Difference between revisions of "Nightmare to Dream World"

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m (→‎Names in other languages: Fixed Russian name.)
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|creator= [[User:xBlue98|xBlue98]]
 
|creator= [[User:xBlue98|xBlue98]]
 
|designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]]
 
|designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]]
|type= Haunted, DreamWorld
+
|type= Haunted, Dream World
|version= v4.2
+
|version= v4.3.1
|date of release= 2014-01-13
+
|date of release= 2016-06-16
 
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]]
 
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]]
 
|difficulty= 5/10
 
|difficulty= 5/10
|download 1= http://www.mediafire.com/download/j3n2yq5v5ckzznt/Nightmare+to+Dream+World+v4.2.zip}}
+
|wbz-id= 1345
 +
|download 1=  
 +
}}
 
</div>
 
</div>
  
==Overview==
+
== Overview ==
The race takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, dancers, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boo's room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again.
+
'''Nightmare to Dream World''' takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, Piantas, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boos room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again.
  
 
Since v4.0, there are 3 star coins hidden on the course (like in the New Super Mario Bros. series by Nintendo), they cannot be found on the regular course road, so you need to explore a bit to find them.
 
Since v4.0, there are 3 star coins hidden on the course (like in the New Super Mario Bros. series by Nintendo), they cannot be found on the regular course road, so you need to explore a bit to find them.
  
===Credits===
+
=== Credits ===
 
* Many thanks to [[SpyKid]] for fixing some checkpoints issues!
 
* Many thanks to [[SpyKid]] for fixing some checkpoints issues!
 
* The [[List of Custom Objects|Custom Object]] "dancers" is created by [[Super-Daisy55]]
 
* The [[List of Custom Objects|Custom Object]] "dancers" is created by [[Super-Daisy55]]
Line 29: Line 31:
 
* This [[Custom Track]] comes with custom music: "Haunty Halls Galaxy" (Super Mario Galaxy 2, 2010)
 
* This [[Custom Track]] comes with custom music: "Haunty Halls Galaxy" (Super Mario Galaxy 2, 2010)
  
==Media==
+
== Media ==
{{youtube-box||ztHL0B-BCH4|v4.0 VS Race}}
+
{{youtube-box||Syddu4iLDuc|v4.3.1 VS Race}}
 
+
== Version History ==
==Version History==
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 39: Line 40:
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
| N/A
+
|
 
| 2013-07-31
 
| 2013-07-31
 
| Start of development
 
| Start of development
Line 52: Line 53:
 
* Darker and better textures
 
* Darker and better textures
 
* Added hidden paths to take and traps
 
* Added hidden paths to take and traps
* More Objects
+
* More objects
* More itemboxes
+
* More item boxes
 
|-
 
|-
 
| v2.1
 
| v2.1
 
| 2013-09-02
 
| 2013-09-02
 
|
 
|
* Item routes work everywhere, also in the shortcuts
+
* Item routes work everywhere, also in the shortcuts.
* Moving tables added
+
* Added moving tables.
* Jumping Boos added
+
* Added jumping Boos.
* Added some red torches
+
* Added some red torches.
 
* Minor texture fixes
 
* Minor texture fixes
 
|-
 
|-
Line 67: Line 68:
 
| 2013-09-27
 
| 2013-09-27
 
|
 
|
* Boosts and other animations added.
+
* Added animations.
 
* Some new stuff added, like a new tunnel and some libraries.
 
* Some new stuff added, like a new tunnel and some libraries.
* Removed Glitch Shortcut
+
* Removed [[Ultra Shortcut]].
* Less Slow Motion
+
* Less [[Slow Motion Bug]]
* The cannon now is better, with an animation
+
* The cannon now is better, with an animation.
* The room of the treasure is now better (texture changes)
+
* The room of the treasure is now better. (texture changes)
* Removed respawn and kcl bugs
+
* Removed respawn.
* Some Z-fighting problems fixed
+
* Fixed [[KCL]] bugs.
 +
* Fixed some [[z-fighting]].
 
|-
 
|-
 
| v3.1
 
| v3.1
 
| 2013-10-03
 
| 2013-10-03
 
|
 
|
* Boosts texture changed
+
* Changed boost texture.
* Item routes and respawn glitches fixed
+
* Fixed item routes and respawn glitches.
* Dancers are now semi-transparent  
+
* Dancers are now semi-transparent.
* Chandeliers added
+
* Added chandeliers.
 
* Better grass texture
 
* Better grass texture
 
* Better vrcorn model
 
* Better vrcorn model
Line 88: Line 90:
 
| v3.2
 
| v3.2
 
| 2013-10-31
 
| 2013-10-31
|
+
| Added fog effect.
* Fog effect added
 
 
|-
 
|-
 
| v4.0
 
| v4.0
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* Better model
 
* Better model
 
* Better animations (boosts, pipe cannon)
 
* Better animations (boosts, pipe cannon)
* Intro cameras added
+
* Added intro cameras.
* More objects added ([[Super-Daisy55]]'s moving boos)
+
* Added more objects. ([[Super-Daisy55]]'s moving Boos)
* Star Coins (Easter Egg) added
+
* Added Star Coins. (Easter egg)
* Resized textures
+
* Resized textures.
 
|-
 
|-
| v4.1
+
| v4.1
 
| 2014-01-03
 
| 2014-01-03
 
|
 
|
* Fixed KCL bugs
+
* Fixed KCL bugs.
* Fixed Respawn Bug
+
* Fixed respawn bug.
 
|-
 
|-
| v4.2
+
| [http://www.mediafire.com/download/j3n2yq5v5ckzznt/Nightmare+to+Dream+World+v4.2.zip v4.2]
 
| 2014-01-13
 
| 2014-01-13
|
+
| Fixed KCL issue of moving tables. (now old ones)
* Fixed KCL issue of moving tables (now old ones)
+
|-
 +
| v4.3.1
 +
| 2016-06-16
 +
| Update by [[Sucht93a]]:
 +
Adjustments for online stability:
 +
* Removed duplicated textures.
 +
* Optimized meshes.
 +
* Removed Pianta dancers, Grim Reaper, torches and table with candles.
 +
* Reduced number of moving tables.
 +
Other changes:
 +
* Added mipmaps.
 +
* Added missing item routes on the graveyard.
 +
* New checkpoints; fixed position tracker bug.
 +
* New respawns
 +
* New enemy routes
 +
* Deactivated more objects for offline splitscreen mode.
 +
* Changed moving table KCL to Wiimm's one.
 +
* Lowered walls and dropped invalid triangles from KCL.
 +
* Cleaned KMP.
 
|}
 
|}
  
==Custom Track Distributions==
+
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
 
 
* [[CTGP Revolution v1.03]] (v4.2)
 
* [[CTGP Revolution v1.03]] (v4.2)
 +
* [[Mario Kart Madness]] (v4.3.1)
 +
* [[MKW Hack Pack]] (v4.3.1)
  
==Names in Other Languages==
+
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|name=Translations
 
 
|nl=Nachtmerrie naar Droomwereld
 
|nl=Nachtmerrie naar Droomwereld
|fr=Monde de Cauchemardenrêves
+
|fr=Monde de Cauchemardenrêve
 
|de=Albtraum ins Traumland  
 
|de=Albtraum ins Traumland  
 
|it=Incubo al Mondo dei Sogni
 
|it=Incubo al Mondo dei Sogni
 
|ja=ナイトメアドリームワールド
 
|ja=ナイトメアドリームワールド
|ko={{no|-}}
+
|ko=나이트메어 드림 월드
|es=Pesadilla al Mundo Soñado
+
|pt=Pesadelo no Mundo Onírico
 +
|ru=Из кошмара в сказку
 +
|es=Pesadilla al Mundo de los Sueños
 
|el=Εφιάλτης προς Κόσμο Ονείρων
 
|el=Εφιάλτης προς Κόσμο Ονείρων
|pt=Pesadelo no Mundo Onírico
 
 
|pl=Koszmar w Świecie Marzeń
 
|pl=Koszmar w Świecie Marzeń
|fi=Painajaisesta Unimaailmaan
+
|fi=Painajaisesta unimaailmaan
|sv=Mardröm till Dröm Världen
+
|sv=Mardröm till Drömvärlden
 
|cs={{no|-}}
 
|cs={{no|-}}
|sq={{no|-}}
+
|da=Mareridt til Drømverden
 
}}
 
}}
  
{{User-xBlue98-link}}{{User-TodoNintendoS-link}}
+
{{User-xBlue98-Link}}
 +
{{User-TodoNintendoS-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 
[[Category:Slow Motion Bug]]
 
[[Category:Slow Motion Bug]]

Revision as of 16:02, 26 June 2019

Nightmare to Dream World
Creator: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v4.3.1
Date of latest version: 2016-06-16
Editors used: SketchUp, SZS Modifier, CTools, BrawlBox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Nightmare to Dream World takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, Piantas, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boos room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again.

Since v4.0, there are 3 star coins hidden on the course (like in the New Super Mario Bros. series by Nintendo), they cannot be found on the regular course road, so you need to explore a bit to find them.

Credits

Media

v4.3.1 VS Race

Version History

Version Date of release Information
2013-07-31 Start of development
v1.0 2013-08-26 First release
v2.0 2013-08-29
  • Darker and better textures
  • Added hidden paths to take and traps
  • More objects
  • More item boxes
v2.1 2013-09-02
  • Item routes work everywhere, also in the shortcuts.
  • Added moving tables.
  • Added jumping Boos.
  • Added some red torches.
  • Minor texture fixes
v3.0 2013-09-27
  • Added animations.
  • Some new stuff added, like a new tunnel and some libraries.
  • Removed Ultra Shortcut.
  • Less Slow Motion Bug
  • The cannon now is better, with an animation.
  • The room of the treasure is now better. (texture changes)
  • Removed respawn.
  • Fixed KCL bugs.
  • Fixed some z-fighting.
v3.1 2013-10-03
  • Changed boost texture.
  • Fixed item routes and respawn glitches.
  • Dancers are now semi-transparent.
  • Added chandeliers.
  • Better grass texture
  • Better vrcorn model
v3.2 2013-10-31 Added fog effect.
v4.0 2013-12-30
  • Better model
  • Better animations (boosts, pipe cannon)
  • Added intro cameras.
  • Added more objects. (Super-Daisy55's moving Boos)
  • Added Star Coins. (Easter egg)
  • Resized textures.
v4.1 2014-01-03
  • Fixed KCL bugs.
  • Fixed respawn bug.
v4.2 2014-01-13 Fixed KCL issue of moving tables. (now old ones)
v4.3.1 2016-06-16 Update by Sucht93a:

Adjustments for online stability:

  • Removed duplicated textures.
  • Optimized meshes.
  • Removed Pianta dancers, Grim Reaper, torches and table with candles.
  • Reduced number of moving tables.

Other changes:

  • Added mipmaps.
  • Added missing item routes on the graveyard.
  • New checkpoints; fixed position tracker bug.
  • New respawns
  • New enemy routes
  • Deactivated more objects for offline splitscreen mode.
  • Changed moving table KCL to Wiimm's one.
  • Lowered walls and dropped invalid triangles from KCL.
  • Cleaned KMP.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Nachtmerrie naar Droomwereld
French: Monde de Cauchemardenrêve
German: Albtraum ins Traumland
Italian: Incubo al Mondo dei Sogni
Japanese: ナイトメアドリームワールド
Korean: 나이트메어 드림 월드
Portuguese: Pesadelo no Mundo Onírico
Russian: Из кошмара в сказку
Spanish: Pesadilla al Mundo de los Sueños
Greek: Εφιάλτης προς Κόσμο Ονείρων
Polish: Koszmar w Świecie Marzeń
Finnish: Painajaisesta unimaailmaan
Swedish: Mardröm till Drömvärlden
Czech: -
Danish: Mareridt til Drømverden
By the same author: TodoNintendoS