Difference between revisions of "Orange Loop (Kozakura & Bri)"

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{{about|[[Toxic Prime]] and [[Bri]]'s remake}}
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{{about|[[Toxic Prime]] and [[Bri]]'s remake|other versions|Orange Loop}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Toxic Prime]], [[Bri]]
 
|creator= [[Toxic Prime]], [[Bri]]
 
|designer= [[SpartaYoshi]], [[Toxic Prime]], [[Bri]]
 
|designer= [[SpartaYoshi]], [[Toxic Prime]], [[Bri]]
|version= Beta 1.1
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|version= Beta 2
|date of release= 2019-01-0?
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|date of release= 2019-01-07
|editors used= [[Auto Respawn]], [[Blender]], [[BrawlBox]], [[CTools]], Every File Explorer, [[KMP Cloud]], [[Lorenzi's KMP Editor]], Notepad++, Ohana3DS, Paint.NET, [[Post-Effect Editor]], RoadKill, [[SketchUp]], [[Wexos's Toolbox]],[[Wiimms SZS Tools]]
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|editors used= [[Auto Respawn]], [[Blender]], [[BrawlBox]], [[CTools]], Every File Explorer, [[KMP Cloud]], [[Lorenzi's KMP Editor]], Notepad++, Ohana3DS, Paint.NET, [[Post-Effect Editor]], RoadKill, [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
|wbz-id=
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|wbz-id=5307
|download 1=  
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|download 1= https://cdn.discordapp.com/attachments/408470639729573888/531937614367031309/Orange_Loop_Beta_2_r41ma21.szs
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This remake of '''Orange Loop''' is a desert-themed loop. [[Toxic Prime]] made the model, which can be seen [https://3dwarehouse.sketchup.com/model/8dd0194c-6569-4a66-94d0-1ae40f1226cd/Orange-Loop here], and [[Bri]] is currently working on it. It uses a small variety of textures that were re-textured orange from Thwomp Desert, the original and <small>Wii U</small> versions of [[GCN Dry Dry Desert|<small>GCN</small> Dry Dry Desert]], [[3DS Music Park|<small>3DS</small> Music Park]] and <small>GBA</small> Bowser Castle 3.
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This remake is desert-themed. [[Toxic Prime]] made the model (which can be seen [https://3dwarehouse.sketchup.com/model/8dd0194c-6569-4a66-94d0-1ae40f1226cd/Orange-Loop here]), and [[Bri]] made it playable. It uses textures from [[N64 Kalimari Desert|<small>N64</small> Kalimari Desert]], and a small variety of textures that were re-textured orange from the Wii U version of [[GCN Dry Dry Desert|<small>GCN</small> Dry Dry Desert]], [[3DS Music Park|<small>3DS</small> Music Park]] and [[GBA Peach Circuit|<small>GBA</small> Peach Circuit]].
  
=== Progress ===
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=== Credits ===
{| class="wikitable"
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* [[Atlas]] and [[Wexos]], for their Thwomp model.
|-
 
! Model
 
! Textures
 
! Minimap
 
! BRRES
 
! KCL
 
! KMP
 
! Animations
 
! Respawn points
 
! Shadows
 
|-
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|99%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
| {{yes|100%}}
 
|}
 
  
 
== Media ==
 
== Media ==
[[File:OrangeLoopRemakePreview.JPG|250px|thumb|Preview of the remake in [[BrawlBox]] with shadows.]]
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[[File:OrangeLoopRemakePreview.JPG|400px|thumb|left|Preview of the remake in [[BrawlBox]] with shadows]]
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<br clear="all"/>
  
 
== Version History ==
 
== Version History ==
Line 48: Line 28:
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
| Beta 1.1
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| Beta 1
| 2019-01-0?
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| 2019-01-02
 +
| First version
 +
|-
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| [https://cdn.discordapp.com/attachments/408470639729573888/530859811328229386/Orange_Loop_Beta_1.1_r11ma21_beginner_course.szs Beta 1.1]
 +
| 2019-01-04
 
| First release
 
| First release
 +
|-
 +
| [https://cdn.discordapp.com/attachments/408470639729573888/531937614367031309/Orange_Loop_Beta_2_r41ma21.szs Beta 2]
 +
| 2019-01-07
 +
|
 +
* Changed shader data for the boost pads.
 +
* Changed texture size of the piano keyboard to a power of 2.
 +
|-
 +
| RC1
 +
| 2019-0?-??
 +
|
 +
* Add an oasis.
 +
* Add trees and cacti.
 +
* Replace the tall walls with a pyramid section.
 +
* Add [[KCL]] sound triggers for [[slot]] [[slot#4.1|4.1]].
 
|}
 
|}
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
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* [[Mario Kart Madness]]
  
 
{{User-Bri-Link}}
 
{{User-Bri-Link}}
 
{{User-Toxic Prime-Link}}
 
{{User-Toxic Prime-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Revision as of 20:54, 7 January 2019

This article is about Toxic Prime and Bri's remake. For other versions, see Orange Loop.
Orange Loop
Creator: Toxic Prime, Bri
Designer: SpartaYoshi, Toxic Prime, Bri
Version: Beta 2
Date of latest version: 2019-01-07
Editors used: Auto Respawn, Blender, BrawlBox, CTools, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Notepad++, Ohana3DS, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This remake is desert-themed. Toxic Prime made the model (which can be seen here), and Bri made it playable. It uses textures from N64 Kalimari Desert, and a small variety of textures that were re-textured orange from the Wii U version of GCN Dry Dry Desert, 3DS Music Park and GBA Peach Circuit.

Credits

Media

File:OrangeLoopRemakePreview.JPG
Preview of the remake in BrawlBox with shadows


Version History

Version Date of release Information
Beta 1 2019-01-02 First version
Beta 1.1 2019-01-04 First release
Beta 2 2019-01-07
  • Changed shader data for the boost pads.
  • Changed texture size of the piano keyboard to a power of 2.
RC1 2019-0?-??
  • Add an oasis.
  • Add trees and cacti.
  • Replace the tall walls with a pyramid section.
  • Add KCL sound triggers for slot 4.1.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Bri

Tracks:
Show text

Battle Arenas:
Show text

Characters:
Show text

Karts:
Show text


Distributions:
Mario Kart Mix

Template:User-Toxic Prime-Link