Difference between revisions of "Orange Loop (Kozakura & Bri)"
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Line 38: | Line 38: | ||
| Beta 2 | | Beta 2 | ||
| 2019-01-07 | | 2019-01-07 | ||
− | | Change texture size of the piano keyboard to a power of 2. | + | | |
+ | * Change shader data for the boost pads. | ||
+ | * Change texture size of the piano keyboard to a power of 2. | ||
|- | |- | ||
| RC1 | | RC1 |
Revision as of 18:42, 7 January 2019
Creator: | Toxic Prime, Bri |
---|---|
Designer: | SpartaYoshi, Toxic Prime, Bri |
Version: | Beta 1.1 |
Date of latest version: | 2019-01-04 |
Editors used: | Auto Respawn, Blender, BrawlBox, CTools, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Notepad++, Ohana3DS, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
This remake is desert-themed. Toxic Prime made the model (which can be seen here), and Bri made it playable. It uses textures from N64 Kalimari Desert, and a small variety of textures that were re-textured orange from the Wii U version of GCN Dry Dry Desert, 3DS Music Park and GBA Peach Circuit.
Credits
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1 | 2019-01-02 | First version |
Beta 1.1 | 2019-01-04 | First release |
Beta 2 | 2019-01-07 |
|
RC1 | 2019-0?-?? |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions: