Difference between revisions of "N64 Yoshi Valley (zilly)"

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{{about|[[User:Zilla|ZillaSpaz]]'s port||N64 Yoshi Valley}}
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{{about|[[zilly]]'s port||N64 Yoshi Valley}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= N64 Yoshi Valley
+
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[User:Zilla|ZillaSpaz]]
+
|creator= [[zilly]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= Beta 3.1
+
|version= Beta 3.2
|date of release= 2020-02-13
+
|date of release= 2021-06-15
 +
|editors used=
 
|wbz-id= 1262
 
|wbz-id= 1262
|download= https://cdn.discordapp.com/attachments/252152268961480704/677607466556457034/N64_Yoshi_Valley_Beta_3.1.szs
+
|download= https://icedrive.net/0/26VobxZ9Vd
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
This version features new textures and trickable ramps. The giant Yoshi "Egg" makes a return and Spinies are featured as new enemies.<ref name="Mario 1 Spiny">http://www.mariowiki.com/Spiny</ref> The scale is only slightly larger than the original N64 version to accommodate the [[Mario Kart Wii]] physics well enough.
+
This is a port created by [[zilly]]. It features new textures and trickable ramps. The giant [[Yoshi]] "egg" ({{obj-ref|0xeb|Twanwan}}) makes a return and [[mariowiki:Spiny|Spinies]] ({{obj-ref|0xd7|penguin_s}}) are featured as new enemies. The scale is only slightly larger than the original [[N64]] version to accommodate the [[Mario Kart Wii]] physics well enough.
  
It was originally planned to insert many new background elements related to the course owner, but they are not in the Beta releases. However, they may be featured in v1.0.
+
Just like in [[Mario Kart 64]], it is difficult to tell what position the racers are really at while in the maze, so fixed {{obj-ref|0x65|item boxes}} are placed in it, until the racer gets out of the maze. However, from Beta 3 onward using [[LE-CODE]], positions are hidden just like in the original track.
 
 
Just like in [[Mario Kart 64]], it is difficult to tell what position the racers are really at while in the maze, so fixed item boxes are placed in it, until the racer gets out of the maze.
 
  
 
== Media ==
 
== Media ==
[[File:N64 Yoshi Valley (Zilla) Alpha preview.jpg|270px|thumb|A preview of the Alpha version]]
+
{{youtube-box||QsGMIDURHYg|Beta 3 VS Race (Dolphin)|819|1079}}
 
{{youtube-box||me3FLR0uHfw|Beta VS Race}}
 
{{youtube-box||me3FLR0uHfw|Beta VS Race}}
 +
[[File:N64 Yoshi Valley (zilly) Alpha In-Game Preview.jpg|270px|thumb|none|A preview of the Alpha version]]
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
|
 
|
Line 34: Line 31:
 
| Start of development
 
| Start of development
 
|-
 
|-
| [https://ct.wiimm.de/i/1262 Beta 1]
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| [https://icedrive.net/0/f3cDaQ3BoR Beta]
 
| 2013-07-24
 
| 2013-07-24
 
| First release
 
| First release
 
|-
 
|-
| [https://docs.google.com/file/d/0B1Sp-q-IcFYjSGlwNm1rVExobmc Beta 2]
+
| [https://icedrive.net/0/8fuDv3xJXY Beta 2]
 
| 2013-07-29
 
| 2013-07-29
 
|
 
|
* More invisible walls added (around furthest gates)
+
* Added more invisible walls.
* Birds fly closer to the main road and lower as well
+
* {{obj-ref|0xed|Birds}} now fly closer and lower to the main road.
* More precise enemy routes and item routes
+
* Improved enemy and item routes.
 +
|-
 +
| [https://icedrive.net/0/8bIwViTKSg Beta 2.mkwfun]
 +
| 2013-11-01
 +
| Update by [[Wiimm]]:
 +
* Centered minimap.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/252152268961480704/676419392552304650/old_falls_ds.szs Beta 3]
+
| [https://icedrive.net/0/1861CyIuyT Beta 3]
 
| 2020-02-10
 
| 2020-02-10
| Update by [[Trainiax]]
+
| Update by [[Trainiax]] based on Beta 2.mkwfun:
* Add [[LEX (File Format)|LEX]] file to hide position during race like in original 64 appearance (build >15 only)
+
* Added [[LEX (File Format)|LEX]] file to hide positions during a race ([[LE-CODE#b15|LE-CODE build &ge;15]] only).
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/252152268961480704/677607466556457034/N64_Yoshi_Valley_Beta_3.1.szs Beta 3.1]
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| [https://icedrive.net/0/25VzPewWnD Beta 3.1]
 
| 2020-02-13
 
| 2020-02-13
| Update by [[Trainiax]]
+
| Update by [[Trainiax]]:
* Refined the [[LEX (File Format)|LEX]] file to only hide position in the maze portion.
+
* Refined LEX file to only hide positions in the maze portion.
 +
|-
 +
| [https://icedrive.net/0/c3ekGMwd6w Beta 3.1.mkd]
 +
| 2021-10-15
 +
| Unofficial update by [[Diego Vapy]] and [[FJRoyet]]:
 +
* Changed egg texture ({{obj-ref|0xeb|Twanwan}}).
 +
* Removed special {{obj-ref|0x65|item box}} settings.
 +
|-
 +
| [https://icedrive.net/0/26VobxZ9Vd Beta 3.2]
 +
| 2021-06-15
 +
| Update by [[Trainiax]]:
 +
* Fixed bridge invisibility glitch on emulator.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[Cam, Tom and Troy's CTGP Pack|Cam, Tom and Troy's CTGP Pack v1.2]] (Beta 2)
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* [[Cam, Tom and Troy's CTGP Pack]] (Beta 2)
 +
* {{Distrib-ref|Chester Kart Wii|1262|chester-kw}}
 
* {{Distrib-ref|CTGP Revolution|1262|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|1262|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1262|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|1262|ctgp-r-legacy}}
 +
* {{Distrib-ref|Diddz' Gang Custom Track Pack|1262|diddzgang-ct}}
 +
* {{Distrib-ref|Insane Kart Wii|1262|insane-kart-wii}}
 
* [[Luma's CT Pack]] (Beta 2)
 
* [[Luma's CT Pack]] (Beta 2)
* [[Mario Kart 64 Wii (Miky Jacksanne)]] (Beta 2)
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* {{Distrib-ref|Mario Kart 64 Remade|1262|mk-64r}}
* [[MiniGeek2000's Custom Track Pack]] (Beta 2)
+
* [[Mario Kart 64 Wii]] (Beta 2)
* [[Pro CT Pack]] (Beta 2)
+
* {{Distrib-ref|Mario Kart All-Stars|1262|mk-all-stars}}
* [[Skipper's 200kmh Distribution]] (Beta 2)
+
* {{Distrib-ref|Mario Kart Cris|1262|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1262|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1262|mk-deluxe}}
 +
* [[Mario Kart Wii: Battle Royale]] (Beta 3.2)
 +
* {{Distrib-ref|MKW Ultra Pack|1262|mk-ultra}}
 +
* {{Distrib-ref|N64 Pack|1262|n64p}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|1262|ngcs-ctp}}
 +
* {{Distrib-ref|Pro CT Pack|1262|pro-ct}}
 +
* {{Distrib-ref|Retro Popular Kart Wii|1262|retro-popular-kw}}
 +
* {{Distrib-ref|Revo Kart 64|1262|revo-64}}
 +
* {{Distrib-ref|Skipper's 200kmh Distribution|1262|skipper-200}}
 +
* {{Distrib-ref|Vintage Kart Wii|1262|mk-vintage}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1262|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1262|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1262|yosh-ct-dx}}
 +
* {{Distrib-ref|Zef's CT Pack|1262|zef-ct}}
  
 
== Trivia ==
 
== Trivia ==
* The first Beta version was in development for almost 5 months, mostly due to hiatus. Because of this, the author decided to save the extra background details for another release to at least get a Beta version released.
+
* The first Beta version was in development for almost five months, mostly due to hiatus. Due to this, the author decided to save the extra background details for another release to at least get a Beta version released.
* An inside joke of Spinies sharing the name of the enemy in [[Mario Kart 64]]'s Yoshi Valley led to the former replacing the latter for this port.<ref name="Mario 1 Spiny">http://www.mariowiki.com/Spiny</ref><ref>http://www.mariowiki.com/Spiny_(Mario_Kart_64)</ref>
+
* An inside joke of [[mariowiki:Spiny|Spinies]] sharing [[mariowiki:Porcupo|the name of the enemy]] in [[Mario Kart 64]]'s [[N64 Yoshi Valley|Yoshi Valley]] led to the former replacing the latter for this port.
  
== References ==
+
{{User-zilly-Link}}
<references/>
+
[[Category:Mario Kart 64]]
 
+
[[Category:Track/LE-CODE]]
{{User-Zilla-Link}}
 
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]
[[Category:Track/LE-CODE]]
 

Latest revision as of 10:13, 31 March 2024

This article is about zilly's port. For other versions, see N64 Yoshi Valley.
N64 Yoshi Valley
Creator: zilly
Designer: Nintendo
Version: Beta 3.2
Date of latest version: 2021-06-15
Editors used:
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a port created by zilly. It features new textures and trickable ramps. The giant Yoshi "egg" (Twanwan) makes a return and Spinies (penguin_s) are featured as new enemies. The scale is only slightly larger than the original N64 version to accommodate the Mario Kart Wii physics well enough.

Just like in Mario Kart 64, it is difficult to tell what position the racers are really at while in the maze, so fixed item boxes are placed in it, until the racer gets out of the maze. However, from Beta 3 onward using LE-CODE, positions are hidden just like in the original track.

Media

Beta 3 VS Race (Dolphin)
Beta VS Race
A preview of the Alpha version

Version History

Version Date of release Information
2013-02-25 Start of development
Beta 2013-07-24 First release
Beta 2 2013-07-29
  • Added more invisible walls.
  • Birds now fly closer and lower to the main road.
  • Improved enemy and item routes.
Beta 2.mkwfun 2013-11-01 Update by Wiimm:
  • Centered minimap.
Beta 3 2020-02-10 Update by Trainiax based on Beta 2.mkwfun:
Beta 3.1 2020-02-13 Update by Trainiax:
  • Refined LEX file to only hide positions in the maze portion.
Beta 3.1.mkd 2021-10-15 Unofficial update by Diego Vapy and FJRoyet:
Beta 3.2 2021-06-15 Update by Trainiax:
  • Fixed bridge invisibility glitch on emulator.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

  • The first Beta version was in development for almost five months, mostly due to hiatus. Due to this, the author decided to save the extra background details for another release to at least get a Beta version released.
  • An inside joke of Spinies sharing the name of the enemy in Mario Kart 64's Yoshi Valley led to the former replacing the latter for this port.