version
+
|
 +
* Changed boost pad shader data.
 +
* Fixed piano keyboard texture.
 
|-
 
|-
| Beta 1.1
+
| RC1
| 2019-01-0?
+
| 20??-??-??
| First release
+
|
 +
* Update model and textures.
 +
* Add sound triggers for [[slot]] [[Slot#4.1|4.1]].
 +
* Add vertex colors.
 +
* Update [[shadows]].
 +
* Update [[KCL]] and [[KMP]].
 
|}
 
|}
  
== Custom Track Distributions ==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
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* {{Distrib-ref|Insane Kart Wii|5307|insane-kart-wii}}
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* {{Distrib-ref|Mario Kart Wii Faraphel|5307|faraphel}}
  
 
{{User-Bri-Link}}
 
{{User-Bri-Link}}
{{User-Toxic Prime-Link}}
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{{User-Kozakura-Link}}
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[[Category:In Progress/Update]]
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 06:46, 12 October 2023

This article is about Kozakura and Bri's remake. For other versions, see Orange Loop.
Orange Loop
Creator: Kozakura, Bri
Designer: SpartaYoshi, Kozakura, Bri
Version: Beta 2
Date of latest version: 2019-01-07
Editors used: Auto Respawn, Blender, BrawlBox, CTools, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Notepad++, Ohana3DS, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a remake created by Kozakura and Bri. It is desert themed. Kozakura made the model (which can be seen here) and Bri made it playable. It uses textures from N64 Kalimari Desert, and a small variety of textures that were retextured orange from the Wii U version of GCN Dry Dry Desert, 3DS Music Park and GBA Peach Circuit.

Credits

Media

Beta 2 VS Race
Preview in BrawlBox with shadows

Version History

Version Date of release Information
Beta 1.1 2019-01-04 First release
Beta 2 2019-01-07
  • Changed boost pad shader data.
  • Fixed piano keyboard texture.
RC1 20??-??-??
  • Update model and textures.
  • Add sound triggers for slot 4.1.
  • Add vertex colors.
  • Update shadows.
  • Update KCL and KMP.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Bri

Tracks:
Show text

Battle Arenas:
Show text

Characters:
Show text

Karts:
Show text


Distributions:
Mario Kart Mix

By the same author: Kozakura

Custom Tracks:
Petite TownHemoglobin FallsTiny Town RouteMozzarella MountainAzria TempleGold Leaf SkywayCoin Soup PotLabyrinthine FreewayDivine Tunnels
Legend of the Seventh StarMossy Tower RuinsArctic ChillAbandoned BazaarStarlit SanctuaryCloakwood ChasmOld ChurchesCarrington CoveRolling Green Run
Shiverburn IsleSunken SanctuaryCarpet SpiresPapyrophobiaAlternate Ghost Valley 2Ruined Rainbow RoadCybernetic CrescentSolstice Tundra
Ave MariaStarbit StationMelty Monster SkiesAutumn Mountain AscensionRover's ForestTropical Storm of the Great GrapefruitDragon MountainsTropical Cloudway
Sherbet RemainsDusty OutpostFire Rainbow RoadUtopian FantasiaMerlot's Raceway 2Time EntanglementUnfinished MallMars ParadiseLunar Laboratory
Nocturnal GroundsFrigid PeaksTimber RapidsShaped RacewayMonstropolisOld York MinuteOymyakon AcropolisGloomy GladeReforged GBA CastleDaniel
Wuthering Castle CanyonDrip Drop DiveAurora AreaChristmas CoastCheese Moon FortressBitland BashAcross Surreal SkiesRevolutionary VillageLucky Tower
Concord CapePirate Bay TownSweet RetreatWet Dry RuinsGnarled TangleMorphing WildernessParallel ParadiseHot FieldMesa TownshipRainbow Solar System
Luminous CloudsShiverburn SaunterClifftop DistrictIce Cream SkiesWelkin ClusterDance MacabreEugene ExpressDusty DesertFiery FrontlineFred City
Yoshi's Floating IslandSnow HalationBass CavePortal in a PaintingVermilion ValleyFlying HighMKWahPhil Speedway

Tracks I Designed Layouts For:
Castle of HopeTorrential TreetopsShiver Mountain

Retro Tracks:
F-Zero White Land ISNES Rainbow RoadRMX Choco Island 1SNES Vanilla Lake 1SNES Ghost Valley 1SNES Choco Island 3RMX Rainbow Road 1GBA Riverside Park
GBA Riverside Park (+ TheGamingBram)RMX Choco Island 2SNES Choco Island 2N64 TownSNES Bowser Castle 2SNES Ghost Valley 3GBA Luigi CircuitGBA Cheep-Cheep Island
FZC Silence Nightmare FearSNES Mario Circuit 2GBA Bowser Castle 2GBA Cheese LandRMX Ghost Valley 1

Track Remakes:
Birdo Island (+ slipperymac)Birdo IslandSunset BridgeVolcanic SkywayNorthpole Slide (+ Bri)Northpole SlideTower LoopBlue Loop (+ acaruso)Blue LoopOrange Loop
Horror Valley (+ ZPL)Horror ValleyCheese Road 2Cheese Road 1Cheese Road 3Desert RacewayCherry GroveAcid TerreneKartwood CreekFrosty MountainsDigitally Enhanced
Thwomp FactoryUnsuspicious LairDesert StripAqua CityDesert CrossHaunted WoodsLand of DivinityCastle RoadwayRailroad MeleeSnowy CircuitYellow LoopLuigi Paradise
Mario SpeedwayTemple BayMoonlit HighlandsAutumn TropicsPenguin CanyonBiofrost LabTechnical TranceAntarctic VolcanoKoopa Troopa ResortSherbet Circle
Jungle Cliff

Joke Tracks:
HRocket Launch RockSea of MissilesChoco Island 666Toxic's Snowstorm is All Blue?

Track Updates:
Stone CircleSnake CircuitAbandoned DesertFlooded GrasslandColor DimensionBandit PlainsPipe CircuitWong SpeedKinoko ValleyKioh KatachCandy Cane Circuit
Cannon CityLuigi's RacewayNeon TowerKamek's CastleRainbow RiverGrease BeachTemple of the Lost CityPipeline SpeedwayRainbow TwistTwisty Track
Thwomp's Lava CastleKoopa CanyonMew's CircuitCrunk Cheetos CircuitBowser's Castle 5Ghost CircuitItalian WayShoobity BoopShort WayMisty Caveway
Rainbow LabyrinthGolf CourseSMB1 Speed DesertChomp CanyonMidnight StarwayDaisy City RacewayGreen GrassroadIsland on the SeaCrystal Zone
The Twilight ZoneBullet TowerFlooded Water CavesIron ConstructionTree Circuit (TL)SM64 Basement MazeDavid's Lane

Texture Hacks:
Rainbow Gravity RoadHydro HighwayScorched SandsChristmas DromeFrozen MansionKevin StreetCosmic DungeonSweet Sweet MeadowsCrystal Spaceway
Stoneworks PeaksGranite CanyonHidden RuinsCrafted CircuitDwight LoopBeyond the CourseNight RideFuture RacewayDystopian GardensSuper Kinoko Cave
Magical GrottoArid CascadesCelestial ForestMKT Style SNES Mario Circuit 3Steam GardensKalimario CircuitQuag WildsBotanical MarshSonoran HillsHoliday Crossing
Canyon RiseFrozen DivinityCaciocavallo CoveFrost Fall, Frost RiseGalactic Emerald IslePeach TownPowder Town

Track Edits:
Mushroom HellEmber CoastPeach Beach but it's District 65Cataquack Falls

Distributions:
Kozakura's Texture and Music PackKozakura's Hide and Seek PackToxic Prime Kart Wii