Difference between revisions of "No-Road Circuit"

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(→‎Media: Added video.)
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== Media ==
 
== Media ==
 +
{{youtube-box||SQQxlMNSwwM|v1.0 VS Race (1:01:59)}}
 
[[File:No-Road Circuit v1.0 Preview.jpg|400px|thumb|none|A preview of the track in-game]]
 
[[File:No-Road Circuit v1.0 Preview.jpg|400px|thumb|none|A preview of the track in-game]]
  

Revision as of 10:57, 21 July 2020

No-Road Circuit
Author: CuberHax
Version: v1.0
Date of latest version: 2020-06-30
Editors used: Blender, BrawlCrate, CTools, KMP Cloud, MagicY, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

No-Road Circuit is a custom track created by CuberHax. It is their first original track to not use SketchUp. It was based on the idea of using only off-road textures for the road, but the author feels that the execution could have been better.

Media

v1.0 VS Race (1:01:59)
File:No-Road Circuit v1.0 Preview.jpg
A preview of the track in-game

Version History

Version Date of release Information
v1.0 2020-06-30 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: Geen-Straat Circuit
French: -
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Circuito sin Terreno
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Template:User-CuberHax-Link