N64 Yoshi Valley (zilly)

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This article is about zilly's port. For other versions, see N64 Yoshi Valley.
N64 Yoshi Valley
Creator: zilly
Designer: Nintendo
Version: Beta 3.2
Date of latest version: 2021-06-15
Editors used:
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a port created by zilly. It features new textures and trickable ramps. The giant Yoshi "egg" (Twanwan) makes a return and Spinies (penguin_s) are featured as new enemies. The scale is only slightly larger than the original N64 version to accommodate the Mario Kart Wii physics well enough.

Just like in Mario Kart 64, it is difficult to tell what position the racers are really at while in the maze, so fixed item boxes are placed in it, until the racer gets out of the maze. However, from Beta 3 onward using LE-CODE, positions are hidden just like in the original track.

Media

Beta 3 VS Race (Dolphin)
Beta VS Race
A preview of the Alpha version

Version History

Version Date of release Information
2013-02-25 Start of development
Beta 2013-07-24 First release
Beta 2 2013-07-29
  • Added more invisible walls.
  • Birds now fly closer and lower to the main road.
  • Improved enemy and item routes.
Beta 2.mkwfun 2013-11-01 Update by Wiimm:
  • Centered minimap.
Beta 3 2020-02-10 Update by Trainiax based on Beta 2.mkwfun:
Beta 3.1 2020-02-13 Update by Trainiax:
  • Refined LEX file to only hide positions in the maze portion.
Beta 3.1.mkd 2021-10-15 Unofficial update by Diego Vapy and FJRoyet:
Beta 3.2 2021-06-15 Update by Trainiax:
  • Fixed bridge invisibility glitch on emulator.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

  • The first Beta version was in development for almost five months, mostly due to hiatus. Due to this, the author decided to save the extra background details for another release to at least get a Beta version released.
  • An inside joke of Spinies sharing the name of the enemy in Mario Kart 64's Yoshi Valley led to the former replacing the latter for this port.