Difference between revisions of "Nightmare Cliff"

From Custom Mario Kart
Jump to navigation Jump to search
m (typo)
(i got bored on making presentation video)
Line 2: Line 2:
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
 
|author= [[Rz]]
 
|author= [[Rz]]
|version= v2.0-april
+
|version= v2.0
|date of release= 2020-04-01
+
|date of release= 2020-09-27
 
|editors used= [[3ds Max]], [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Post-Effect Editor]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Post-Effect Editor]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|wbz-id= 3229
 
|wbz-id= 3229
|download= https://cdn.discordapp.com/attachments/474038739245465601/694575334917537914/Nightmare_Cliff_v2.0-alpha.szs
+
|download= https://drive.google.com/file/d/1_zvn2eEPJVOtkrN5xkJ-lATTuCzrOyTe/view
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
 
'''Nightmare Cliff''' is a [[custom track]] created by [[Rz]]. There is dark ground, some lamps and poison-colored water. This is the author's first track using [[3ds Max]]. As of v2.0-april, the track was remade with [[Blender]].
 
'''Nightmare Cliff''' is a [[custom track]] created by [[Rz]]. There is dark ground, some lamps and poison-colored water. This is the author's first track using [[3ds Max]]. As of v2.0-april, the track was remade with [[Blender]].
 +
 +
=== Credits ===
 +
* [[Sniki]], for the resource of fire object from [[New Moon Manor]].
  
 
== Media ==
 
== Media ==
Line 31: Line 34:
 
| Unfinished remake released for April Fools' Day.
 
| Unfinished remake released for April Fools' Day.
 
|-
 
|-
| v2.0
+
| [https://drive.google.com/file/d/1_zvn2eEPJVOtkrN5xkJ-lATTuCzrOyTe/view v2.0]
| 2020-05-??
+
| 2020-09-27
 
|
 
|
* Add the custom fiery obstacle:
+
* Added the custom fiery obstacle:
 
** The collision is cactus effect in standard, but is fire spinning within [[LE-CODE]].
 
** The collision is cactus effect in standard, but is fire spinning within [[LE-CODE]].
* Add replay cameras.
+
* Added replay cameras.
* Add wall at the exit of cave for former route.
+
* Added wall at the exit of cave for former route.
* Remake opening camera.
+
* Remade opening camera.
* Remove former route since v1.0 due to the overpowered shortcut.
+
* Removed former route since v1.0 due to the overpowered shortcut.
 
|}
 
|}
  

Revision as of 07:35, 27 September 2020

Nightmare Cliff
Author: Rz
Version: v2.0
Date of latest version: 2020-09-27
Editors used: 3ds Max, Blender, BrawlBox, CTools, KMP Cloud, Post-Effect Editor, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Nightmare Cliff is a custom track created by Rz. There is dark ground, some lamps and poison-colored water. This is the author's first track using 3ds Max. As of v2.0-april, the track was remade with Blender.

Credits

Media

v2.0-april Time Trial (Dolphin)
v1.0 VS Race (Dolphin)
In-game preview of v2.0-april

Version History

Version Date of release Information
v1.0 2017-10-31 First release
v2.0-april 2020-04-01 Unfinished remake released for April Fools' Day.
v2.0 2020-09-27
  • Added the custom fiery obstacle:
    • The collision is cactus effect in standard, but is fire spinning within LE-CODE.
  • Added replay cameras.
  • Added wall at the exit of cave for former route.
  • Remade opening camera.
  • Removed former route since v1.0 due to the overpowered shortcut.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Nachtmerrie Kloof
French: Falaise Cauchemar
German: Klippe des Alptraums
Italian: Scogliera dell'Incubo
Japanese: ナイトメアクリフ
Korean: 악몽의 벼랑
Portuguese: Penhasco do Pesadelo
Russian: Кошмарный утес
Spanish: Acantilado Pesadilla
Greek: Εφιαλτικός Γκρεμός
Polish: -
Finnish: Painajaiskallio
Swedish: -
Czech: -
Danish: -