Difference between revisions of "N64 Yoshi Valley (zilly)"
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− | {{about|[[ | + | {{about|[[zilly]]'s port||N64 Yoshi Valley}} |
− | |||
{{Misc-Info | {{Misc-Info | ||
− | |name= | + | |name= {{Extract-Title|{{PAGENAME}}}} |
− | |creator= [[ | + | |creator= [[zilly]] |
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | |version= Beta 3. | + | |version= Beta 3.2 |
− | |date of release= | + | |date of release= 2021-06-15 |
+ | |editors used= | ||
|wbz-id= 1262 | |wbz-id= 1262 | ||
− | |download= https:// | + | |download= https://icedrive.net/0/26VobxZ9Vd |
}} | }} | ||
− | |||
== Overview == | == Overview == | ||
− | This | + | This is a port created by [[zilly]]. It features new textures and trickable ramps. The giant [[Yoshi]] "egg" ({{obj-ref|0xeb|Twanwan}}) makes a return and [[mariowiki:Spiny|Spinies]] ({{obj-ref|0xd7|penguin_s}}) are featured as new enemies. The scale is only slightly larger than the original [[N64]] version to accommodate the [[Mario Kart Wii]] physics well enough. |
− | + | Just like in [[Mario Kart 64]], it is difficult to tell what position the racers are really at while in the maze, so fixed {{obj-ref|0x65|item boxes}} are placed in it, until the racer gets out of the maze. However, from Beta 3 onward using [[LE-CODE]], positions are hidden just like in the original track. | |
− | |||
− | Just like in [[Mario Kart 64]], it is difficult to tell what position the racers are really at while in the maze, so fixed item boxes are placed in it, until the racer gets out of the maze. | ||
== Media == | == Media == | ||
− | + | {{youtube-box||QsGMIDURHYg|Beta 3 VS Race (Dolphin)|819|1079}} | |
{{youtube-box||me3FLR0uHfw|Beta VS Race}} | {{youtube-box||me3FLR0uHfw|Beta VS Race}} | ||
+ | [[File:N64 Yoshi Valley (zilly) Alpha In-Game Preview.jpg|270px|thumb|none|A preview of the Alpha version]] | ||
== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | + | ! Version | |
− | ! | + | ! Date of release |
− | ! | + | ! Information |
− | ! | ||
|- | |- | ||
| | | | ||
Line 34: | Line 31: | ||
| Start of development | | Start of development | ||
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/f3cDaQ3BoR Beta] |
| 2013-07-24 | | 2013-07-24 | ||
| First release | | First release | ||
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/8fuDv3xJXY Beta 2] |
| 2013-07-29 | | 2013-07-29 | ||
| | | | ||
− | * | + | * Added more invisible walls. |
− | * Birds fly closer to the main road | + | * {{obj-ref|0xed|Birds}} now fly closer and lower to the main road. |
− | * | + | * Improved enemy and item routes. |
+ | |- | ||
+ | | [https://icedrive.net/0/8bIwViTKSg Beta 2.mkwfun] | ||
+ | | 2013-11-01 | ||
+ | | Update by [[Wiimm]]: | ||
+ | * Centered minimap. | ||
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/1861CyIuyT Beta 3] |
| 2020-02-10 | | 2020-02-10 | ||
− | | Update by [[Trainiax]] | + | | Update by [[Trainiax]] based on Beta 2.mkwfun: |
− | * | + | * Added [[LEX (File Format)|LEX]] file to hide positions during a race ([[LE-CODE#b15|LE-CODE build ≥15]] only). |
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/25VzPewWnD Beta 3.1] |
| 2020-02-13 | | 2020-02-13 | ||
− | | Update by [[Trainiax]] | + | | Update by [[Trainiax]]: |
− | * Refined | + | * Refined LEX file to only hide positions in the maze portion. |
+ | |- | ||
+ | | [https://icedrive.net/0/c3ekGMwd6w Beta 3.1.mkd] | ||
+ | | 2021-10-15 | ||
+ | | Unofficial update by [[Diego Vapy]] and [[FJRoyet]]: | ||
+ | * Changed egg texture ({{obj-ref|0xeb|Twanwan}}). | ||
+ | * Removed special {{obj-ref|0x65|item box}} settings. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/26VobxZ9Vd Beta 3.2] | ||
+ | | 2021-06-15 | ||
+ | | Update by [[Trainiax]]: | ||
+ | * Fixed bridge invisibility glitch on emulator. | ||
|} | |} | ||
− | == Custom Track Distributions == | + | == <span id=distrib-list>Custom Track Distributions</span> == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * [[Cam, Tom and Troy's CTGP Pack | + | * [[Cam, Tom and Troy's CTGP Pack]] (Beta 2) |
+ | * {{Distrib-ref|Chester Kart Wii|1262|chester-kw}} | ||
* {{Distrib-ref|CTGP Revolution|1262|ctgp-r}} | * {{Distrib-ref|CTGP Revolution|1262|ctgp-r}} | ||
+ | * {{Distrib-ref|CTGP Revolution Classic|1262|ctgprc}} | ||
+ | * {{Distrib-ref|CTGP Revolution Legacy|1262|ctgp-r-legacy}} | ||
+ | * {{Distrib-ref|Diddz' Gang Custom Track Pack|1262|diddzgang-ct}} | ||
+ | * {{Distrib-ref|Insane Kart Wii|1262|insane-kart-wii}} | ||
* [[Luma's CT Pack]] (Beta 2) | * [[Luma's CT Pack]] (Beta 2) | ||
− | * [[Mario Kart 64 Wii | + | * {{Distrib-ref|Mario Kart 64 Remade|1262|mk-64r}} |
− | * [[ | + | * [[Mario Kart 64 Wii]] (Beta 2) |
− | * | + | * {{Distrib-ref|Mario Kart All-Stars|1262|mk-all-stars}} |
− | * | + | * {{Distrib-ref|Mario Kart Cris|1262|mk-cris}} |
+ | * {{Distrib-ref|Mario Kart Virtual Night|1262|mk-virtual-night}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Deluxe|1262|mk-deluxe}} | ||
+ | * [[Mario Kart Wii: Battle Royale]] (Beta 3.2) | ||
+ | * {{Distrib-ref|MKW Ultra Pack|1262|mk-ultra}} | ||
+ | * {{Distrib-ref|N64 Pack|1262|n64p}} | ||
+ | * {{Distrib-ref|NGC's Custom Track Pack|1262|ngcs-ctp}} | ||
+ | * {{Distrib-ref|Pro CT Pack|1262|pro-ct}} | ||
+ | * {{Distrib-ref|Retro Popular Kart Wii|1262|retro-popular-kw}} | ||
+ | * {{Distrib-ref|Revo Kart 64|1262|revo-64}} | ||
+ | * {{Distrib-ref|Skipper's 200kmh Distribution|1262|skipper-200}} | ||
+ | * {{Distrib-ref|Vintage Kart Wii|1262|mk-vintage}} | ||
* {{Distrib-ref|Wiimms Mario Kart Fun|1262|mkwfun}} | * {{Distrib-ref|Wiimms Mario Kart Fun|1262|mkwfun}} | ||
+ | * {{Distrib-ref|Yosh's Track Pack DX|1262|yosh-ct-dx}} | ||
+ | * {{Distrib-ref|Zef's CT Pack|1262|zef-ct}} | ||
== Trivia == | == Trivia == | ||
− | * The first Beta version was in development for almost | + | * The first Beta version was in development for almost five months, mostly due to hiatus. Due to this, the author decided to save the extra background details for another release to at least get a Beta version released. |
− | * An inside joke of Spinies sharing the name of the enemy in [[Mario Kart 64]]'s Yoshi Valley led to the former replacing the latter for this port. | + | * An inside joke of [[mariowiki:Spiny|Spinies]] sharing [[mariowiki:Porcupo|the name of the enemy]] in [[Mario Kart 64]]'s [[N64 Yoshi Valley|Yoshi Valley]] led to the former replacing the latter for this port. |
− | + | {{User-zilly-Link}} | |
− | + | [[Category:Mario Kart 64]] | |
− | + | [[Category:Track/LE-CODE]] | |
− | {{User- | ||
[[Category:Track/Retro]] | [[Category:Track/Retro]] | ||
− |
Latest revision as of 10:13, 31 March 2024
This article is about zilly's port. For other versions, see N64 Yoshi Valley.
Creator: | zilly |
---|---|
Designer: | Nintendo |
Version: | Beta 3.2 |
Date of latest version: | 2021-06-15 |
Editors used: | — |
WBZ files: | ct.wiimm.de |
Download: | Icedrive |
Overview
This is a port created by zilly. It features new textures and trickable ramps. The giant Yoshi "egg" (Twanwan) makes a return and Spinies (penguin_s) are featured as new enemies. The scale is only slightly larger than the original N64 version to accommodate the Mario Kart Wii physics well enough.
Just like in Mario Kart 64, it is difficult to tell what position the racers are really at while in the maze, so fixed item boxes are placed in it, until the racer gets out of the maze. However, from Beta 3 onward using LE-CODE, positions are hidden just like in the original track.
Media
Version History
Version | Date of release | Information |
---|---|---|
2013-02-25 | Start of development | |
Beta | 2013-07-24 | First release |
Beta 2 | 2013-07-29 |
|
Beta 2.mkwfun | 2013-11-01 | Update by Wiimm:
|
Beta 3 | 2020-02-10 | Update by Trainiax based on Beta 2.mkwfun:
|
Beta 3.1 | 2020-02-13 | Update by Trainiax:
|
Beta 3.1.mkd | 2021-10-15 | Unofficial update by Diego Vapy and FJRoyet: |
Beta 3.2 | 2021-06-15 | Update by Trainiax:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cam, Tom and Troy's CTGP Pack (Beta 2)
- Chester Kart Wii (Details)
- CTGP Revolution (Details)
- CTGP Revolution Classic (Details)
- CTGP Revolution Legacy (Details)
- Diddz' Gang Custom Track Pack (Details)
- Insane Kart Wii (Details)
- Luma's CT Pack (Beta 2)
- Mario Kart 64 Remade (Details)
- Mario Kart 64 Wii (Beta 2)
- Mario Kart All-Stars (Details)
- Mario Kart Cris (Details)
- Mario Kart Virtual Night (Details)
- Mario Kart Wii Deluxe (Details)
- Mario Kart Wii: Battle Royale (Beta 3.2)
- MKW Ultra Pack (Details)
- N64 Pack (Details)
- NGC's Custom Track Pack (Details)
- Pro CT Pack (Details)
- Retro Popular Kart Wii (Details)
- Revo Kart 64 (Details)
- Skipper's 200kmh Distribution (Details)
- Vintage Kart Wii (Details)
- Wiimms Mario Kart Fun (Details)
- Yosh's Track Pack DX (Details)
- Zef's CT Pack (Details)
Trivia
- The first Beta version was in development for almost five months, mostly due to hiatus. Due to this, the author decided to save the extra background details for another release to at least get a Beta version released.
- An inside joke of Spinies sharing the name of the enemy in Mario Kart 64's Yoshi Valley led to the former replacing the latter for this port.