Difference between revisions of "Nightmare to Dream World"

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m (→‎Names in other languages: Fixed Russian name.)
(Cleaned the entire page. Added downloads to all versions listed on Wiimm's CT Archive.)
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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
|creator= [[User:xBlue98|xBlue98]]
+
|creator= [[xBlue98]]
|designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]]
+
|designer= [[xBlue98]], [[TodoNintendoS]]
|type= Haunted, Dream World
 
 
|version= v4.3.1
 
|version= v4.3.1
 
|date of release= 2016-06-16
 
|date of release= 2016-06-16
 
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]]
 
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]]
|difficulty= 5/10
 
 
|wbz-id= 1345
 
|wbz-id= 1345
|download 1=  
+
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Nightmare to Dream World''' takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, Piantas, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boos room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again.
+
'''Nightmare to Dream World''' is a [[custom track]] created by [[xBlue98]] and [[TodoNintendoS]]. The track starts off in a nightmare like environment and then leads into a haunted mansion. Throughout the mansion there are many hidden areas, many different routes and a lot of question-mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally after the dream world section, the player will arrive back at the start only to be in a ''nightmare'' again.
 
 
Since v4.0, there are 3 star coins hidden on the course (like in the New Super Mario Bros. series by Nintendo), they cannot be found on the regular course road, so you need to explore a bit to find them.
 
  
 
=== Credits ===
 
=== Credits ===
* Many thanks to [[SpyKid]] for fixing some checkpoints issues!
+
* [[MKDasher]], for the moving table object.
* The [[List of Custom Objects|Custom Object]] "dancers" is created by [[Super-Daisy55]]
+
* [[SpyKid]], for fixing many check point issues.
* The [[List of Custom Objects|Custom Object]] "chandelier" was made by [[ZillaSpaz]]
+
* [[Super-Daisy55]], for the [[object]]s: ghost dancer, jumping Boo's, Jack o lantern, Grim Reaper, Luigi's Mansion ghost and the table and candle.
* The [[List of Custom Objects|Custom Object]] "table with candle" is created by [[Super-Daisy55]]
+
* [[Zilla]], for the chandelier object.
* The [[List of Custom Objects|Custom Object]] "moving table" is created by [[MKDasher]]
 
* The [[List of Custom Objects|Custom Object]] "jumping boo" is created by [[Super-Daisy55]]
 
* The [[List of Custom Objects|Custom Object]] "jack-o'-lantern" is created by [[Super-Daisy55]]
 
* The [[List of Custom Objects|Custom Object]] "Luigi's Mansion ghost" is created by [[Super-Daisy55]]
 
* The [[List of Custom Objects|Custom Object]] "grim reaper" is created by [[Super-Daisy55]]
 
* This [[Custom Track]] comes with custom music: "Haunty Halls Galaxy" (Super Mario Galaxy 2, 2010)
 
  
 
== Media ==
 
== Media ==
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
|
 
|
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| First release
 
| First release
 
|-
 
|-
| v2.0
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627882025537503242/old_koopa_64.szs v2.0]
 
| 2013-08-29
 
| 2013-08-29
 
|
 
|
* Darker and better textures
+
* Added dead ends.
* Added hidden paths to take and traps
+
* Added more {{obj-ref|0x65|item boxes}}.
* More objects
+
* Added more objects.
* More item boxes
+
* Improved textures.
 
|-
 
|-
| v2.1
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627882118956974090/old_koopa_64.szs v2.1]
 
| 2013-09-02
 
| 2013-09-02
 
|
 
|
* Item routes work everywhere, also in the shortcuts.
+
* Added jumping Boo's.
 
* Added moving tables.
 
* Added moving tables.
* Added jumping Boos.
+
* Added red torches.
* Added some red torches.
+
* Fixed some textures.
* Minor texture fixes
+
* Improved enemy and item routes.
 
|-
 
|-
| v3.0
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627882409852928020/old_koopa_64.szs v3.0]
 
| 2013-09-27
 
| 2013-09-27
 
|
 
|
 +
* Added a library.
 +
* Added a secret tunnel.
 
* Added animations.
 
* Added animations.
* Some new stuff added, like a new tunnel and some libraries.
+
* Changed some textures.
* Removed [[Ultra Shortcut]].
 
* Less [[Slow Motion Bug]]
 
* The cannon now is better, with an animation.
 
* The room of the treasure is now better. (texture changes)
 
* Removed respawn.
 
 
* Fixed [[KCL]] bugs.
 
* Fixed [[KCL]] bugs.
* Fixed some [[z-fighting]].
+
* Fixed some [[Z-fighting]].
 +
* Fixed [[Ultra Shortcut]].
 +
* Improved cannon.
 +
* Reduced [[Slow Motion Bug]].
 +
* Removed a respawn point.
 
|-
 
|-
| v3.1
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627882568255275008/old_koopa_64.szs v3.1]
 
| 2013-10-03
 
| 2013-10-03
 
|
 
|
* Changed boost texture.
 
* Fixed item routes and respawn glitches.
 
* Dancers are now semi-transparent.
 
 
* Added chandeliers.
 
* Added chandeliers.
* Better grass texture
+
* Changed boost panel texture.
* Better vrcorn model
+
* Changed grass texture.
 +
* Changed skybox.
 +
* Ghost dancers are now translucent.
 +
* Improved item routes.
 +
* Improved respawn points.
 
|-
 
|-
| v3.2
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627882644792803358/old_koopa_64.szs v3.2]
 
| 2013-10-31
 
| 2013-10-31
| Added fog effect.
+
| Added [[Post-effect|fog effect]].
 
|-
 
|-
| v4.0
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627882855644659725/old_koopa_64.szs v4.0]
 
| 2013-12-30
 
| 2013-12-30
 
|
 
|
* Better model
 
* Better animations (boosts, pipe cannon)
 
 
* Added intro cameras.
 
* Added intro cameras.
* Added more objects. ([[Super-Daisy55]]'s moving Boos)
+
* Added moving Boo's.
* Added Star Coins. (Easter egg)
+
* Added Star Coins.
* Resized textures.
+
* Adjusted texture sizes.
 +
* Improved course model.
 +
* Improved animations.
 
|-
 
|-
| v4.1
+
| v4.1
 
| 2014-01-03
 
| 2014-01-03
 
|
 
|
 
* Fixed KCL bugs.
 
* Fixed KCL bugs.
* Fixed respawn bug.
+
* Improved respawn points.
 
|-
 
|-
| [http://www.mediafire.com/download/j3n2yq5v5ckzznt/Nightmare+to+Dream+World+v4.2.zip v4.2]
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627883041070776400/old_koopa_64.szs v4.2]
 
| 2014-01-13
 
| 2014-01-13
| Fixed KCL issue of moving tables. (now old ones)
+
| Improved moving table collision.
 +
|-
 +
| [https://cdn.discordapp.com/attachments/518873687408115722/627883111748730900/old_koopa_64.szs v4.3]
 +
| 2016-06-07
 +
| Update by [[Sucht93a]]
 
|-
 
|-
| v4.3.1
+
| [https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs v4.3.1]
 
| 2016-06-16
 
| 2016-06-16
 
| Update by [[Sucht93a]]:
 
| Update by [[Sucht93a]]:
Adjustments for online stability:
+
* Added [[mipmap]]s.
* Removed duplicated textures.
+
* Changed moving table collision.
 +
* Cleaned [[KMP]].
 +
* Deactivated more objects for split-screen.
 +
* Fixed Bean corners.
 +
* Improved enemy and item routes.
 +
* Improved respawn points.
 
* Optimized meshes.
 
* Optimized meshes.
* Removed Pianta dancers, Grim Reaper, torches and table with candles.
+
* Removed duplicate textures.
 +
* Removed many objects.
 
* Reduced number of moving tables.
 
* Reduced number of moving tables.
Other changes:
+
* Remade check points to fix the [[Position Jump Bug]].
* Added mipmaps.
+
* Removed invalid KCL triangles.
* Added missing item routes on the graveyard.
 
* New checkpoints; fixed position tracker bug.
 
* New respawns
 
* New enemy routes
 
* Deactivated more objects for offline splitscreen mode.
 
* Changed moving table KCL to Wiimm's one.
 
* Lowered walls and dropped invalid triangles from KCL.
 
* Cleaned KMP.
 
 
|}
 
|}
  
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This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* [[CTGP Revolution v1.03]] (v4.2)
 
* [[CTGP Revolution v1.03]] (v4.2)
 +
* [[JHFR CT Pack]] (v4.3.1)
 
* [[Mario Kart Madness]] (v4.3.1)
 
* [[Mario Kart Madness]] (v4.3.1)
 
* [[MKW Hack Pack]] (v4.3.1)
 
* [[MKW Hack Pack]] (v4.3.1)
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{{User-TodoNintendoS-Link}}
 
{{User-TodoNintendoS-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
[[Category:Slow Motion Bug]]
 

Revision as of 15:34, 29 September 2019

Nightmare to Dream World
Creator: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v4.3.1
Date of latest version: 2016-06-16
Editors used: SketchUp, SZS Modifier, CTools, BrawlBox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Nightmare to Dream World is a custom track created by xBlue98 and TodoNintendoS. The track starts off in a nightmare like environment and then leads into a haunted mansion. Throughout the mansion there are many hidden areas, many different routes and a lot of question-mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally after the dream world section, the player will arrive back at the start only to be in a nightmare again.

Credits

  • MKDasher, for the moving table object.
  • SpyKid, for fixing many check point issues.
  • Super-Daisy55, for the objects: ghost dancer, jumping Boo's, Jack o lantern, Grim Reaper, Luigi's Mansion ghost and the table and candle.
  • Zilla, for the chandelier object.

Media

v4.3.1 VS Race

Version History

Version Date of release Information
2013-07-31 Start of development
v1.0 2013-08-26 First release
v2.0 2013-08-29
  • Added dead ends.
  • Added more item boxes.
  • Added more objects.
  • Improved textures.
v2.1 2013-09-02
  • Added jumping Boo's.
  • Added moving tables.
  • Added red torches.
  • Fixed some textures.
  • Improved enemy and item routes.
v3.0 2013-09-27
v3.1 2013-10-03
  • Added chandeliers.
  • Changed boost panel texture.
  • Changed grass texture.
  • Changed skybox.
  • Ghost dancers are now translucent.
  • Improved item routes.
  • Improved respawn points.
v3.2 2013-10-31 Added fog effect.
v4.0 2013-12-30
  • Added intro cameras.
  • Added moving Boo's.
  • Added Star Coins.
  • Adjusted texture sizes.
  • Improved course model.
  • Improved animations.
v4.1 2014-01-03
  • Fixed KCL bugs.
  • Improved respawn points.
v4.2 2014-01-13 Improved moving table collision.
v4.3 2016-06-07 Update by Sucht93a
v4.3.1 2016-06-16 Update by Sucht93a:
  • Added mipmaps.
  • Changed moving table collision.
  • Cleaned KMP.
  • Deactivated more objects for split-screen.
  • Fixed Bean corners.
  • Improved enemy and item routes.
  • Improved respawn points.
  • Optimized meshes.
  • Removed duplicate textures.
  • Removed many objects.
  • Reduced number of moving tables.
  • Remade check points to fix the Position Jump Bug.
  • Removed invalid KCL triangles.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Nachtmerrie naar Droomwereld
French: Monde de Cauchemardenrêve
German: Albtraum ins Traumland
Italian: Incubo al Mondo dei Sogni
Japanese: ナイトメアドリームワールド
Korean: 나이트메어 드림 월드
Portuguese: Pesadelo no Mundo Onírico
Russian: Из кошмара в сказку
Spanish: Pesadilla al Mundo de los Sueños
Greek: Εφιάλτης προς Κόσμο Ονείρων
Polish: Koszmar w Świecie Marzeń
Finnish: Painajaisesta unimaailmaan
Swedish: Mardröm till Drömvärlden
Czech: -
Danish: Mareridt til Drømverden
By the same author: TodoNintendoS