Difference between revisions of "Nightmare to Dream World"
(update to v4.3.1) |
m (→Names in other languages: Fixed Russian name.) |
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|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]] | |editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]] | ||
|difficulty= 5/10 | |difficulty= 5/10 | ||
− | |download 1= | + | |wbz-id= 1345 |
+ | |download 1= | ||
}} | }} | ||
</div> | </div> | ||
− | ==Overview== | + | == Overview == |
'''Nightmare to Dream World''' takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, Piantas, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boos room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again. | '''Nightmare to Dream World''' takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, Piantas, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boos room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again. | ||
Since v4.0, there are 3 star coins hidden on the course (like in the New Super Mario Bros. series by Nintendo), they cannot be found on the regular course road, so you need to explore a bit to find them. | Since v4.0, there are 3 star coins hidden on the course (like in the New Super Mario Bros. series by Nintendo), they cannot be found on the regular course road, so you need to explore a bit to find them. | ||
− | ===Credits=== | + | === Credits === |
* Many thanks to [[SpyKid]] for fixing some checkpoints issues! | * Many thanks to [[SpyKid]] for fixing some checkpoints issues! | ||
* The [[List of Custom Objects|Custom Object]] "dancers" is created by [[Super-Daisy55]] | * The [[List of Custom Objects|Custom Object]] "dancers" is created by [[Super-Daisy55]] | ||
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* This [[Custom Track]] comes with custom music: "Haunty Halls Galaxy" (Super Mario Galaxy 2, 2010) | * This [[Custom Track]] comes with custom music: "Haunty Halls Galaxy" (Super Mario Galaxy 2, 2010) | ||
− | ==Media== | + | == Media == |
− | {{youtube-box|| | + | {{youtube-box||Syddu4iLDuc|v4.3.1 VS Race}} |
− | + | == Version History == | |
− | ==Version History== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 90: | Line 90: | ||
| v3.2 | | v3.2 | ||
| 2013-10-31 | | 2013-10-31 | ||
− | | | + | | Added fog effect. |
− | |||
|- | |- | ||
| v4.0 | | v4.0 | ||
Line 111: | Line 110: | ||
| [http://www.mediafire.com/download/j3n2yq5v5ckzznt/Nightmare+to+Dream+World+v4.2.zip v4.2] | | [http://www.mediafire.com/download/j3n2yq5v5ckzznt/Nightmare+to+Dream+World+v4.2.zip v4.2] | ||
| 2014-01-13 | | 2014-01-13 | ||
− | | | + | | Fixed KCL issue of moving tables. (now old ones) |
− | |||
|- | |- | ||
| v4.3.1 | | v4.3.1 | ||
| 2016-06-16 | | 2016-06-16 | ||
− | | Update by [[Sucht93a]] | + | | Update by [[Sucht93a]]: |
− | + | Adjustments for online stability: | |
− | * | + | * Removed duplicated textures. |
− | * | + | * Optimized meshes. |
− | * | + | * Removed Pianta dancers, Grim Reaper, torches and table with candles. |
− | * | + | * Reduced number of moving tables. |
− | + | Other changes: | |
− | * | + | * Added mipmaps. |
− | * | + | * Added missing item routes on the graveyard. |
− | * | + | * New checkpoints; fixed position tracker bug. |
− | * | + | * New respawns |
− | * | + | * New enemy routes |
− | * | + | * Deactivated more objects for offline splitscreen mode. |
− | * | + | * Changed moving table KCL to Wiimm's one. |
− | * | + | * Lowered walls and dropped invalid triangles from KCL. |
− | * | + | * Cleaned KMP. |
|} | |} | ||
− | ==Custom Track Distributions== | + | == Custom Track Distributions == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | |||
* [[CTGP Revolution v1.03]] (v4.2) | * [[CTGP Revolution v1.03]] (v4.2) | ||
− | * [[MKW Hack Pack]] (v4. | + | * [[Mario Kart Madness]] (v4.3.1) |
+ | * [[MKW Hack Pack]] (v4.3.1) | ||
− | ==Names in Other Languages== | + | == Names in Other Languages == |
{{Language-Info | {{Language-Info | ||
− | |||
|nl=Nachtmerrie naar Droomwereld | |nl=Nachtmerrie naar Droomwereld | ||
|fr=Monde de Cauchemardenrêve | |fr=Monde de Cauchemardenrêve | ||
Line 150: | Line 147: | ||
|ko=나이트메어 드림 월드 | |ko=나이트메어 드림 월드 | ||
|pt=Pesadelo no Mundo Onírico | |pt=Pesadelo no Mundo Onírico | ||
− | |ru= | + | |ru=Из кошмара в сказку |
|es=Pesadilla al Mundo de los Sueños | |es=Pesadilla al Mundo de los Sueños | ||
|el=Εφιάλτης προς Κόσμο Ονείρων | |el=Εφιάλτης προς Κόσμο Ονείρων | ||
Line 157: | Line 154: | ||
|sv=Mardröm till Drömvärlden | |sv=Mardröm till Drömvärlden | ||
|cs={{no|-}} | |cs={{no|-}} | ||
− | |||
|da=Mareridt til Drømverden | |da=Mareridt til Drømverden | ||
}} | }} |
Revision as of 16:02, 26 June 2019
Creator: | xBlue98 |
---|---|
Designer: | xBlue98, TodoNintendoS |
Version: | v4.3.1 |
Date of latest version: | 2016-06-16 |
Editors used: | SketchUp, SZS Modifier, CTools, BrawlBox, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | — |
Overview
Nightmare to Dream World takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: pictures, Piantas, spidernets, chandeliers. The players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boos room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion there's a cannon that shoots the players to the treasure room, so the "nightmare" here is a dream. Then there's a tunnel that follow the racers to the nightmare starting area again.
Since v4.0, there are 3 star coins hidden on the course (like in the New Super Mario Bros. series by Nintendo), they cannot be found on the regular course road, so you need to explore a bit to find them.
Credits
- Many thanks to SpyKid for fixing some checkpoints issues!
- The Custom Object "dancers" is created by Super-Daisy55
- The Custom Object "chandelier" was made by ZillaSpaz
- The Custom Object "table with candle" is created by Super-Daisy55
- The Custom Object "moving table" is created by MKDasher
- The Custom Object "jumping boo" is created by Super-Daisy55
- The Custom Object "jack-o'-lantern" is created by Super-Daisy55
- The Custom Object "Luigi's Mansion ghost" is created by Super-Daisy55
- The Custom Object "grim reaper" is created by Super-Daisy55
- This Custom Track comes with custom music: "Haunty Halls Galaxy" (Super Mario Galaxy 2, 2010)
Media
Version History
Version | Date of release | Information |
---|---|---|
2013-07-31 | Start of development | |
v1.0 | 2013-08-26 | First release |
v2.0 | 2013-08-29 |
|
v2.1 | 2013-09-02 |
|
v3.0 | 2013-09-27 |
|
v3.1 | 2013-10-03 |
|
v3.2 | 2013-10-31 | Added fog effect. |
v4.0 | 2013-12-30 |
|
v4.1 | 2014-01-03 |
|
v4.2 | 2014-01-13 | Fixed KCL issue of moving tables. (now old ones) |
v4.3.1 | 2016-06-16 | Update by Sucht93a:
Adjustments for online stability:
Other changes:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution v1.03 (v4.2)
- Mario Kart Madness (v4.3.1)
- MKW Hack Pack (v4.3.1)
Names in Other Languages
Dutch: | Nachtmerrie naar Droomwereld |
---|---|
French: | Monde de Cauchemardenrêve |
German: | Albtraum ins Traumland |
Italian: | Incubo al Mondo dei Sogni |
Japanese: | ナイトメアドリームワールド |
Korean: | 나이트메어 드림 월드 |
Portuguese: | Pesadelo no Mundo Onírico |
Russian: | Из кошмара в сказку |
Spanish: | Pesadilla al Mundo de los Sueños |
Greek: | Εφιάλτης προς Κόσμο Ονείρων |
Polish: | Koszmar w Świecie Marzeń |
Finnish: | Painajaisesta unimaailmaan |
Swedish: | Mardröm till Drömvärlden |
Czech: | - |
Danish: | Mareridt til Drømverden |
Retro Tracks:
SNES Rainbow Road –
GBA Broken Pier
Old Tracks:
Alpine Skyway –
Scary Cemetery –
Waterway –
SM64 Cool, Cool Mountain –
Sacred Woods –
Nightmare to Dream World –
Toxic Forest –
Magnetic City –
Horror Mansion –
Disco Fever –
River of Dreams –
Daisy Gardens –
Rosalina's Starlight Coaster –
Crossingville
Joke Tracks:
Beta Tester Room
Custom Tracks:
Nightmare to Dream World –
Christmas Wish